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Ummmm guyz wonderful temporary solution to the reload problem.
My congrats.

Just a few things: Yes it can be annoying to see the new monarch message every 8 years, but that's easily overlooked.
And yes it's true the 'Sudden death of Monarch' event is nulled, but playing with random events off is just fine, too.

But...... a bit of a problem I've noticed (while playing Austria) that no one's mentioned:

Everytime that monarch dies, the electorates of the HRE revote. That means that for a country like Austria, which is difficult to secure the Emperor status with, is severely hindered because of all the redundant voting that takes place.

I lose Maximillion I eight years into the game, only to get him right back, but lo and behold Spain gets the HRE.

VERY annoying and not overlookable........ :(

-- Kornstalx
 
Originally posted by Kornstalx

Everytime that monarch dies, the electorates of the HRE revote. That means that for a country like Austria, which is difficult to secure the Emperor status with, is severely hindered because of all the redundant voting that takes place.

I lose Maximillion I eight years into the game, only to get him right back, but lo and behold Spain gets the HRE.

VERY annoying and not overlookable........ :(

-- Kornstalx

Hmmm....

That's true. I noticed that. However, since I never bothered wanting to be the HRE Emperor, I pretty much ignored that. Of course, the best solution for this is a patch from Paradox. However, I guess right now, the only way to overcome this is to disable the solution for Austria, Spain, and some other HRE Emperor contenders that have events associated with. (Netherlands? Prussia? Brandenburg? I'm not sure.)

It's not difficult to do, but then we're going to have to have 2 versions of these files: 1 for people who want to compete for the HRE Emperor and 1 for people who don't.

You can actually do this yourself. Very easy.... Just download the leader editor from EU Province. Huszics has the link to it. In the program, merge all clone monarchs into 1. The way to do this is you first must transfer all the events, then delete the clone monarch entries. To transfer the events, simply use the Leader Editor's copy and paste event feature. (Very useful.... Thanks, EU Province! :) )

After this you can probably ask Gen. Suvorov to distribute your files. Zip the files along with "historical events monarchs.csv" and send the zip file to him. Voila!

(I simply don't have the time for this.... Too busy with my current campaign and real life errands.... And work not to mention.... :D )
 
hmmm... I didn't think of that.

simply isolating out the redundant HAP and SPA monarchs should suffice. I rarely see anyone but spain or Austria getting the HRE, anyway.

And besides, I don't believe that Austria or Spain has any 'crucial' events tied to their monarchs, like the Times of Troubles in Russia and Denmark-Norway.

Only prob is... anyone try to use the leader-editor 2.1 on the IGC 2.3? Don't work... :(

I've seen other threads on this subject saying it's the "###"s that have remarked out the chinese leaders that throw off Leaderedit.
But then again I've also seen threads saying that that didn't work for people. Haven't tried, myself...


Oh well I guess the best solution for me is simply to always leave EU running minimized, and hope it doesn't crash out on me :)

-- Kornstalx
 
Yep.

It doesn't work on IGC v2.3. The cause is the Chinese leader file. This file is all comments, no entries. It confused the leader editor. What you can do is simply move the file to a temporary folder. I had this problem before. Trust me, it will work after that.

Good luck!

:cool:
 
The sooner this fix makes its way into the IGC, the better. Although it would be nice if you could get some response from the Paradox crew to see if all this work is just redundant and will be fixed in the 1.10 patch or whatever... Anyway. Many people (me) who don't always play for 100 years at a time would be pleased to see the fix making its way into the new IGC...
 
Johann from Paradox said in another thread that they were aware of the situation. He described it as "bad bug". I know they are completely reworking the savegame mechanism to eliminate many bugs. Might take some time.
 
Originally posted by Kornstalx
hmmm....

Tried moving both the Monarchs.chi and Leaders.chi to another folder. Still get a LeaderEdit access violation, tho :(
-- Kornstalx

Darn.... I guess I can't be trusted after all.... :D

Anyhow.... I can't really remembered what I did....

....

Ah! Now I remember! Aside from the Chinese leader file, some Persian events also caused this. I forgot which monarch. I think it's Ismail III. Anyway, this guy has only 2 events associated with him. Delete those entries in "historical events monarchs.csv" and you should be set (hopefully).

What I did was create a back up of the events file and I replaced these 2 problematic events manually. It worked fine after that.

Good luck!

:cool:

Originally posted by viper37
Johann from Paradox said in another thread that they were aware of the situation. He described it as "bad bug". I know they are completely reworking the savegame mechanism to eliminate many bugs. Might take some time.

Yes, he did (which made me very happy).

However, I just didn't have the patience. EU calls me day and night. :D
 
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Whereabouts of fix files as of Jan 03

I have just completed the lecture part by reading through this valuable forum and websites of Huszics, etc. Now I am ready to jump into the pratical part-- enjoying the game!
I have 1.10 with IGC2.3. I do not plan to enable random events. Am I ready to go, once I get Winterhound's historical events fix files?
Then, where can I get these files as of 17th Jan., 2003? I cannot access Gen. Suvorov's site through links I found. And I cannot find another site or thread mentioning their current whereabouts. (I searched this forum for days!) Can anyone suggest where can I get those files?
Btw, would there ever be an official fix for this? Would there ever be a 1.11 fix, or have most players already left EU1 for EU2?
Thank you so much! I can't wait one more minute to start playing this cool game!
 
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Unfortunally many EU 1 sits are shutdown and several good tools and moods are unavailible. As for any 1.11 version, its not very likely to happen, but there is though other mods and stuff you can have to make the game last for ever... :)
 
Extinction?

Originally posted by Yoghurt
Unfortunally many EU 1 sits are shutdown and several good tools and moods are unavailible.
Some sites are still in business, most notably Huszics's. He once said he cooperate closely with Gen Suvorov. Can he copy and post Suvorov site's contents on his own site? Or someone else, anyone? Just so that they won't go extinct!:(
IMHO, if Winterhound's files are the only known fix to this major "bad bug" (or has other fixes been discovered since Jul 01?), it is so crucial to EU1 that even if all other mods and scenarios are gone, they cannot be allowed to extinct. It is an important patch, and deserve to be preserved at all cost.
Is Huszics listening? General? Winterhound? Anyone? I know I came too late, but please help me out!

How bout this: most of you must have downloaded the files. Can anyone kindly email them to me? At least I can start playing then!
 
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IMHO this problem isn't a major issue. I have been using patch 1.10 and IGC 2.3 for four months now, and it's one of the best games I have ever played. Fixing the monarch historical events bug would probably only add 2% to my gameplay experience.

This issue of events / game data being held in memory, and not written to file, is probably affecting other parts of EU gameplay. In a game last week I noticed that a defeated AI army does not seem to move back into the province it suffered a defeat in, but this effect is not written to file, so only holds while playing the current game session. (I had a 60k army pinned after using my 35k army to defeat it, after the AI had failed in a fortess assault bid and the AI army morale was low. For 12 months the AI army sat in the province it escaped to, without trying to re-senter the disputed province. When I started the game the next day the AI army moved immediately against me)

This is one reason for trying to play EU in a long stretch, and not using the reload button.