• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Well, it helps that I had a slight cold yesterday so stayed home from work but wasn't incapacitated. I don't think you'll be seeing one-day updates like that again anytime soon...

The big diplomatic successes had a lot to do with luck, I've never had that much luck with couping before; usually I can get Rumania and possibly someone small into the cominterm, not Turkey. However, the luck in having 2 coups worked really just made my usual pattern for diplomacy more effective, it didn't change it.

What I do is wait until I've got something like 75-100 DPs, then pick a target and influencing them (and occasionally sharing tech) over and over. I avoid picking a target that is being targetted by someone else; a look at who's influencing who can tell you who to (temporarily at least) avoid. Once their alignment is close to the end of my point on the alignment scale, I'll try a coup if their government type differs from mine (coups seem to succeed more if the person is near your alignment). Then I'll either influence them back (if a coup failed) or offer an alliance and see if they accept. Occasionally they'll accept it when they're near the point, but if they refuse then I'll throw more influencing at them until they're out past the point, then offer. I've never had a minor who was aligned out beyond my point of the triangle refuse an alliance offer. I've never had a problem getting a minor country who joined an alliance to give up military control, I think it's hardcoded that they do so. (I don't generally control major allies because they've got a front I don't care about).

In this game I tried the early coup on Rumania because their alignment was all the way down at the fascist point, it's not like a failed coup would have made it worse (that was at around 100 DPs). Once they were couped, I still had to hit them with multiple influences to get them in, but it was quite fast. I couped Turkey because I felt lucky after getting Rumania in so easily; usually Turkey is hard enough to influence that I don't bother trying to get them in. In both cases, I still needed a bunch of 'influences' to get them to the alliance point, something like 4-8 each. My DP total didn't drop all that much because of my foreign minister.
 
Originally posted by Riboflavin
Well, it helps that I had a slight cold yesterday so stayed home from work but wasn't incapacitated. I don't think you'll be seeing one-day updates like that again anytime soon...



Don't worry about the speed of the updates...your readers will enjoy them just the same. :) It is always nice to see an AAR possessing both purpose behind the actions *and* attention to historical believability.
 
[Edited for typos and grammar, no significant content changes]

In april of 1940, Germany continues to beat up on France and sends the first real armies to the western border. Since Afghanistan seems to be falling apart under the British attack, I pull one of the two infantry corps from there and deploy it plus a newly complete mountain corps to Spaask Dalnij in the far east (Spaask Dalnij would be garrisoned by two light armored corps, but they're not finished yet).

On May 17, the field of grey provinces in Europe sends Luxembourg spiraling into a suicidal depression. They join the allies, and valiantly get annexed by Germany on the 26th, lasting two days longer than the week I gave them. While snickering over Luxembourg's foolishness, I deploy the infantry part of the two light armored corps to Spaask Dalnij along with an additional mountain corps.

On June 9 Colmar, the last redoubt for continental France, finally falls, so Germany will probably have a present for me in a week or two. Also around this time, my paratrooper research finishes and two corps make their way to the queue, though I've still got a while to go on air transports. I don't use paratroopers to take whole provinces behind the lines since that's kind of broken, just to either support an attack or take islands (I've been stuck before by an enemy holding one goofy VP province across water).

And on June 15th, the waiting's finally over. In the far east, the 2nd Far East Shock Army descends onto the point (Orogen Zizhiqui, the northernmost part of the Japanese holdings) while the assorted corps at Spasstk Dalnij march on Changchun and Tongua (the VPs in Manchukuo). Most of the Polish front simply braces for a German attack, but my Baltic armies do attempt to sieze Memel.

As part of a cunning plan to remind me not to assume things when making these notes, Hungary isn't in the Axis after all, which leaves the Third Armored Corps somewhat disappointed as they drive back to the Ukraine. Continuing my revolutionary tradition, Hungary becomes a Stalinist neutral country after a quick coup (and they'll stay neutral, since I don't have any reason to bring them into the war). Hungary's unusual neutrality doesn't mean that the Balkans are calm; Turkish and Soviet forces begin a broad march on Bulgaria from Istambul, while Rumanian and Russian forces cross the border to secure Belgrade.

With a new war starting, it's time to adjust production. Since demand for consumer goods drops with the start of war, I can drop that slider and still keep dissent down. Demand for military goods, however, has risen just a bit, so production and research now have equal budgets (previously it was about 2:1 in favor of research). Since wartime trading gets a big penalty and the USSR is pretty self-sufficient in resources, I cancel all trades on the world market. Also at this point I pick several reference units; if you click on a unit and hit CTRL-[1-9], then you can jump the screen to that army by hitting the number twice (once to select, once to center on). This makes it very easy to jump around when there are multiple battles; going from Memel to Belgrade to Manchuria just takes a couple of keystrokes.

After only two days, the Red Army (with plenty of Rumanians) scores the first victory of the war, siezing Belgrade and marching on Sarajevo. While the Germans might wish to claim a victory for seizing Kaunus, it was written off before the war even started and walking into ungarrisoned land isn't really cause for celebration. The Third Shock Army scores the first cockup of the war on the same day, as they start assaulting Memel two days before the rest of the force is due to arrive. Since Yugoslavia is obviously not offering much resistance, I rebase the Red Air Force from Rumania to the Pripet Marshes to support my main forces and deploy three Rumanian fighters to block the German Baltic Bombing Bash.

In the east, Manchurian forces at Jixi fall back from my forces on the 20th, and other than that Manchuria seems to be doing nothing. After taking heavy losses (around 50%) against 8 Japanese divisions, the 2nd Far East Army retreats back to mountains on June 26th. Two days later, Changchun falls to a super-light armored corps. Once infantry march into the mountainous province of Tonghua, Manchuria will be Russian... er, Soviet again. I think Manchuria has a resource problem, they don't seem to be putting up any kind of fight.

On June 25th, the Rumanians sieze Sarajevo against light resistance, but discoever that Yugoslavian troops retook Belgrade behind them. This was due to an error on my part; one of the infantry corps in the initial assault was supposed to stay behind as a garrison. The cut-off armies in Sarajevo and an infantry corps from Rumania proper converge to retake Belgrade, though a corps does garrison Sarajevo this time. Meanwhile, Turkish armies control half of Bulgaria and are marching to take control of the rest.

June 30th sees a quick victory in the Second Battle of Belgrade, and Rumania annexes Yugoslavia quite rapidly to forestall any further shenanigans. Rumanian forces move to garrison their new territory: 1 corps covers the mountainous border with Germany, the shock army covers the open border with Italy, and 2 divisions cover the beaches. I will note here that I'm deliberately giving the AI a break; as usual, he doesn't have (or move for a good while as you can see in the screenshots) any troops near the new front in Yugoslavia. It would be quite easy to seize a good chunk of Austria and Italy while he slowly reacts.

While cleaning up the Yugoslavian situation, I suddenly notice that the Italians have invaded Turkey by walking-on from Rhodes. This reminds me of why I always keep at least a corps in the capitols of my minor allies. (It's 'at least' because minors put all of their new divisions into the capitol, so the defensive corps grows and splits over time). A Rumanian and Soviet infantry corps race to support a Turkish fast corps (one mechanized and one motorized division) in clearing the Italian threat. It will be a while before any of them arrive, but in the east...

On July 1st, the super-light armored corps drive on to Hohot and Quiqhar to cut off any Japanese troops remaining in the north, though the troops that mauled the 2nd FE Shock Army seem to have been pulled away. On July 4th, a Soviet Mountain Corps siezes Tonghua, and Manchuria becomes a Soviet Socialist Republic. Since Japanese resistance in the north appears to have ceased, the single divisions of infantry along the border now march together to form two corps. On the 8th, the 1st FE shock army, one mountain corps, and one infantry corps begin to march on an apparently undefended Korea.

Meanwhile in the west, what looks like 15 German divisions are marching towards my army group at Lvov (22 divisions total), so Zhukov brings the 1st Armored corps and 1st cavalry corps to help them defend. On the 10th, an entire Russian corps fighting in Bulgaria dissolves, apparently from lack of supplies, which is odd but there are bigger fish to fry and I chalk it up to bugginess. On the 12th, 31 German divisions (love that fog of war) attempt to break the Russian line at Lvov. The red air force sweeps down to help the defenders, and a Rumanina and Russian infantry corps march in to give the Soviets a numerical advantage. By the 15th, though, the Red Army is losing pretty badly, so I order a general retreat. Retreat has changed a bit, as you no longer just click the stack and a province, but retreat each unit. As the units make it out to various provinces, I top of their rather battered strengths - their orgs are already low, and the fighting at Lvov was pretty brutal.

While the Battle of Lvov was raging in the west, on the 13th of July the first division to reach The Point engages and defeats a Japanese division that was newly deployed there. The Japanese AI seems to have a real problem in this game, they had a solid force on the border to start with but pulled all of it away then later deployed smaller forces. The problem is, those newly deployed forces start at org 0 and so can't fight at all. On the 15th, Red troops reach the top of Korea and rapidly secure control against disorganized opposition. One infantry corps and the 1st FE shock army march into Korea proper, while the other infantry corps guards against any Japanese attempt to cut them off. Three days later, the 6th infantry corps assembles at Jixi and marches to hold Tonghua. The single division marching through Hailar to assemble at the point routs and destroys two Japanese divisions which were probably also newly deployed. Since The Point is cleared, the 2nd FE shock army is ordered to march to the front lines - it is still fairly disorganized, but should be able to hold on. On July 20, the T-34s that will turn the super-light armored corps into proper light armored corps are finally ready, so they deploy in Manchuria and drive to join up with their infantry.

At the same time in the west, two german divisions attack the armored and (rather battered) cavalry corps holding zitijomir; the Red army seems to be somewhat ahead in the fight. On July 21st Sofia finally falls, but since Russian troops from Rumania helped the Turkish shock army in its incredibly long battle, the province goes to Rumania. On the 22nd, Zitijomir repels the pathetic 2 division German attack while a staggering 19 divisions hit the reorganizing forces at Rowne. I order the entire force at Rowne to retreat into the swamps since there's no way they can win. Rumania annexes Bulgaria, splitting the provinces 50-50 with Turkey. Both Russian corps in the Balkans pull back to help defend the Rumanian border against the German breakthrough.

In the east, on July 21st one infantry corps encounters Japanese troops at Heljo. While the Japanese forces are much weaker (orgs around 9), the benefits of the mountainous terrain mean that the Russian infantry get chewed up a bit, then manually retreat. However, the Japanese to the west of Korea seem to have left, so the infantry formerly holding the line march on now-unoccupied Dalien, Mukden, and Junzhou. On the 22nd, the 1st FE Shock Army encounters and immediately routs a Japanese division and moves on to Genzam.

So, after a bit over a month of fighting, what has happened? The Germans have traded all of Yugoslavia and Bulgaria (including their armies) for possession of Lvov and Rowne, which is not exactly listed as a profit in my book. While the hole at Lvov is disturbing, it's containable; Red Army forces can just hold on to the flanks and let the point go in deeper, then cut off the whole thing when its too spread out to defend. I would worry about the Germans rushing south to conquer Rumania, but there's no way they could conquer Greater Rumania quickly since they'd need to occupy Srajevo and Sophia to collapse them. After the initial adjustments, the northern part of my line is quite solid (being backed by foritifications and a river line helps). The Italian forray into Turkey is contained though not quite finished off. Overall, the USSR is in excellent shape in the west.

WestFront_3.jpg


Greater Rumania and Turkey:

Balkans_3.jpg


In the middle (Baku to Semipalantsk), nothing really has happened. British troops seem to be stuck on the remnants of Afghanistan, and the corps I have in Samarkand is not strong enough to launch an offensive but is far too strong for the Afghanis to take out. In the Far East, Japan has been badly mauled, with Manchukuo and 'Chinese Manchuria' firmly in the Soviet grasp. While Japanese resistance is stiffening, they would be in much better shape if they hadn't removed the entire front line. This does give me confidence in the forces I usually use to defend the far east. While I bulked them up in anticipation of war, that was enough to go on a general offensive; I strongly doubt the Japanese could have successfully attacked my armies if the 2nd FE Shock army, 1 infantry corps, and 1 mountain corps were removed.

FarEast_3.jpg
 
Last edited:
Looks like that Stalin Line came in handy afterall. I agree, you're looking pretty buff, especially in the Far East. I'll be interested to see if the German AI is silly enough to allow itself to be encircled.
 
Yeah, I don't understand the Japanese folding either; I ought to be making gains against them, but not walking all over them. I'd kind of disagree with saying they were doing well initially, though - they beat up on the 2nd FESA in that one battle, but at the same time I was waltzing through Manchuria. I switched countries and had a look at Japan from inside, and it still made no sense - they do have distractions, but they've got something like 22 infantry (not militia) divisions sitting in their deployment pool. Ah well, maybe they'll do something after the reload.

And Joisey - the Stalin Line is doing a little bit of good, but I don't think it's worth L2 forts. The L1 forts on the border + L1 forts on the Stalin Line (which was the border) would be what I'd do if I was trying to optimize; those forts and AA do help quite a bit, but the L2 forts just cost too many ICs now.
 
Hehehe, hopefully so. I've started a game following this model with the USSR and it's quit fun...especially like your troop formations. My Stalin Line is a line of level 3 forts with 3 AA guns in each fortressed province, with a light network of AA guns running back from the line to the Moscow-Stalingrad-Leningrad line.
 
And in this installment, the AI gets woken up by the reload and changes its plans while I get woken up by the reload and change mine!

July 22, 1940: As Rumanian and Turkish troops drive the Italians off of Rhodes, I notice that Dodekanisos is not land connected but that Rumania has 3 troop transports sitting at home. A newly built Rumanian infantry corps sets out from Bucharest as the Cominterm Mediterranian fleet assembles to pick them up. Rumania provides the transports (1 DD, 3 Transports), Russia the bulkiest force (4 CA, 2 DD, 4 SS) and Turkey the heaviest (1 BB, 2 CA, 1 DD, 1 SS). Grand Admiral Kuzentznov leaves the Baltic fleet and assumes command of this impressive force, as he's the only Grand Admiral in the Cominterm. Once together, they hop into Istambul to reset supply (hopefully giving the island to the Turks) as the Rumanian corps marches to board them.

Tukachevsky's armored corps and a Rumanian infantry corps move to close the gap at Vinnysta, and on the 23rd Vaslievskii assumes command of the newly formed 4th Armored Corps. It will be November before the infantry for it are finished, only the T-34s are actually ready now, but they assemble at Iasi (Rumania) to get some practice. On the 24th, the 3rd shock army marches from Reserve at Wilno to Pinsk (center of Pripet Marshes) to help stem any German moves. The Northern reserve is now composed of only Konev's 2nd Armored Corps, but since the Germans have not made any moves in the north that should be enough. At the end of the month, a small German attack at Beltsy is almost immediately repulsed, and the Soviet mountain corps marching from Rumania is ordered to guard the swamp at Constanta.

The end of July was quiet in the far east, but on August 1st the First FE Shock Army arrives and leaves Genzam, repelled by the numerous disorganized Japanese troops in the mountain. The 2nd Light Armored starts a liesurely drive to Mukden, and the infantry corps trying to assemble at the point finally gets SRed. On the third, a corps-strong Japanese attack at Mukden fails to make any headway. On the 4th, Japanese troops march into undefended Kange shortly before the SRed corps was going to arrive, so they get deployed to seishin (Korea). The Japanese are now putting up a fight, I'm not going to be able to just walk into Korea like it looked like I was. By repelling the Shock Army and marching into Kange, they've made my front in Korea four provinces wide instead of two, requiring more troops to hold.

Meanwhile in the Black Sea, on the first the Cominterm Combined Fleet sets sail for the Agean sea while one Rumanian corps starts marching back home to help stem the big breakthrough. On the second, the Rumanian and Soviet fleets arrive and begin unloading while the Red subs and Turkish fleet (which includes a sub) catch up. On land, one infantry corps moves to cover Kotovsk (borders Rumania). Since most of the queue is in the geen and numerous units will be done in September, it's time to fill it back up. Three transport planes, 2 armored corps, 2 tank corps, and five fighters should keep my factories busy for a while.

On August 3rd, 4 Italian cruisers and 1 destroyer try to disrupt the landing, but are mauled and retreat after a few hours. On the 4th some more Italian destroyers attack and get shoved away, and on the 5th Rumanian troops take Dodekanesos for Rumania (apparently ownership is 'troops owner' not 'supplier'). Shortly after the invasion, 5 Italian subs with a destroyer escort attack the fleet, and are defeated but manage to sink the Rumanian transports, stranding the whole corps on the island. Since Turkey is somewhat resource short, I set up a convoy from Sevastopal to give them a little boost. Also, back on the 4th the 3rd Shock army arrived at Pinsk, allowing me to SR a mountain corps from there for the Korean front.

Strangely enough, on August 8th I notice that the Rumanian transport fleet is sitting around - apparently they were only forced to retreat, and the single Rumanian cruiser that worked its way into the fleet threw me off when I looked for them. Cheering maddly, the Cominterm Combined Fleet sets sail again to reduce the island garrison. They sail out, pull 2 divisions off of the island, and sail back to their home ports on the 23rd without incident, bringing a successful close to the first (and what may very well be the only) operation for the Cominerm Combined Fleet.

Looking Eastward, on August 7th, the 2nd Light Armored arrives in Mukden and moves on to Jinzhou, and scientists put Jungle Warfare gear into their 'to do in a year or so' list for the more southern Japanese holdings. On the 8th the mountain corps from Pinsk deploys to Tonghua, blocking off the Japanese advance. On the 10th, a small Japanese assault at Jinzhou collapses and I take the opportunity to reorganize that mountain corps (I swap the old Mountain division for a mountain engineer division, making the corps uniform). The 2nd Light Armored is ordered to attack Tianjin while the Mountain corps reorganizes. Two days later, the 2nd Far East Shock Army has another bad performance when the single but well organized Japanese division in the mountains of Fuxin forces them back with losses, and the 1st light armor goes to Mukden to cover the gap left by this. There are a series of short, weak attacks on Jinzhou throughout this time, which I don't bother to record. At this point, my armies in the east are on the defensive; I can hold the front solidly, but can't cover provinces behind units that launch attacks and don't have enough men to fight through the mountains. Japan has a lot of men now, but not enough for offensives - he might force me to fall back and abandon some salients, but has no chance of driving me back to the original border.

On August 14th, the Germans are massing for an attack on Brazc nad Bugierm (western edge of the Pripet Marsh) so the 1st Shock Army marches from Pinsk to assist. Meanwhile, half of the infantry for the 4th Armored corps is finished and begins marching to join the tanks in Rumania. On the 17th, 21 German divisions hit the 2 red army corps at Brazc, though the shock army will arrive the next day. I don't expect to win even with the shock army in the fight, but grinding through foritified swamp with my aircraft harassing them will be unpleasant for the Germans. Speaking of the Red Air Force, on the 19th it takes a beating from a very large mass of German planes and ceases operations to reinforce and rest. With the help of German airpower, the Red Army is driven out of Brazc after taking heavy losses; one infantry division dissolves on the way back to Pinsk.

On the first of September, the Rumanian People's Air Force finally loses a big, long battle against some German bombers and is forced to take on reinforcements and rest. Apparently they decide that Russia will not support them, and accept the Vienna Diktat on the 5th despite the fact that Hungary is not allied with Germany and Rumania is already at war with Germany (The Vienna Diktat really ought to check to see if Hungary is allied with Germany, that Rumania is unaligned, and that Rumania is not at war with Germany). Interestingly, this works in my favor, since neutral Hungary now covers one of the border provinces and the Rumanian units from there will soon be back on the ground. Two days later, the last of the 4th Armored Corps is complete and begins driving to support the rest.

Then on the 12th, 15 German divisions assault Zitijomir, so I send Zhukov's armored corps in to assist. It's possible that I will drive them back, as our numbers are close. On the 13th, I discover that the interface for retreating single units is confusing as a slight error results in the 4th Shock army retreating instead of the battered remnants of the Red Cavalry. The 1st Shock army in Pinsk begins marching in to assist, and arrives on the 15th as the cavalry are wiped out. With the first shock army, Zhukov has a slight numeric edge for the battle. While this epic battle is raging, additional German troops are marching towards Rumania. The two corps at Ploesti move to Isai, while the two newly deployed infantry corps and Rumanian Fast Army cover Ploesti and continue to reorganize. On the 17th, the 4th Shock Army arrives at Kiev and immediately turns around and goes back to rejoin the fight, then guard Vinnysta. Before they can assist, Zhukov finally drives von Bock back from Zjitomir with significant losses but only the cavalry destroyed. The Germans appear to have lost seven divisions trying to drive home the attack.


On September 20, the attack at Iasi hits the larger but somewhat disorganized Red Army units. While that battle is raging, a new infantry corps takes up station at Odessa, insuring that a German rush will not take the forts without a fight. After four days, the German attack at Iasi runs out of steam and collapses. While reinforcing units after the fight, I run out of supplies and thus set the supply slider a bit higher. It wasn't in the red, but wasn't producing enough to deal with all of the fighting. With a clever plan to get around the Turk's lack of leaders, I fly the four Turkish fighters to help the Rumanians cover the northern bombing corridor - along with one Russian fighter under an air marhsall to lead the whole pack. On October 1, seven German divisions launch a day-long attack on my somewhat disorganized units and lose, and on the fifth one infantry division deploys to cover the beach at Kamchatja (which has been open for the entire game up to now) and one to reinforce the corps at Pinsk.

At the end of September, there are an awfully large number of Japanese troops in Korea and northern China. At this point, there are two viable options: either pull back to a more defensible line, or do something about those huge armies. Three newly built morotized corps, one infantry corps, and the start of a mountain corps later, it's clear that defense is not the answer. So, what will I do about a plethora (something like 50 divisions, though a large number are marching south at the time of the screenshot) of Japanese forces occupying mountain strongholds? Well, the mountains are also a good place to starve, and the Nationalist Chinese still hold a line behind the Japanese. Once they've organized, the 3 motorized corps plus one light tank corps will drive from Jinzhou past the coast and along the Hwang Ho river to cut a path to the Nationalists, isolating all of the Japanese armies facing me except for those in Korea. It will require a lot of units to pull off, as I will still have to drive Japanese units out of the mountains, but I should be able to complete (or realize it won't work and abandon) this offensive by the time my new armored forces are ready in the summer, allowing me to transfer most of the units from the offensive to the west.



So, here's the Far East (with the Hwang Ho conveniently labeled)
FarEast_4.jpg


And just to be balanced, the west:

WestFront_4.jpg
 
Well, Japan got around to deploying units and the 1st FE Shock Army hit eight or ten divisions in the mountains; they were only at org 10 or so, but that doesn't really matter when you're outnumbered in the mountains. If you're actually about the 2nd, in its first big fight it ran into a larger (8 divs) force that was organized and in forest, and it didn't lose by a huge margin, just got beaten. In its other failed attack, 6 on 1 in the mountains (actually, it may have been 6 on 2 by the time they got there) with no encirclement, airpower, or other big advantage isn't overwhelming force, I'd guess it was just bad luck. Plus the weather may have been bad, the travel time was so long there's no point in keeping up with it.
 
Jumping back to the west, I notice a sixteen division German and Italian force fighting the Rumanians in Ljubljana (the mountains at the tip of Yugoslavia); since none of my forces were involved, I didn't get a notification. The Rumanain shock army marches in to help prevent the infantry corps in the mountains from losing, while a Rumanian infantry corps marches away from the front with the Germans and a Soviet infantry corps boards trains. On the next day the defenders collapse, losing two of their three divisions, so the shock army stops marching and the Rumanian fast army also begins moving to contain the damage. On the 26th, I notice a large German attack towards Zitijomir developing and send the 4th shock army to assist. For some reason the forts at Zjitomir are gone, which will make this fight more difficult. Especially since it will be happening at the same time as some developments over in the east...

On October 16, Japanese forces in Korea were marching on Seuiju, so the Russian Mountain corps from Tonghua moves to help defend while a fresh infantry corps deploys to Tonghua to hold it. On the 21st, the mountain corps arrive shorty before the Japanese would have won the fight. The mountain corps from Mukden now begins marching to support, and another fresh infantry corps holds their spot in the line. After a save and two loads, figure out that the correct way to retreat a particular unit is to have it not at the top of the list, and the poor, battered, nearly defeated corps leaves the fight to the mountain troops. By the 24th, though, my mountain corps is ground to a nub and I order him to retreat and the corps coming to reinforce him to hold Dalien. When your opponent creates bad news, it's time to create good news.

On the 24th, the 1st Light Armored Corps charges from Hohot to Yinchuin to cut off the Japanese retreat zone and one day later the Second LAC and three motorized infantry corps march down to Tinjian. On the 28th, I put single mountain-engineer unit in the queue as one died in the retreat. At the same time, the motorized army arrives at Tinjuan and disperses the Japanese troops within a day. Because the Brits have taken a swath of china this technically seals off the Japanese, but because the Brits don't have much actually securing the land Soviet forces move in to hold the Hwang Ho. By November 5th the last Japanese holdouts at Handrin fall back in disarray, solidly sealing some 45 divisions in a ring of Chinese and Soviet forces.

As the biggest allied victory of the war is being engineered in Northern China, the Wermacht attack at Zjitomir begins (on Nov 1) and turns out to be roughly equal in strength to Red Army forces. On the 4th an infantry corps marches from Pinsk to Mozyr to make sure it's garrisoned; the Red Army is currently winning in Zjitomir, but German reinforcements are on the way. On the 5th, German forces fall back from Zjitomir while Soviet troops take on replacements. On the 9th I order the newly arrived infantry corps to move from Mozyr back to Pinsk and deploy a fresh corps at Vinnysta. On the 15th, a smaller German force launches a three-day attack on the reorganizing force at Zjitomoir but ultimately loses. In the middle east Britain is slowly beating Afghanistan, currently the Afghans only hold Herat.

On November 11th, the 1st light armored corps finally arrives at Yinchuan and actually has a hard time with the fight, finally forced to retreat on the 15th with both infantry divisions seriously mauled (ST 35, org 0). At the same time, one infantry corps from Tonghua moves to Jinzhou to help with forcing the Japanese out of the mountains. On the 20th, the first of numerous (and unrecorded) weak attacks bounce off of my entrenched forces at Changchuan. On the 22nd, the Second Far East Shock army marches on the single Japanese division at Linxi, but by December 9th it has made no progress and if forced yet again to retreat.

On December 4th, Soviet scientists finally get around to developing Combined Arms Warfare Doctrine for +10% org to armor, mechanized, and motorized forces, +8% to all infantry, and +5% to all mountain. This one should have been prioritized a while back, since it provides a large organization jump to everything in the Red Army.

The winter of 1940 is mostly uneventful. December sees several fresh units take the field: a new tank corps at Vinnysta and a fresh infantry corps at each of Zjitomir, Hohot, and Beijing further strengthen the lines. The tactial bomber wing redeploys from the Pripet Marshes to Beijing, while workers at Siauliau and Memel finish their fortifications and begin constructing AA. In January of 1941, the First LAC marches on Yinchuan again while the 2nd FESA supported by an infantry corps marches towards Linxi. At the beginning of Febuary, the 1st LEC wins its fight but loses its infantry due to my inattention, and I elect to build units to make it a full armored corps. On the 7th, the recovering 1st Far East Armored Corps (OK, the single division of T-34s) is forced to retreat by Japanese infantry, leaving Yinchuan in their control yet again. The 2nd FESA also finally scores a victory, taking Linxi in less than a day. The 13th sees the first Soviet Paratroopers take the field at Harbin and Mozyr, though there's only one set of transports (also at Harbin). On the 23rd, a Japanese assault on Handrin brings large forces moving south to my notice. A motorized corps from Beijing helps to ensure than Handrin will hold, though they should be weak by now.

Towards the end of march, Aerial scouting by the tactical bombers (bomb a province and look at the stats for troops while they fight) reveals that the surrounded Japanese are disorganized and ready to surrender. March 27 1941 sees a massive Red Army offensive to finally destroy the 45 Japanese divisions which have spent months in the pocket. On April 4th, Mountain infantry at Fuxin forces back the first of the Japanese garrisions, and on the 10th the First Far East Armored Corps takes Yinchuan for the last time, then moves down to the front lines (Xinxiang), as infantry corps not needed for the fighting move to relieve the motorized infantry on the Hwang Ho. On the 14th, the 2nd Far East Shock Army finally atones for its earlier string of defeats, routing 32 Japanese divisions. And on April 19th, with the capture of Datong, the biggest allied victory of the war comes to a close, though it's not until May 13th that the last stragglers finish retreating and surrender.

With the loss of 45 divisions in the China Pocket, Japan is left with only 72 divisions total; this puts her ahead of the UK, Nationalist Spain, and Rumania, but behind the US and Nationalist China (And, of course, the top two contenders, USSR and Germany). Since China is rather low-value for its size, Japan is impossible to fully beat across the sea, and Korea involves a lot of rough terrain, the USSR has no reason to go on further offensives in the Far East in 1941. Large armored forces will be complete by the end of summer as per the original Five Year Plan, allowing a bold offensive that will attempt to completely and permanently destroy German military might, or at least shift the front line westward. To facilitate this, most of the leg infantry move to help hold the line in Korea while a line of three infantry corps and the Light Armored Corps hold the Hwang Ho. The tactical bombers, three motorized corps, transport aircraft, and what was the first LAC board westbound trains.

Since the build queue is not quite full, 10 motorized corps, 3 mechanized corps, and a tank corps top it off. Shipyards begin work on 2 Battleships (bumped to the top), 4 cruisers, 4 destroyers, and 9 transports to slightly expand the pacific fleet. Since Advanced Infantry Weapons are available at this time, work on the Advanced SMG, Improved AT Mines, and Recoilless Rifle is started and pushed to the top of the queue; they should be finished in 3-4 months, just in time for the late summer offensive against Germany.

Things are going according to my plans; the big encirclement in the east prevents any big Japanese offensives against me and enables me to pull almost all of my mobile forces to the west. As the new armored corps come online towards the end of summer, the Red Army will have enough troops to start trying for big encirclement battles against Germany and won't have to worry about trying to do something in the east at the same time. What will happen in 1941? Well, that's for the next installment...

I've only provided a Far East screenshot this time since the West hasn't really moved:
FarEast_4b.jpg