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AdmiralAqua

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Yesterday I suggested in the latest Development Diary that the Development Team revisit the historical inaccuracies in playing Southeast Asia, which was completely understandable why the Devs did not focus on fixing the region first, because of the other more important things the team have, to focus on. However, with the new addition of the Chinese Empire mechanic, I thought it would be the perfect time for them to revisit the rest of Asia as well, and @DDRJake was kind enough to reply to it, and per his suggestion, I have decided to formulate well-thought out and historically accurate adjustments to playing Southeast Asia in general. Because of the large amounts of history we have to go through, me and my buddy @SlowDuck decided to seperate the suggestions into different threads based on nations. Hopefully this can help provide the Development Team with a more comprehensive look at Southeast Asia, and as a history buff and a huge fan of EU4, I'm very excited and impressed with the directions the Development Team are taking so far, and tried my best with SlowDuck to create historically accurate, in-depth and balanced ideas So let us begin with the Kingdom of Ayutthaya, one of the major regional powers in EU4's timeframe until it's fall to the Burmese in the 18th century.


Ayutthaya

Ayutthaya was one of the foremost powers in Southeast Asia, it’s only main military rival was the Kingdom of Burma under Taungoo, with other smaller rivalries towards the Vietnamese and the Sultanate of Malacca. Starting from the late 14th century, Ayutthaya began expanding significantly, growing to incorporate the majority of modern day Thailand, Laos and Cambodia as muang, or vassal states sworn directly to the King of Ayutthaya. Key military incursions include the conquest of Angkor, and subsequent subjugation of the Khmer state, subjugation of the Upper Chao Phraya Valley, which leads me to conclude that I believe Ayutthaya’s ideas should be very military-oriented. Furthermore, Ayutthaya was one of the wealthiest cities in the East during the sixteenth century, and fostered close ties with King Louis XIV of France, and French ambassadors often compared the city in size and wealth to Paris (1), and therefore should have maybe one or two trade/diplomatic ideas. This is a base idea fix for Ayutthaya that I came up with, although it may require modification for balance with other nations.


Traditions:
I saw no need to modify the historically accurate +20% religious unity +1 max promoted cultures in the latest patch.

Ideas:

1. “War Elephants Royal Elephant Corps”: +10% Cavalry Combat Ability
A large portion of Ayutthaya’s armies were the war elephants, specifically caught, trained and bred in the royal palace grounds. The office of Commander of the Royal Elephant Corps was one of the most prestigious military distinctions during the kingdom’s early years, with one commander even having enough power to usurp the crown. Elephants were used to demoralize and trample enemies on the battlefield, and was one of the iconic symbols of Ayutthayan pride.

2. “Contact with the West”: +10% Institution Spread
Starting from 1511, Ayutthaya had entered diplomatic relations with the King of Portugal. In later years during the late seventeenth century, the court of King Narai was very close with that of King Louis XIV of France, which significantly increased technological development in the country.

3. "Import TarrifsPhraklang”: +10% National Tax ModifierTaxation of ships carrying goods into the city of Ayutthaya was very heavy, and a large amount of the early Ayutthayan economy was based on this taxation, with ships being taxed based on the weight of it's goods. The government official tasked with dealing with this was known as the 'Phraklang', although Westerners often referred to him as the Barcalon

4. “King NaresuanKing Naresuan's Legacy”: +1 Land Leader Maneuver
King Naresuan is one of modern-day Thailand’s legendary heroes, and reigned as King of Ayutthaya from 1590 until his death in 1605. His military campaigns and impressive guerrilla strategies allowed Thai troops to throw off Burmese invasion, despite being severely outnumbered. Later military leaders, including the modern fascist government of Field Marshal Pibulsongkram used his tactics to format a plan to invade neighboring countries, or to protect against invading countries.

5. “Foreign TradeVenice of the East”: +10% Production Efficiency
Ayutthaya produced goods such as rice, sugar, hides and other key commodities valued by both European and Chinese traders. From the thirteenth to fifteenth century, significant rice cultivation took place, with larger farms, better irrigation and much more efficient production of goods to be consumed, taxed, or traded. Ayutthaya's wealth grew so immensely, because of the city's sophisticated canal networks, Westerners started to refer to the city as the Venice of the East.

6. “Foreign Expertise”: +10% Infantry Combat Ability
Ayutthayan kings often employed foreign troops in their armies, ranging from Japanese bodyguards to Portuguese mercenary gunners. The variety of different never-before-seen troops gave Ayutthayan armies a significant advantage when it came to battle against neighbors.

7. “Thai Nationalism”: +15% Army Morale
Throughout the entirety of Ayutthaya’s lifespan as a kingdom, patriotism was encouraged by the government, and even today in the modern era, the example of Ayutthaya is portrayed by nationalistic leaders as the key example of Thai pride.
Ambitions:

The Muang/Mandala SystemWater of Loyalty”: -15% States Maintenence

The Muang/Mandala System kept the kingdom in place through the maintenance of various vassal cities, or muang, allowing the King of Ayutthaya easy control of trade and commerce in these cities. The King designated the ‘Phraya’ or Lord of a city, who would then swear their fealty either directly to the King, or one of his close relatives. Each year, the city paid tax and acted as both a vassal and a tributary and the lord was obligated to drink the ‘water of loyalty’ on an annual basis, proving his loyalty to Ayutthaya.


Furthermore, I believe all Thai states should be given the option to form the Kingdom of Siam (for gameplay purposes, let us assume that by Tech level 20, the player should have been successful enough to warrant an Empire level rank increase) at Tech level 20. Siam itself was a very multi-cultural nation, and the name of the nation switched to Thailand during the ‘Thaification’ period of the early 20th century fascist governments who wanted a ‘racially pure’ Thai state, therefore it makes sense that it should be able to be formed by both Northern or Central Thais with no distinction being made between the two. As for the other cultures in the Thai culture group (Laotians, Shan and Zhuang), that can also perhaps be addressed. There is already a nation called the Shan States ingame, which does not really need to be changed, but perhaps being able to form the Kingdom of Laos would also be a nice touch for Lan Xang players.


Requirements of forming Siam:
  • Administrative Tech Level 20
  • Has ‘Central Thai’ or ‘Northern Thai’ as primary culture
  • Is not a theocracy or horde
  • Owns core provinces: Ayutthaya, Sukhothai, Chiang Mai and Nakhon Sri Thammarat (Negara Sri Dharmaraja at the start of the game)
Effects:
  • Grants permanent claim on Central Thailand, Northern Thailand, Khorat, Central Tenasserim and North Tenasserim regions.
  • Set government rank to Empire
  • Gain 25 prestige
  • Gain “Increased Centralization” modifier for 10 years
  • (New ideas? This is completely up to the developers, and if you guys are interested in new ideas for Siam, I’m very happy to assist)

Thank you for reading, and I hope me and my friend have done a good job with balance and historical accuracy. If you have any queries or comments at all, please do not hesitate to ask/comment.

EDIT: In another very similar post, @fedrikslicer mentioned our original idea names were quite generic, so I revisited them, with a strikethrough our original idea names. Thank you fedrickslicer!
 
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What has Ayutthaya achieved in military aspect to justify +10% Inf and Cav CA, +15% Morale, to say nothing of +1 Land Leader maneuver?
Conquest of Sukhothai, the original Thai state and arguably the greatest power in S.E Asia until it's fall at the hands of a minor obscure city called Ayutthaya nobody knew or cared about until then. Following that, the conquest of Angkor, which destroyed the Khmer Empire, the oldest empire in the region, and the unification of most of Southeast Asia under one single kingdom.

We wanted military oriented ideas, and if they were unbalanced, I'm sure the Dev team will do some balancing themselves.
 
That's good to hear, the Khmer game is pretty generic currently, I'm not saying there should be a Byzantine style flood of specific Khmer content but there should be something more there to represent a successful player restoring the Khmer empire.

Also I hope you do Vietnam as well, they really need events, ideas and missions to "push" for a more expansions state, especially vis-à-vis the conquest of Champa. Also maybe some "Restoring Yue" events.... for fun :p ;)
I have good ideas for Khmer and Vietnam, in fact I was thinking of a Devaraja monarchy type as well.. but we'll see ;)
 
Sounds like you know a bit about history in this region yourself. If you have any ideas we'd love to hear them.

Well I dabble :p The point being that 15 and 16th century SE Asia was a very dynamic environment and the borders and cultures today don't reflect what was happening in the region during EUIVs timeline. (IMO I feel the Dai Viet ideas are very "Vietnam War-y")

I have good ideas for Khmer and Vietnam, in fact I was thinking of a Devaraja monarchy type as well.. but we'll see ;)

Both nations need a bit of life through new decisions, missions and events. Successes and Disasters both occurred to these countries during the EU4 timeframe. Heck, Khmer was almost annexed by Spain.
 
Both nations need a bit of life through new decisions, missions and events. Successes and Disasters both occurred to these countries during the EU4 timeframe. Heck, Khmer was almost annexed by Spain.

90% of Khmer need to essentialy be about misery
 
In the Khmer's case it was just a... sad long fall from the top to the bottom, especially the loss of the Mekong Delta and the subsequent repopulation of the area with ethnic Vietnamese in the 17th and 18th centuries. For the Khmer though, a good player who can turn the situation around should have access to some 'reconquest' decisions and missions. Much of the territory lost by the Khmer was not too far from the start of the game after all.
 
In the Khmer's case it was just a... sad long fall from the top to the bottom, especially the loss of the Mekong Delta and the subsequent repopulation of the area with ethnic Vietnamese in the 17th and 18th centuries. For the Khmer though, a good player who can turn the situation around should have access to some 'reconquest' decisions and missions. Much of the territory lost by the Khmer was not too far from the start of the game after all.

True but at the start of the game much had allready changed it had made a massive transformation to being a maritime introverted kingdom as opposed to an agressive land based empire which had changed the culture drastically among other things the rulers abandoned their semi-devine status, the monuments completley went out of style and a series of drought continued the decline of angkor (to be completly abandoned around 1747). So a resurging Khmer would be very different from the old empire and with a lot against it
 
Very true, perhaps some sort of cut off date for 'recovery' chain of events, but I think at the very least some claims, coring and perhaps a few other bonuses would be universal for for the Khmer for at least the Khorat Plateau and Eastern Ayutthaya at least.
 
A bit off the topic, Ayuthhaya is named after Ayodhaya, the Birthplace of Hindu God Rama who was the ruler of Utopean Kingdom of Ayodhya. (Roughly Oudh area). Thats the reason even today the king of Thailand is metaphorically called Rama. A few royal priests still work in Hindu style.

The word Chakravartin is in the same way as with Hindu emperors. Samrat means king of kings and Chakravartin is still higher King. Lord Rama was Chakravartin.
 
Does anybody have bit more insight of the fate of the Mon people of the former Kingdom of Haribhunjaya by the mid 15th century at the start of the game? Currently there's no Mon presence left in modern Northern Thailand but, then again the Thais were an expert 'recolonizing' people.
 
I think your military bonus idea seem to go to far for Ayutthaya. Ayutthaya shifted their attention from land based empire to be mercantile product exporter after the death of King Naresuan. Most of elites in Ayutthaya after king Naresuan used their manpower under their control for producing goods for export to increase their own wealth. Due to most of elites's interest was in mercantilism and regional development (by time of late Ayutthaya period before the fall of Ayutthaya, Chaopraya basin area is one of the highest developed area in South East Asia, along with Dutch's Java), interest in conquest among elites get less and less over time as Ayutthaya would prefer diplomacy to keep their potential rivals weak instead of militaristic means (especially during Banpluluang dynasty which deliberately reduced militaristic tendency of elites for sake of stability of the throne that give Ayutthaya one of the most peaceful and prosperous period, origin of thai phrase "ยุคบ้านเมืองดี (Time when when country is in peace and prosperity)", but dig the grave for its fall). That is how Burmese (which much more focus their interest in conquest due to they have more problem of disunity in their heartland than Ayutthaya) and end up with much better military tech and organization by the end of Ayutthaya period.

Mercantilistic interest of Siamese elites didn't change much after the fall of Ayutthaya, they still focus on export their goods like rice, pepper, and sugar they produced, but attention of Thonburi-Rattanakosin state focus more on militaristic oriented and more open to outside world than late Ayutthaya as old way of Late Ayutthaya could not give security to the state anymore as now they have more powerful rival states in the region like Konbaung dynasty of Burma, which on opposite side of the scale as their militaristic tendency give its rise (unification) and fall (by make wrong enemy, the British), and Dai Viet which became more powerful as they annexed Champa permanently integrate it (not just vessel or tributary which people in the area tend to do) and now eye on Makong delta which push Siam and Dai Viet into conflict.
 
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I think your military bonus idea seem to go to far for Ayutthaya. Ayutthaya shifted their attention from land based empire to be mercantile product exporter after the death of King Naresuan. Most of elites in Ayutthaya after king Naresuan used their manpower under their control for producing goods for export to increase their own wealth. Due to most of elites's interest was in mercantilism and regional development (by time of late Ayutthaya period before the fall of Ayutthaya, Chaopraya basin area is one of the highest developed area in South East Asia, along with Dutch's Java), interest in conquest among elites get less and less over time as Ayutthaya would prefer diplomacy to keep their potential rivals weak instead of militaristic means (especially during Banpluluang dynasty which deliberately reduced militaristic tendency of elites for sake of stability of the throne that give Ayutthaya one of the most peaceful and prosperous period, origin of thai phrase "ยุคบ้านเมืองดี (Time when when country is in peace and prosperity)", but dig the grave for its fall). That is how Burmese (which much more focus their interest in conquest due to they have more problem of disunity in their heartland than Ayutthaya) and end up with much better military tech and organization by the end of Ayutthaya period.

Mercantilistic interest of Siamese elites didn't change much after the fall of Ayutthaya, they still focus on export their goods like rice, pepper, and sugar they produced, but attention of Thonburi-Rattanakosin state focus more on militaristic oriented and more open to outside world than late Ayutthaya as old way of Late Ayutthaya could not give security to the state anymore as now they have more powerful rival states in the region like Konbaung dynasty of Burma, which on opposite side of the scale as their militaristic tendency give its rise (unification) and fall (by make wrong enemy, the British), and Dai Viet which became more powerful as they annexed Champa permanently integrate it (not just vessel or tributary which people in the area tend to do) and now eye on Makong delta which push Siam and Dai Viet into conflict.

In theory forming Siam should create a more trade oriented Idea set (we have one designed), so players have the choice between continuing their expansionism or moving towards a mercantilist empire.
 
I agree with you about 2 set of idea, Ayutthaya was oriented toward ideology of older empire in Khmer style with orientation toward military glory but highly unstable and a lot of palace conflict. While Siam was oriented more toward trade, production, and stability of the kingdom with diplomacy as main tool to archive security.

If there is some military idea in Siam's set, it should be about infantry cost(Thonburi-Rattanakosin period nolonger rely on mercenary anymore), logistic, and manuveuring. It should not be about morale, manpower, or mercenary cost of Naresuan's Ayutthaya.