After I struggled in the past a lot with seeing my city growing but not my income, (i.e. 2k population city makes same income than 200k population city, even though service building density etc. is roughly the same) I finally found the missing piece:
More money in treasury = less income
It was first reported here: https://www.reddit.com/r/CitiesSkylines/comments/6qe2um/more_money_in_funds_less_weekly_income/
And it's true. While expenses stay the same, tax income scales somehow with your money in treasury.
I tested it on my 200k population city where I had 37M in treasury but only 10k income, with decreasing tendency. I always wondered why, my city was very efficient, I raised taxes multiple times. I always saw my income go up temporarily but then it decreased again.
But then I burned all my money. And saw that my income was as high as 300k! So I indeed had a very efficient city.
I think this is a very bad behavior. I like to grow my cities big and then I want to optimize, but it always feels that this becomes pointless since my income never really increased permanently. That's why I often lost interest in my big cities because I thought I messed up. When my 200k makes same income as 2k city then there must be something wrong, I thought... But as I saw now, you (the developers) caused this mess.
I am very disappointed about this decision.
I'd really like to have the income as a feedback on how efficient my city is, how well I optimized service buildings, transport etc. But this is all pointless if the income is basically a variable depending money in treasury. This might be good for noobs because this way your income is always positive, and it always feels that your city is doing well, no matter how inefficiently service buildings are used.
More money in treasury = less income
It was first reported here: https://www.reddit.com/r/CitiesSkylines/comments/6qe2um/more_money_in_funds_less_weekly_income/
And it's true. While expenses stay the same, tax income scales somehow with your money in treasury.
I tested it on my 200k population city where I had 37M in treasury but only 10k income, with decreasing tendency. I always wondered why, my city was very efficient, I raised taxes multiple times. I always saw my income go up temporarily but then it decreased again.
But then I burned all my money. And saw that my income was as high as 300k! So I indeed had a very efficient city.
I think this is a very bad behavior. I like to grow my cities big and then I want to optimize, but it always feels that this becomes pointless since my income never really increased permanently. That's why I often lost interest in my big cities because I thought I messed up. When my 200k makes same income as 2k city then there must be something wrong, I thought... But as I saw now, you (the developers) caused this mess.
I am very disappointed about this decision.
I'd really like to have the income as a feedback on how efficient my city is, how well I optimized service buildings, transport etc. But this is all pointless if the income is basically a variable depending money in treasury. This might be good for noobs because this way your income is always positive, and it always feels that your city is doing well, no matter how inefficiently service buildings are used.