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Fitzjacob

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Jun 17, 2016
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In CK2, China is represented as a single political entity. While this isn't accurate, I'm not suggesting that this is to change as that would entail a bit too much work to be worthwhile.

Currently, the ruling dynasties of China are:
581 - 907

House ******** Dynasty ****** Years

Yang ********** Sui ************ 581-618
Li ************* Tang *********** 618-690
Wu *********** Zhou ********** 690-705
Li ************* Tang *********** 705-907


There are two start dates in this period, 769 and 867, both during which the Tang dynasty is in charge. The current representation is adequate.

907 - 960

No ruler. It's meant to represent the Five Dynasties and Ten Kingdoms period starting with the fall of Tang and the rise of Song. This situation can't occur naturally in game but since there is no start date between those years, it's no problem.

960 - 1337

House ******** Dynasty ****** Years

Zhou ********** Song ********* 960-1127
Wanyan ******* Jin *********** 1127-1234
Borjigin ******* Yuan ********* 1234-1337

This is trickier, there are multiple start dates in this period (every date between 1066-1337) and for large parts of this period China could be divided in two parts, north and south. While the Song dynasty did indeed lose the northern parts to the Jurchen Jin dynasty in 1127, they retained the south until 1279. That's over a century and a half that's missing in CK2, as the Song actually survived the Jin! Also, while 1234 is an accurate date for the fall of the Jin dynasty, it's not an accurate date for the ascension of the Yuan which occurred in 1271 under Kublai Khan (who admittedly included the previous Great Khans of the Mongol Empire as Emperors of China). However, starting in 1234 should not have Ögedei as Emperor of China; he should be Mongol Emperor with the China being ruled by the Song dynasty.

North China:
Song (960-1127)
Jin (1127-1234)
Yuan (1234-END)​

South China
Song (960-1271)
Yuan (1271-1368)
Ming (1368-END)​

Mongol Invasion: Fall of Jin, Southern Song, and Rise of Yuan

Since an additional Empire cannot be added I suggest the following changes to the title history

Song (960-1127)
Jin (1127-1234)
Song (1234-1271)
Yuan (1271-1337)


Add the branch of Taizu (which is currently missing) making them landless courtiers in the Western Protectorate. (1)
Once the last Jin Emperor is dead, let the members of the Taizu branch gain the Empire of China again.

Again, I'm not suggesting actually including both empires so if a player starts their game between 1127-1220 (Mongol Invasion start date) simply kill off all living members of house Zhou using the ”returned home” death and assume that Jin conquered the south as well. After the game has started it's alt-history after all.

However, starting in 1220 there is not only a Genghis Khan and Mongol Empire with event troops on the map, there is also an ongoing Mongol invasion of China. If you're playing as Genghis Khan the invasion always fails, if you're not playing as him the invasion succeeds. It's a decent way to give the AI Mongols a boost, represent the rise of the Yuan dynasty while still forcing a player to manually invade China should they want to. It can be improved though.

1.
If possible, it would be nice if instead of courtiers, the Emperors of Southern Song might be treated as Chinese emperors, giving them an Emperor ring with green banners and hidden stats, without actually including them in China's title history if possible.​

Instead of failing the invasion if you're playing as Genghis Khan (which quite frankly is inaccurate and somewhat confusing and dramatically peculiar as the event sates that the Great Khan died) simply remove the previously mentioned start up death script for house Zhou (living members being Zhao Kuo, Zhao Yun) while giving all members a ”can't marry” flag. Replacing the event stating that the Mongols failed, you'll receive a specially tailored event stating that the Jin has fallen and that your victorious warriors return, with the close button stating that the Song Empire awaits in the south. The event will give the Mongols additional event troops (can be balanced by removing some of the original) as well as gold and prestige, and will kill off the Jin dynasty. Zhao Kuo will become the new Emperor of China (or Zhao Yun, if Zhao Kuo has died). In the unlikely event that they've both died a new son is generated for Zhao Kuo (as is always done for Emperors of China) making him the new Emperor. The game will then progress as normally.

If Genghis Khan is played by the AI, I've got no problem with killing off the remaining members of house Zhou and letting the event play out ordinarily: spawn additional son for Genghis Khan. If a specially tailored event is created, it should say that the Jin as fallen, the Mongol Khagan sits upon the Dragon Throne as Emperor XXX Borjigin, the Song remnats are likely to cause trouble in the south. Possibly, instead of killing off house Zhou, its members can become chinese style adventurers instead (as those normally created by an ousted dynasty).

As already mentioned in this bug report, the title history for Mongolia is a bit confused or even bugged. With the Yuan Empire changed as to being established by Kublai Khan in 1271, let's keep the Mongol Empire after Genghis Khan's death. Let Ögedei, Güyük and Mönke be rulers of the Mongol Empire instead of China, with the Golden Horde, Chagatai and Ilkhanate as tributaries. Since the game is confused by having rulers being both Emperors of China and having titles on the map, we want to avoid giving Kublai Khan the Mongol Empire or any others titles. Therefor, let the Mongol Empire be destroyed after Mönke's death, give the kingdom of Mongolia (with the Mongol Empire's vassals and clans) to Ariq Böke between 1260-1266 (representing the Toluid Civil War) and to Kaidu between 1266-1301. (2)
Let Kublai remain an unlanded courtier throughout the game first in Mongol Empire (until 1260), then in Mongolia (until 1271), after finally becoming Emperor in 1271.

If Jade Dragon is disabled, he instead becomes a courtier in the Western Protectorate after 1271 while also giving him the highest possible appointment score, ensuring he inherits it after the death of Protector General Chigu Bailjar. It's an adequate solution for those without Jade Dragon.

2.
Another approach than only letting Genghis Khan, Ögedei, Güyük and Mönke hold the Mongol Empire, would be to also give it to Ariq Böke and Kaidu instead of giving them Mongolia. The only reason for not doing this is that neither Ariq Böke nor Kaidu were recognized as Khagans. But to be frank, I'd prefer having all of them being Mongol Emperors as that would diminish the clutter introduced by going back and fourth between titles. And it's thematically fitting having the Mongol Empire shatter in the Kaidu-Kublai war which will be discussed below.​

Division of the Mongol Empire

As mentioned the Toluid Civil War is represented by simply having Ariq Böke being the ruler of Mongolia between 1260-1266. If the player starts between those dates, Kublai will be in his court, hate his guts, have a strong claim and be his successor if he dies. There is no need for anything further, especially since there is no start date between those years.

The Kaidu-Kublai War is different though. A thirty year war involving all the Mongol successor states can't simply be glossed over. Here's my suggestion on how to represent it:

Detach Kaidu's father Khashi from the Borjigin house making his descendants (Kaidu, Chapar, Kuthulun and Orus) a cadet branch named Ögedeid. The reason I've elected not to include Ögedei himself and all his descendants to this cadet branch is that the cadet branches aren't an actual feature in the game, it messes up inheritance and can result in a surprising game over for players. Having a tiny Ögedeid leaf instead of an entire branch is better. Also making a fully fledged Ögedeid branch would force us to make Changataid and Jochid branches as well to be consistent. All of this is open to further suggestions; the goal is that Kaidu and Kublai are of different houses. (3)

3.
An alternative could be to include the major Borjigin branches - the Jochids ruling Golden Horde, the Chagataids ruling Chagatai, the Ögedeids ruling the main Mongol Empire. The main Borjigin line is continued with the descendants of Tolui, meaning that both the Yuan dynasty and the rulers of the Ilkhanate belongs to the main line. This would also allow Genghis' children being vassal clans under the Mongol Empire and could also make a natural division of the Empire viable. Still, this is beyond the scope of this post.​

Between 1227 and 1260, the Golden Horde, Changatai, and Ilkhanate are all tributaries to the Mongol Empire. Between 1260 and 1271, they are tributaries to Mongolia. After 1271, the Golden Horde and Mongolia are independent, Changatai is a tributary to Mongolia and Ilkhanate is a tributary to the Western Protectorate (Yuan).

If Jade Dragon is active, between the years 1271-1301 a war is waged between Kaidu of Mongolia and Yuan China. This is an actual war, not an event based as those based on China's status (”Invaded by Mongols” and ”Invaded by Jurchens”) which were discussed earlier. The causus belli is the one used to invade China and install your dynasty (which was the reason for implementing the Ögedei branch of the Borjigin).

The war then, is Kaidu of Mongolia attempting to install his second son Orus (it can't be Chapar due to Chapar being his primary heir) as the Emperor of China. The Changatai are supporting Kaidu due to them being a tributary, the Golden Horde are supporting Kaidu due to alliance. Yuan is defended by the Protectorate as usual both with event troops and those of their actual realm in Tibet. Also joining the Protectorate are their tributaries, in particular the Ilkhanate.

There are no events to direct the war as that would make it needlessly convulated. Neither will any progress be simulated if starting in the middle (for example 1289) as there is no ticking war score during these invasions (simply up to 50 % from occupations and up to 100 % from battles).

Nothing out of the ordinary will occur after the war either. Should Kaidu win, then Kublai Khan will be killed and Orus will be installed as a new ruler of house Ögedei and Kaidu will receive the usual prestge/gold/grace reward. Possibly the Yuan name can be retained for China, but if this is not possible, then it's no big deal. In any case, this scenario is quite unlikely.

Should Kublai Khan win, Mongolia will be shattered. Since Kaidu is a nomad a new title will be created for him and his Ögedei clan but his vassals, the clans Buryat and Naiman will become independent (and gain new nomad realms as well) and his settled Uyghyr vassals in Karashar and Kashgar will become independent as well. Afterwards, all of these realms will be easy pickings for the Golden Horde, Changatai and an Expansive Yuan dynasty. Again, no follow up events are needed. This scenario is quite likely.

If the player starts after 1301, after the war historically ended, then Kaidu should be killed and his realm destroyed. All subsequent rulers in what was previously Mongolia will be tribal instead of Nomad, meaning that Kaidu's successor Chapar will be the tribal duke of Khangai, the Buryat will be the tribal duke of Ötüken and the Naiman will be the tribal duke of Ikh Bogd. The feudal Uyghurs in Karashar and Kashgar will be unchanged. All these new dukes will be vassals to the Western Protectorate. No future rulers will hold the Kingdom of Mongolia, instead the Protector General is to be considered the governor of the Lingbei province.

The Buryats of Ötüken and the Naimans of Ikh Bogd will remain in tribal vassals of the Western Protectorate until 1337. When Chapar dies in 1309 an appropriate new Mongol house will take over the duchy of Khangai ruling it until 1337. Khangai, as well as Karashar and Kashgar, will remain vassals to the Western Protectorate until 1337.

And finally, all Mongol Emperors of China should be given temple names that they are currently lacking!


Jurchen & Khitan, Jin & Liao, Wanyan & Yelü


This is a shorter version from a thread regarding of an overhaul of Nomadism as a whole. The reason I'm including this here is that I consider it a vital fix that should be implemented whether or not my other suggestions in said thread is to be included. It's also a much quicker fix than the one I'm suggesting there. Finally, it gives me an excuse to link to the other thread hopefully increasing its exposure. And yes, that was three links to the same thread in one paragraph!

Liao Dynasty

House Liao holds the Kingdom of Mongolia between 1066 and about 1100. With Horse Lords enabled they gain the titular Empire of Mongolia, which is referred to in game as the Liao Khaganate since the Khitan culture names their realms after dynasty in game.

Their rulers:

Liao Zongzhen of Mongolia [Liao]
Liao Hongji of Mongolia [Liao]
Liao Yanxi of Mongolia [Liao]


Kara Khitai

Starting in about 1140, the Kingdom of Transoxiana is held by house Kara-Khitai. With Horse Lords enabled they gain the titular Empire of Transoxiana, which is referred to in game as the Kara-Khitai Khaganate for the same reasons as stated above.

Their rulers:

Kara-Khitai “Yelü-Dashi” of Transoxiana [Kara-Khitai]
Kara-Khitai “Yelü-Yillie” of Transoxiana [Kara-Khitai]
Kara-Khitai “Yelü-Zhilugu” of Transoxiana [Kara-Khitai]


Obviously this is the setup created with Horse Lords before China and the difference between dynasty names and clan names had been introduced. Perhaps this sort of crude solution was the only one possible. However, it's about time it gets addressed.


Fix for the Liao, Yelü, Kara-Khitai debaucle:
  1. Attach Yelü-Dashi of house Kara-Khitai to the secondary branch house Liao (creating a few filler characters if necessary).
  2. Remove the first part of the double names for all former members of house Kara-Khitai if the double name starts with “Yelü”.
  3. Rename house of Liao to house of Yelü. Delete the empty house of Kara-Khitai.
  4. Remove “Uses dynasty name as realm title” from Khitan culture
  5. Either:
    1. Let Mongolia be called Khitan under a Khitan ruler.
    2. Give all Khitan members of Mongolia a titular kingdom called Liao instead.
  6. Give Yelü Dashi and all his decedents a titular empire called Kara-Khitai instead of Transoxiana.

Historically, the Liao dynasty was destroyed by the Jurchen Jin dynasty, forcing the Khitan west under Yelü Dashi, calling their new realm Kara-Khitai. The Jin dynasty was headed by the Wanyan clan. Before that, the Wanyans were subordinates of the Liao dynasty which in Horse Lords was represented as them being a vassal clan. This, unfortunately, makes them Khitan rather than Jurchen. To add insult to injury, once Jade Dragon was released the now Jurchen Wanyan clan is added as rulers of China, properly called the Jin Empire, however the Jurchen Wanyans are a completely separate dynasty from the Khitan Wanyan.


Fix for the duplicate house of Wanyan:
  1. Make the Wanyan clan under Liao (ca 1066-1100) independent
  2. Make the new Wanyan realm a tributary to Liao
  3. Change their culture to Jurchen
  4. Merge this house with the Jurchen house of Wanyan ruling China between 1127-1234. This is likely a little bit more work than simply attaching one branch to another as the two separate houses contemporaries. Still, considering that the Khitan house under Liao only has 6 members, it shouldn't be too hard.
 
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Fix for the duplicate house of Wanyan:
  1. Make the Wanyan clan under Liao (ca 1066-1100) independent
  2. Make the new Wanyan realm a tributary to Liao
  3. Change their culture to Jurchen
  4. Merge this house with the Jurchen house of Wanyan ruling China between 1127-1234. This is likely a little bit more work than simply attaching one branch to another as the two separate houses contemporaries. Still, considering that the Khitan house under Liao only has 6 members, it shouldn't be too hard.
I would remove the duplicate Wanyans instead. The lands they own in game were owned by Yeduguo tribe (耶睹刮). Generally, I would limit Liao direct control to Kara Khorum and leave the rest of Mongolia as tributaries.The setup we have right now is a pure fantasy. The immediate south and east of Baikal should be controlled Uriangkhai tribe (斡朗改). Just below them should be Merkids (梅裡急), and to the west of them Tamirs (达密里) in southern Otuken and northern Khangai. Rest of Khangai and Ikh Bogd should belong to Northern Zubu (北阻卜, Kereyids) Provinces in Altay, Uvs in Gobi Altay should belong to Naimans (粘八葛). I don't know either what the hell are Kirgizes doing that far out of Altay, they never migrated out of that area. At least the provinces south of Irtysh river should belong to Karakhanids.

They all should be tributaries of Liao so they keep proper cultures.
 
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I would remove the duplicate Wanyans instead. The lands they own in game were owned by Yeduguo tribe (耶睹刮). Generally, I would limit Liao direct control to Kara Khorum and leave the rest of Mongolia as tributaries.The setup we have right now is a pure fantasy. The immediate south and east of Baikal should be controlled Uriangkhai tribe (斡朗改). Just below them should be Merkids (梅裡急), and to the west of them Tamirs (达密里) in southern Otuken and northern Khangai. Rest of Khangai and Ikh Bogd should belong to Northern Zubu (北阻卜, Kereyids) Provinces in Altay, Uvs in Gobi Altay should belong to Naimans (粘八葛). I don't know either what the hell are Kirgizes doing that far out of Altay, they never migrated out of that area. At least the provinces south of Irtysh river should belong to Karakhanids.

They all should be tributaries of Liao so they keep proper cultures.
I agree that using nomadic tributaries (and thereby maintaining proper culture) is much preferable to having Khitan vassal clans, although they should probably not be surrounded by tributaries so that they at least have room to expand. Also, increasing the accuracy of the setup is always great but I'm not very familiar with the different Mongol clans so I don't feel confident to comment on your suggestions (although I'm sure they're accurate), and my suggestions are more concerned with the broad strokes as you can plainly see.

If you've got any good sources, I'd be very grateful if you'd share them as this is something I want to know more about.
 
I agree that using nomadic tributaries (and thereby maintaining proper culture) is much preferable to having Khitan vassal clans, although they should probably not be surrounded by tributaries so that they at least have room to expand. Also, increasing the accuracy of the setup is always great but I'm not very familiar with the different Mongol clans so I don't feel confident to comment on your suggestions (although I'm sure they're accurate), and my suggestions are more concerned with the broad strokes as you can plainly see.
That's why I refered only to the Wanyans in your post. I'm just of opinion that if we want to make them more historical, than we should do it properly.

If you've got any good sources, I'd be very grateful if you'd share them as this is something I want to know more about.
For now I only looked at excerpts from History of Liao (辽史), otherwise I'm actually still researching this part. I'm slowly working on a mod making the setup more historical, but for now I'm focusing on Tanguts.
 
This is possibly more a matter for the modding forum, but seeing as a lot of relevant info can be found above I figured that I'd might just as well post here for feedback.

Altering the 1220 setup proved relatively straightforward, with the Song Empire reemerging if Genghis Khan is controlled by the player. I also removed Xias tributary status as they refused to help Genghis Khan against Khwarezmia and were therefor the target of a subsequent invasion. I'm also considering changing the CB for the Invasion of Khwarezmia to Subjugation as the AI handles Invasion really poorly and the region has been divided in multiple de jure kingdoms since that start date was last revised. Possibly with follow up events that automatically revokes all demesne of the Khwarezmid dynasty (similar to the assistance William the Conqueror receives at the Stamford Bridge start date).

1.png

The extended Zhao family, with living members "returning to China" and the Emperor killed off to be registered.
2.png

Successful invasion, new emperor spawned as son of Ningzong. Event text not too different from vanilla.
3.png

Naturally, the potential vanilla follow up events will remain. Noted a bug with missing name in text.

Now I'm at a crossroads regarding the transition between Song and Yuan. The initial (and obvious) choice was 1271 when the Yuan dynasty was established and Kublai Khan officially claimed the Mandate of Heaven. This would allow us to squeeze in two Song Emperors, Lizong between 1234-1264 (actually from 1224) and Duzong between 1264-1271 (actually until 1274). However, this introduces issues in the power relations between Ariq Böke, Kaidu and Kublai.

Möngke Khan campaigns in China from 1251 until his death in 1259. This is perfectly represented by an ordinary invasion of China during this years, with the combined might of the Mongol empires and with Kublai (as a courtier with Möngke) being the claimant. After Möngke's death, Kublai returns from China only to learn that Ariq Böke has claimed the throne. Naturally, the Ariq Böke should rule Mongolia from 1259-1264 when he's defeated by Kublai, but where should Kublai be during these years? If he's a courtier with Ariq Böke (with decent prestige and a rivalry) he could potentially murder his brother and inherit. Not super accurate, but it's not very likely that a player would start between those dates. Alternatively, he could be a courtier in Ilkhanate, with Hulagu pressing his claim for Mongolia. I don't know how well claim wars function with nomads though.

Afterwards, it's tricky. Kublai Khan could rule the Mongol Empire on map until he becomes Emperor of China in 1271, but I'd like to avoid having historical Chinese emperors ever holding territory on the map. Also it inadequately represents Kaidu's influence within Mongolia proper and Chagatai. However, if Kaidu rules Mongolia, what should Kublai do between 1264-1271?

My second choice would be moving the transition between Song and Yuan to 1264. Ariq Böke is defeated (which coincides rather well with the death of Lizong, just a few months apart) and Kublai prepares to move the capital from Karakorum to Khanbaliq. This prevents Duzong from being included as a Chinese emperor (not a major issue) but allows Kublai to inherit China (with the Ilkhans as tributaries) and Kaidu to inherit Mongolia (with Chagatai as tributaries). Their relative power is better represented this way.

Also, this allows the Kaidu-Kublai war to start at an appropriate time. As mentioned in the original post this is best represented as an Invasion of China, with Chagatai & Golden Horde supporting Kaidu and Ilkhanate and other tributaries supporting Kublai. The obvious choice for a claimant is Khutulun; she's interesting, was her father's favorite child and can't become a claimant to the Khaganate due to being a woman.

All in all, I much prefer 1264 to 1271. However, I'd love some input from people more well versed in the regions history.

For now I only looked at excerpts from History of Liao (辽史), otherwise I'm actually still researching this part. I'm slowly working on a mod making the setup more historical, but for now I'm focusing on Tanguts.
Thank you, that's helpful. I was wondering a bit on the fall of the Tanguts. How close were their ties with the Jin dynasty after refusing to join against Khwarezmia? Could this be represented as vassalage? That would simplify their absorption into the Mongol Empire as the events that follow invasions of china automatically usurps all territory held by the Western Protectorate. Also, after the fall of the Tanguts, the Gansu territory is ruled by the Western Protectorate (i.e. Jin dynasty), is this in any way accurate?
 
How close were their ties with the Jin dynasty after refusing to join against Khwarezmia? Could this be represented as vassalage? That would simplify their absorption into the Mongol Empire as the events that follow invasions of china automatically usurps all territory held by the Western Protectorate. Also, after the fall of the Tanguts, the Gansu territory is ruled by the Western Protectorate (i.e. Jin dynasty), is this in any way accurate?
Sorry for a late response.

It wasn't a vassalage, but a tributary status at best. And that's already too generous, as in the similar relationship Song was actually paying a tribute to Liao and Jin, while Xia wasn't. Emperor of Xia remained an emperor, kept using his reign titles. It wasn't a vassalage in any factual sense of the word.

Jin never held and territory in Gansu. After the fall of Xia those lands became a part of Mongol Empire. I'm not sure though who was ruling there immediately after the conquest.
 
Sorry for a late response.
It's not as if I was expecting immediate reactions after a five month bump. Any response is appreciated. :)
After the fall of Xia those lands became a part of Mongol Empire. I'm not sure though who was ruling there immediately after the conquest.
The easiest solution would be to give the territory to a mongol general, who'll later gain the Western Protectorate title when Kublai ascends the throne of China. Currently, the Jurchen and Mongol Protector Generals are fictional characters, which is fine, I guess, since their successors will be randomly generated anyway, but if we want to improve on this there are likely several good options.

I was thinking that the decedents of Subutai could be good Protector Generals. Uryankhadai can gain the territory immediately after the invasion, gain the Protectorate title in 1264 (or 1271 depending on when Kublai is to become emperor) be succeeded by Aju in 1276. After the death of Aju, the next general could be Bayan of the Baarin and after his death in 1295, Bayan of the Merkit could rule until the end of the game (he dies in 1340). The only problem with this is that Subutai becomes the ruler of Crimea (in order for him to become playable) which might cause problems as Uryankhadai gains claims on those provinces.

Speaking of the Protector Generals, do you know who the rest of them are? Particularly the various Song dynasty Protector General that seem to be historical, according to the notes left by Paradox.
 
The easiest solution would be to give the territory to a mongol general, who'll later gain the Western Protectorate title when Kublai ascends the throne of China.
From what I've been reading the lands of Tangut were first part of Tolui's realm, but then passed on to the second son Ogedei, Godan, and later on to his descendants.
 
From what I've been reading the lands of Tangut were first part of Tolui's realm, but then passed on to the second son Ogedei, Godan, and later on to his descendants.
Yes, I read about this too just now :)

Apparently, in 1239, Kötön (Godan) becomes governor of the Mongol territory of Ningxia and Gansu, receiving the land from his father Ögedei. Godan launches an invasion of Tibet, the Sakya Pandita swears fealty to him and shortly thereafter he converts to Buddhism. Godan is the ruler of his own autonomous ulus and can wage war and grant titles independently of the Great Khan (similarly to Batu of the Golden Horde and the ilkhans of Persia). He grants asylum to many of Ögedei's high officials who are facing repression after Ögedei's death. All in all, Godan seems fairly strong and independent.

In 1251 (not sure if this is before or after Godan's death) Möngke orders Khoridai (or Qoridai, I can't quite establish who he is; occasionally he's Kublai's fifth son, sometimes sibling) to invade Tibet, in an attempt of the Toluid family to diminsh the power of the Ögedeids. Afterwards, it seems that Godan's descendants never gained any legal power over their father's domain, as Möngke attempted to strengthen his control of the region.

Kublai's third son is mentioned as as ruler of Tangqut and the real successor to Godan's ulus. This would probably be Prince Manggala, who's son Ananda famously converted to Islam. Both Ananda and his son Yerutömör received the title King of Anxi.


With this in mind, I propose the following rulers of the Tangqut territory.

  • 1227 - Any Toluid will do, possibly Qutughtu.
  • 1239 - Godan, obviously.
  • 1251 - Maybe this Khoridai/Qoridai or Manggala? Possibly a child of Godan; maybe Märgidäi, the elder son?
    I haven't been able to establish a birth date for Manggala. According to the CK2 database he's born 1245 but I take these dates with a grain of salt considering the mess of a state the Borjigin tree is in (Manggala's decedents are apparently decedents of Aychi instead :rolleyes: ) If I can ascertain that Manggala was an adult by 1251 he should gain the titles. If the third son isn't an adult, then the fifth obviously won't be either, so we'd have to assume that Khoridai was a child of Tolui rather than Kublai. However, I have seen no mention of a Khoridai as a child of Tolui (but Qoridai once as a brother to Kublai). :mad:
  • 1264 (or 1271) - Manggala, by now he's definitely an adult and should inherit the territory from whichever placeholder was picked. As Kublai ascends the throne of China, Mangala should also become the Protector General.
  • 1278 - Ananda, hopefully he can still be a Muslim under a Buddhist emperor.
  • 1307 - Yerutömör, who unfortunately dies in 1332, five annoying years before the last start date. As he's the last of his line and the last mention I can find of the title King of Anxi, I really don't know who should rule for those last five years.
 
1307 - Yerutömör, who unfortunately dies in 1332, five annoying years before the last start date. As he's the last of his line and the last mention I can find of the title King of Anxi, I really don't know who should rule for those last five years.
Per Chinese sources in 1330 a great-grandson of Tolui's son Möge, Bayan Temur was made prince of Yongning in the lands of Sarig Yogir (duchies of Nagormo, Qinghai, and western Jiuquan in game). It's a stretch, but records are too fragmentary and seemingly contradictory unfortunately.

Descent: Möge>Chīngtūm>Bai Temur>Bayan Temur.