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Perfectus

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Mar 12, 2015
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Hi guys, maybe you can help me with this:

I've made a custom 3D model and exported it as a FBX, loaded it just fine with textures into Asset Creator as a Park and saved it.
In the content manager it is checked BUT the problem is... in game, I go to the parks and it is nothing there :/ (only the default parks, not my asset) any suggestions?

I just want to figure out how to make custom ploppable assets.

Thank you in advance
 
My model was a cube with the test textures, simple test mesh. The thing is, in the asset editor is working, scale, maps, everything perfect.. just doesn't appear in game (not even the default icon). Maybe you'r right, something is wrong with the model, just wanted to check if it had happened to someone else, or if there can be a guide to ploppable buildings. ty for the reply