Hi, don't know if this is right place for it, but since I loved CORE so much more than Vanilla HOI (sorry Paradox) I want CORE to do it
Suggestion:
Tech teams slowly gain in XP as they are used, so if someone that was 6 in mechanics and they successfully researched something that required mechanics they would gain +1 to mechanics (or .5 whatever).
Similary imagine a tech team that only speciailed in two areas e.g. artillery and mechanics, and they get put on a project that required piloting, after successfully researching the project they would gain piloting as a skill area and be at 1 for that skill.
This would allow for a player to customise their tech teams by selecting which team to research what and thereby "train" that team to be more usefull/specialised for subsequent projects.
I dont think a tech team should be able to get more than the five skill slots that is the current limit. Something would go to make you more carefull about what you assign a tech team to research.
Suggestion:
Tech teams slowly gain in XP as they are used, so if someone that was 6 in mechanics and they successfully researched something that required mechanics they would gain +1 to mechanics (or .5 whatever).
Similary imagine a tech team that only speciailed in two areas e.g. artillery and mechanics, and they get put on a project that required piloting, after successfully researching the project they would gain piloting as a skill area and be at 1 for that skill.
This would allow for a player to customise their tech teams by selecting which team to research what and thereby "train" that team to be more usefull/specialised for subsequent projects.
I dont think a tech team should be able to get more than the five skill slots that is the current limit. Something would go to make you more carefull about what you assign a tech team to research.