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sHaeBerle

Sergeant
Aug 21, 2003
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what are common exploits of the game?

im up to an lan game of hoi with some friends and i dont want to end up defeated just because they did some exploits i did not know and were not in the rules.

exploits i know:

-all kind of stacks!?? (some of you wont name this exploit, I DO)
i mean 40+ tact.bombers cant be beaten but by 40+ fighters.

-expedition forces to low down supply

-military control of AI countries and take all their army to attack your opponent.

-ship convois to a country as neutral. i mean u cant interrupt it.
 
-Nukes :D

-Attacking from a neutral country you have military access through (since you cannot retaliate by attacking that neutral country)

-you and your allies specializing on tech trees while extensively sharing research so you all don't research the same stuff
 
Originally posted by TheDarkside

-you and your allies specializing on tech trees while extensively sharing research so you all don't research the same stuff

Isn't that expected if there aren't any tech rules? Both teams almost ALWAYS do this unless there are 2/year or something tech rules. And since when are nukes an exploit?

Anway, another one would be to send exp. forces to attack a country you're not at war with. An example would be for the UK to using Albanian exp. forces to land in Rome.

Another would be for Japan to stay democratic and grab a lot of VP points, this would dramatically lower US WE.
 
I ran a test game of HOI with a friend via internet

Started in 1939 I was playing Germany, and my friend was United Kingdom. I started attack on Poland and was doing well when he slipped in military access of Netherlands. My campaign in Poland was wrapping up when he slipped in about UK 15 divisions. and attacked my nearest port and was repulsed. I then proceded to cut him off from retreat by declaring war on Netherlands, and destoyed the lot. The UK player resigned from the game in disgust! :cool: Field Marshall SkyElf at your service!
 
My contribution:


Low on manpower give units to an AI nation as exp forces, it will reinforce the manpower to 100 then take control back, no manpower loss for you.