I used to just put converted EU4 saves into the mods folder and they worked fine. Now when I try to use them, the map is blank or, if I'm lucky, is a mixture of converted, vanilla, and blank states. Moreover, while older conversions are properly recognized, newer ones have the "metadata file is missing or it cannot be parsed" (even though the metadata file is perfectly fine)
I first thought the problem was with the converter, but couldn't pin down anything. The mods installed through Steam worked fine, so I thought the problem might be with these mods being external. So I tried to load Divergences as an external mod (by copying all the files from the Steam Workshop installation), and I was right - the Steam version loaded perfectly, while the copy didn't load all buttons in the start game menu and crashed upon selecting the "Start Game" button (that would normally take you to the map).
I don't know if the problem really stems from the metadata file not parsing nor why parsing fails. Is there a way to pin down the problem and fix it? I don't really want to upload a Steam Workshop mod every time I want to convert a save.
I first thought the problem was with the converter, but couldn't pin down anything. The mods installed through Steam worked fine, so I thought the problem might be with these mods being external. So I tried to load Divergences as an external mod (by copying all the files from the Steam Workshop installation), and I was right - the Steam version loaded perfectly, while the copy didn't load all buttons in the start game menu and crashed upon selecting the "Start Game" button (that would normally take you to the map).
I don't know if the problem really stems from the metadata file not parsing nor why parsing fails. Is there a way to pin down the problem and fix it? I don't really want to upload a Steam Workshop mod every time I want to convert a save.