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Does high evasion work on the cruisers? Have you monitored the action reports to check the results? I might give that a try, I like the idea of using them like heavily armed corvettes, could even use them as torp boats.
I tried 'high' evasion fast cruisers armed with torpedoes, good offensively. Didn't evade a thing however. I keep trying for now.
 
I may have found a use for destroyers. I need to test it more. It's not a particularly great use, but it is something.
I have found Titan's are extreme weapon magnets, as they should be tbh. I was trying to find a way to increase their survivability, so I decided to stop putting them in my battleship fleets and started putting Titan's into their own fleets. I figured this would also increase their effectiveness for major battles because I could have every aura going in said battles. This worked relatively well, I saw an immediate increase in survivability. But I didn't have enough fleet cap to fill out the entire fleet. I tried throwing some battleships in to fill it out, but that reduced the survivability again. Not by a lot, and not necessarily absolutely. I did not extensively test everything I'm posting over dozens or hundreds of battles. But I was fighting the contingency throughout and their attack fleets are identical to each other so I feel it was still a decent test.
I decided, hey why not try some destroyers. They are weapon magnets, maybe they'll take the lead in weapon magnetism. And it seemed to make another increase in survivability. I was losing destroyers any time I took any losses, but as yet I haven't had a Titan go down unless all the destroyers were already wiped out.
 
I may have found a use for destroyers. I need to test it more. It's not a particularly great use, but it is something.
I have found Titan's are extreme weapon magnets, as they should be tbh. I was trying to find a way to increase their survivability, so I decided to stop putting them in my battleship fleets and started putting Titan's into their own fleets. I figured this would also increase their effectiveness for major battles because I could have every aura going in said battles. This worked relatively well, I saw an immediate increase in survivability. But I didn't have enough fleet cap to fill out the entire fleet. I tried throwing some battleships in to fill it out, but that reduced the survivability again. Not by a lot, and not necessarily absolutely. I did not extensively test everything I'm posting over dozens or hundreds of battles. But I was fighting the contingency throughout and their attack fleets are identical to each other so I feel it was still a decent test.
I decided, hey why not try some destroyers. They are weapon magnets, maybe they'll take the lead in weapon magnetism. And it seemed to make another increase in survivability. I was losing destroyers any time I took any losses, but as yet I haven't had a Titan go down unless all the destroyers were already wiped out.
Did you max out evasion on the destroyers? Presumably corvettes would be better for the role? This is interesting though as I hadn't really appreciated the change in dynamics with titans.
 
I had the flagella empire bonus and enigmatic encoders. I had gale speed, aggressive, and cautious on the admiral. I went for point defence loadout, that's what I set my Destroyers to as soon as I unlock them. They tend to get spammed if the Scourge show up as I'm too lazy to convert multiple ship classes and this is the only ship class I almost never use. I know that's not particularly effective against the contingency, but the purpose of the ships in this was to soak fire to increase the Titans survivability not to have the Destroyers actually accomplish anything themselves.
Corvettes may be better in the role, I did not attempt them. I had my Corvettes specifically spec'd for actual combat with the Contingency as opposed to sitting back and intercepting damage. I didn't feel like going to the trouble of changing them up for a test.
 
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