Hi guys, maybe you can help me with this:
I've made a custom 3D model and exported it as a FBX, loaded it just fine with textures into Asset Creator as a Park and saved it.
In the content manager it is checked BUT the problem is... in game, I go to the parks and it is nothing there :/ (only the default parks, not my asset) any suggestions?
I just want to figure out how to make custom ploppable assets.
Thank you in advance
I've made a custom 3D model and exported it as a FBX, loaded it just fine with textures into Asset Creator as a Park and saved it.
In the content manager it is checked BUT the problem is... in game, I go to the parks and it is nothing there :/ (only the default parks, not my asset) any suggestions?
I just want to figure out how to make custom ploppable assets.
Thank you in advance