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The Terran Empire and the Euthenia Initiative
In the year GSC 3795, the Terran Empire became a beneficiary of the Kingdom of Lamia’s Euthenia Initiative: a large economic aid program for the Kingdom’s ideological allies and members of the Treaty of Friendship among Ordered Polities. Receiving the equivalent of 700 million GSTC in four quarterly installments over the year, the Empire quickly went about investing Lamia’s aid in various projects all across its territory, providing a much needed “shot in the arm” for the economy.

The first quarter of the 700 million GSTC the Empire received coincided with the arrival of Viscount David Yannatos as the representative of the Economic Cooperation Administration, the agency of the Lamian Ministry of External Relations responsible for overseeing the distribution of the Euthenia’s funds within each participating polity. While officially acting in an advisory role within the Empire, the E.C.A. and Viscount Yannatos maintained oversight rights as the Euthenia funds were distributed and veto powers over proposed projects, so as to prevent both the wasting of funds to non-economic ventures and the pocketing of funds by corrupt officials. A controversial caveat originally opposed by members of the Constitution Party, this role for the E.C.A. was finally accepted after HIM George II decreed that the Euthenia Initiative would either be accepted in its entirety or not at all, to much acclaim by both members of the Freedom Party and officials from the Ministry of Justice. Facing pressure from both Lamian business interests and struggling domestic ones, as well as the Terran middle class, the CP-dominated Senate buckled and signed on to the Euthenia Initiative.

With the arrival of Viscount Yannatos and his team, the government could finally begin to distribute the Euthenia Initiative’s aid, executing an economic plan that had begun to be drawn up almost two years prior, when the government first entered negotiations over the program that would eventually become the Euthenia Initiative. This plan called for the dividing of each quarterly installment into three components: 50 percent, or 87.5 million GSTC per installment, would be dedicated to government-sponsored projects; 25 percent, or 43.75 million GSTC, would be granted to the newly established Bank ta ‘Żvilupp ta’ Terran (BZT), or Development Bank of Terran, for private sector investment; and 25 percent would be devoted to improving the production efficiency of existing Terran industries.

Of the total 350 million GSTC that would be dedicated to government-sponsored projects, the vast majority were earmarked for infrastructure ones. As one of the poorest polities in the Harthus Galaxy, the Empire simply did not have the budget capacity capable of modernizing its ailing infrastructure on its own. The influx of funds from the Euthenia Initiative, however, allowed the government of Prime Minister de Marco to embark on a grand modernization plan. Consulting with local officials, business leaders, and representatives from the E.C.A., various railways, highways, and port facilities (both terrestrial and space-based) all across the Empire were targeted for modernization and expansion using Euthenia funds. While the only real trade the Empire engaged in was with the Lamian Kingdom, the influx of raw resources and goods coming to and from the Kingdom since the signing of the TFOP had stretched these facilities to their limit. By focusing efforts on these infrastructure projects first, it was hoped that the flow of goods between Lamia and the Empire would increase and become, overall, more efficient, while at the same time promoting growth within the Empire’s economy through the use of private, domestic construction firms and resources.

While a majority of the Euthenia Initiative’s funds were designated for government-sponsored projects, a total of 175 million GSTC were granted to the BZT to establish counterpart funds for use by the private sector for development assistance. Utilizing Lamian experts within the E.C.A., the BZT established a standardized system to promote development by the private sector itself. First, Terran businesses attempting to import Lamian goods with the comparatively weak Terran Scudo would, instead, place their orders with the BZT, paying for the goods with the Scudo. The BZT would then pay for these goods with the GSTCs granted to it by the Euthenia Initiative before passing the goods along to the purchasing business, making the importing of Lamian goods much easier due to the little international value of the Scudo. The next step in the system involves the utilization of the BZT’s new reserves of Scudo as low-interest loans for Terran businesses attempting to further their development by expanding, modernizing, or restructuring themselves to be more competitive among domestic and international buyers. By utilizing these reserves as loans, rather than grants, the BZT should be able to consistently provide development funds for future use by Terran businesses, without putting a strain on the national budget.

The final 175 million GSTC provided by the Euthenia Initiative would be devoted to improving the efficiency of existing and future industries within the Empire. While only classified as a semi-industrial economy, the factories and industries that did exist within the Empire continued to use practices and technologies leftover from the days of the People’s Republic. This had reduced the overall efficiency of production as the rest of the galaxy passed the Empire by. To rectify this, funds from the Euthenia Initiative would be used to send a mixed group of roughly 3,000 engineers, industrialists, and officials from the Ministry of Economic Affairs and Technology to the Kingdom of Lamia. These man and women would tour Lamian factories, mines, and manufacturing plants, studying the methods, practices, and technologies used by the more advanced Lamian economy to later incorporate into the Terran economy. This would result in a leapfrog of the Terran economy, bypassing, hopefully, generations of technological and production innovation by working closely with their counterparts in Lamia.

By the end of GSC 3795, growth had been seen within the Terran economy, though many experts believe it is still too early to determine the true effects the Euthenia Initiative will have on the Imperu. The government-sponsored infrastructure projects, though still years from completion, have shown the most promise. Unemployment levels have gone down, as Terrans all across the Empire have been hired on to either work on the projects themselves, or in the related mines and factories providing the tools and resources necessary to complete these projects. The BZT has allowed for a great many Lamian manufactured goods, specifically machinery and related parts, to be imported into the Empire by domestic industries, while also distributing loans to these and other industries for development and expansion. While the import of these goods has signaled the expansion and modernization of many industries, it is much too early to known if the loans provided by the BZT will be enough to encourage continued expansion and industrialization. Lastly the mission sent to Lamia to study their industries and technology for an increase in the productivity of the Terrans’ own is years away from producing results, though preliminary findings by the mission’s members have been sent back and are beginning to be implemented in their related fields.

Overall, the present growth seen in the Empire’s economy could signal a success for the Euthenia Initiative, and many both within the government and society in general hold hopes this growth will result in the final industrialization of the Empire. Most experts, however, maintain that the Imperu is still five to ten years away from reaching that point. Regardless, most agree that the success of the government’s economic plan has resulted in the citizens of the Imperu becoming much more “better off” than their counterparts suffering under the so-called “Free State” and its misguided leadership.
 
An. 27 Terran Free State Elections
The Terran parliamentary elections in An. 27 was among the most notable in the polity's recent history. Not only was this a snap election but the controversy preceding it had led to the affair drawing international attention. As various news agencies broadcasted the events each party went about hastily organizing campaigns running on their respective platforms. The most eager and active of those participating were the members of the Utopian party. Being the chief opposition party against the previous government while also holding the largest amount of seats in the parliament before the election, many Utopian politicians and voters believed that the party could win a majority in this election. On the opposite end of the of the preverbal aisle, the Democratic party (and to a lesser extent the Liberal party) worked mainly to try and lessen the political damage in vain hopes of retaining enough seats to maintain a coalition government.

What followed next was seen as quite the political spectacle but most outsiders. Utopians, as well as many minority parties, campaigned heavily, fervently condemning the actions of Premier Stravos and laying the blame for the Free State's recent economic woes squarely on a government which had "set ludicrously unrealistic goals and acted upon them without the people's consent". Many of these attack campaigns seemed to have an effect, with several early polls confirming the Utopians high chances of gaining their desired majority. In contrast to this, the Democratic campaign of damage control was having little effect, with most voters seeing it as a disorganized attempt to distance the actions of Stravos from those of party while at the same time attempting to justify his actions. Soon any Democratic hopes of relying on a coalition were dashed with the Liberal party announcing that they would decline any such offer. It seemed the only counterargument that gained any sort of traction was one presented by the Unionists. The Unionist party, which had expressed its support for prospect Terran colonialism if not the method in which was conducted, blamed the failure instead on the heavy-handed politics of the Adrallan Oligarchy and the inability of Free State's Republican League allies to support them. This helped to galvanize the more nationalist voters and seemed to provide a significant boost the Unionists popularity.

Soon the time came, the people voted and the results were tallied and began to come in. To little surprise but much fanfare on their own part, the Utopians secured a simple majority by 5 seats and in his victory speech Utopian party leader and now Premier James Verzin stated his party's eagerness form a government that would "right the terrible mistakes" of his predecessor. While this development was largely expected by most experts and observes, the Unionist Party's successes were not. Taking much of the nationalist vote, the Unionist the gained more seats in this election than any minority making the fifth largest party overall, surpassed only by the three major parties and the Social Democratic party. The Social Democratic and United Workers parties both made moderate gains in seats while Meritocratic Party made none, an indirect result of the Unionists campaign painting the meritocratic superpower as the cause of the Free State's woes. While most non-Nationalist voters saw this as a poor attempt at political deflection it did little to aid with the Meritocrats traditionally low appeal among voters. While the Meritocrats were kept from on capitalizing on the situation, the Democratic and Liberals say that their efforts to keep their respective parties afloat had mixed results. The Liberals had reentered parliament losing only a relatively moderate amount of seats, mainly to the Social Democratic party. The Democratic party had however taken serious losses, almost even losing their position as the second largest party.

With this new period in Terran politics dawned with the Utopians taking the reigns of government but only time would tell if they take the Free State's faltering economy and create anything resembling their namesake.
 
Lamian Galaxy News
The first among equals


King Mulls Euthenia Initiative

Olympus- As competing calls for and against the Euthenia Initiative grow louder among parliament, His Majesty King Victor has publicly stated he is pondering the effort’s merit given its mixed results in the previous year. Proponents of the initiative argue that with the experience gained in Francia, the Storm Kingdom and the Terran Empire and perhaps with a more narrow focus, the second year will be much more successful. In this second installment, Francia is to be omitted according to several sources familiar with the subject, speaking on the condition of anonymity. However, those against this endeavor argue the already existing TFOP is achieving the same purpose and then some adding that supplementing it is a waste of resources, money and time. While the infighting within the Nationalist Party is heating up, the debate has now spilled into the Democratic Reform Party with various members of parliament giving out their own opinions on the subject. Unlike the Nationalists, the discussion within the D.R.P is largely behind closed doors with no apparent consensus being revealed. Given the present situation a decisive decree by the King could put the matter to bed, at least for this year. Even so whatever His Majesty decides it’s unlikely it will quell the contested subject anytime soon. The business sectors have voiced… -paid commercial break before holovid continues


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An. 46: Hearts and Minds
"Doom and Gloom" - Na Clochta Rollta

"The answer," said General Lackland when asked on holovision about his plan for winning the War in Xaxthyx, "lies not in pouring more troops into the jungle but in the hearts and kinds of the people." So was the outward philosophy of the Albish Army in An. 46. Having pacified a notable, though less than expected, section of the Xaxthyxian tropical belt, the army was tasked with accomplishing some statebuilding. The plan for doing so, named the "Pierre Plan" for the colonel who developed it, would involving garrisoning several "model villages" and building up the public infrastructure therein. The goal was to build roads, schools and clinics, for the purpose of, as the General said, winning "hearts and minds." The plan worked excellently in Cawgbwi and its outlying villages, with the entire area having more functional government than it had in some decades. Incidents with Sorian troops were common, who generally behaved as if they owned the place, but the Albish were viewed at least neutrally by most, since they brought peace and bread (or local equivalent.) The Greater Cawgbwi Metropolitan Area, a charitable description of the region if there ever was one, was an island of stability and order in a sea of chaos. As the year went on, the Albish would be exposed to how much that sea raged.

The Pierre Plan had little writ outside of the Cawgbwi area for the simple reason that controlling enough ground for long enough to put the "protected" in "protected village" wasn't easy. JSN militants were always hard to identify, and Albish commanders trying to implement the Pierre Plan across the belt found themselves simply inserted into complex clan politics rather than being above them. Not helping matters was the fact that the Sorian Army had a very different agenda, seeing themselves as putting down a rebellion rather than invading what by now was by all means a foreign planet. Sorian commanders would often ignore Albish-designated protected zones entirely, conducting firebombing operations in areas that would force Albish commanders to evacuate the villages and lose face. They opposed Albish efforts to grant amnesty to JSN collaborators who wanted to turn themselves in, and reports of surrendering JSN fighters being shot on sight by Sorians complicated Albish efforts to turn them into spies. When these objections were raised to Sorian command, their responses ranged from noncommittal agreements to stick to doctrine to outright defiance. Frustrated, Lackland decided it would be best to put the Sorians to use where they could do the most good: expanding the Zone of Control while the Albish would handle counterinsurgency in controlled territory. This at least somewhat mollified the tensions between the two commands, which had nearly boiled over at the end of the summer. The Sorians stormed through the jungles, fighting back against the JSN's dirty tactics with weapons of their own. Particularly infamous was their program of indiscrimiantely neutron bombing JSN strongholds and moving in to take the infrastructure for themselves. In the city of Hjreosr, a testing ground for this form of offensive, casualty rates of over 90% were reported, which the Sorians celebrated but the Albish were worried about. It wouldn't be easy to convince the populace to work with them in the long term if the Sorians were neutron bombing everyone they came across. Making things worse was the fact that Sorian actions, while undoubtably effective on the front lines, fueled counterinsurgency in the Zone of Control. In the cities and among the educated classes, there was a clear differentiation between toleration of the Albish and increasing dislike of the Sorians, but in the rural villages, occupiers were occupiers, and JSN forces kept the stream of recruits coming with a message to throw them out. The war wouldn't be quick or easy. Ultimately, despite General Lackland's speech at the start of the year, by the end of it he privately came to a very different conclusion. If the Pierre Plan was going to work, a greater Albish presence would be needed so the Sorians couldn't undermine all their work. More men might need to be poured into the jungles after all.

Casualties:

Hjreosr Bombings
Sorian victory
Sorian Union: 500 military personnel
JSN / Native Xaxthyxians: ~15,000,000 civilians and militants

Battle of the Eranbthe Plateau
Albish / Sorian victory
Free State of Albion: 125,000 military personnel
Sorian Union: 50,000 military personnel
JSN: 375,000 military personnel
Other Native Forces: ~225,000 soldiers and civilians

Battle of the Western Belt
Albish / Sorian advantage
Free State of Albion: 195,000 military personnel
Sorian Union: 85,000 military personnel
JSN: ~800,000 soldiers and civilians
 
Hey guys, here to announce what you probably figured and what you probably feared: the update's probably not coming. Sadly, while I'd love to give some grandiose excuse, it really comes down to being busy, being tired when I'm not busy, and directing most of my writing efforts towards a personal project (a book, if you're curious) that absorbs most of my creative energies. I'm just not going to be able to keep up with something like this at the moment, sad to say. I will say, however, that if anyone wants to pick up the reins and GM for me, let me know and I'll make that happen. Maybe I'll even play Baekdu ;)

I will say this, though: while administratively this was a big step from TNO, in that it was much cleaner and actually *possible* to keep track of anything, I still tend to find that these games, at least for me, get killed by stats, specifically maintaining and updating stats. I'm just kind of not the same person I was a few years ago and am just less into the gaming aspect of this stuff, and having to keep literally fifteen pages of D&D stats up to date is just a lot less appealing (especially when your real job also involves a lot of watching and fiddling with numbers.) Furthermore, when you have stats, players start to care about stats, and especially with the order system the game is less about roleplaying and storytelling (the parts I enjoy writing and writing about) and more about boosting and micromanaging armies, fleets and economics (the parts that, while they can be interesting, aren't much fun to actually run.)

Finally, the year-by-year formula of these games is just fundamentally pretty draining in that it takes forever to tell a small fragment of a story. While this can be fine for games at a character level, when personal sagas unfold on such timescales and really interesting things can happen over a short timespan, and it works well for AARs, which have gameplay to fill in the cracks and GMs with superhuman dedication, in nation games like this where the only story is coming from players, it can just be difficult to stay invested when the story moves at such a glacial pace. Combine that with the above-mentioned issues about stats and it makes maintaining stuff like this really untenable.

I think if I do something like this again, which I won't rule out, it would have to have basically no stats at all. As you may know, I really like Noco's Rise and Fall of Civilization games as an example of something that does nation gameplay well without the stress of stats; adapting that to MGaSO, another established universe or a fresh sci-fi setting could potentially be fun. I'm also not going to totally rule out starting this back up again, but it won't be until January 2018 at the earliest. For now, I at least need a break. The other thing I'd say is that the hypothetical next project, if it happens, would probably be in a new universe. I love everything we've made here and still think it's great; honestly, it would be fun writing a short story or two set here at some point. Still, though, I think that to really give the next attempt the energy and space to grow it needs, it might be best to start fresh. I still think that it's possible for this to finish in an interesting way if someone is inclined to help guide it through (cough @Terraferma ), but for now, those are my thoughts. In case I fade back out of here, it was great seeing everyone again and I had fun with this. Thanks to one and all.

Keep on space-ing,
Scrap