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Yokenthwate

Corporal
19 Badges
Apr 16, 2015
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So this map I was working on is all screwed up https://forum.paradoxplaza.com/forum/index.php?threads/map-error-flat.924884/#post-21096866)
Basically loads a flat map, no topographical info with about 10 exception errors. Roads, and tracks are still in place, floating in the air. No water except sometimes on 1 tile which does load.

Is there a way of removing mod dependencies from a map?

I was pretty sure when I made the map I only used 2 mods/assets: unlimited outside connections and pine tree. But then I had all my other mods/assets loaded when constructing. What is the given practice when map building? Disable all mods when map building then turn them all on when playing?

Thanks

J
 
Hi, I had the same thing just happen to a map I've worked on for a week (and was almost done), and I had all mods deactivated! Seems as if it's irrelevant if a mod is active or not, which seems utterly illogical, but it's the only thing I can figure out. So depressing, it was a beautiful map. Hope someone has an answer for us