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Emperor Walter

Comrade
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Nov 26, 2007
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So after reviewing my ruleset and heavily revising it, and completely redrawing the map, I'm ready to try running a new game.

Rules:
1. Timescale

Each turn represents a variable length of time depending on the epoch that the game is currently in;, representing 1/20 of the epoch. For the purposes of this game each turn represents Five years. Each player represents a single state. A state is defined as a unit which is defacto independent.

2. Characteristics of a State

Each state has the following characteristics: Territory, Power, Government, Religion, Culture, Happiness, Stability.

2. Territory

The game map is divided into provinces. Every province is controlled by a state. A fully settled state is worth the economic value displayed on the province map. Each province also has a religion and a culture. Territories may be ceded to another state or granted full independence at any time, which if they do not match the state's religion or culture will improve happiness according to their proportion within the state.

3. Power

Each territory is worth a certain number of Power Points, displayed on the map. The aggregate of these points against any modifiers represents the strength, both military and in other terms, of a state.

4. Government

Each state has a government. Governments may only be changed via revolution, via the discretion of a senior partner in a satellite relationship, or via special event. Each government has certain traits that provides benefits and/or penalties.

Governments may not be changed to a form of government which is outdated.

Tribal governments must be briefly noted since they operate rather differently from other states. They have a military modifier of x3 , but they only have a stability of 2, and a happiness cap of 3. To move from a tribal state to a normal state, they must either conquer a civilized province (at which point they are given the choice to instantly convert), after the year 1900, or by special event. If allied with a non-tribal state then only their nominal strength is calculated.

Commonwealths have a blanket power strength of 50+(1/2)Power for defense except against other commonwealths or states sharing the same culture. Commonwealths represent polities like city states or the old Swiss Confederation.

6. Religion and Culture

Religion and culture have no special characteristics, but each state has one. Changing religion or culture incurs a happiness hit of one, unless it was already the majority in the states territory.

Assimilation to the state religion/culture happens automatically at a rate of 1/20 chance per turn.

After 1900, up to 25% of the territories of a state may be changed to the state religion/culture for a happiness hit of one and forfeiting the income of those territories for a turn.

Culture and religion maps will only be sent out on individual requests from players.

7. Happiness

Happiness is a measure of the satisfaction of the people with the government. It goes from 5 being the happiest to 1 being a Crisis. When happiness hits one it will trigger a Crisis, in which all wrong culture/religion provinces are given a chance to revolt and if wrong religions are in the majority, change the state religion. The player must then either choose a new form of government or persist in the old one at the cost of a stability hit. Feudal Monarchies and Despotic monarchies must take a stability hit until 1680.

Happiness is determined semi-randomly, with roughly a 1/10 chance of a crisis every hundred years.

8. Stability

Stability is a measure of the power of the central government, 4 being the most stable and 1 leading to the collapse of the central administration. A stability hit causes stability to drop by 1. At 3 Stability the Sectionalism modifier comes into effect. At 2 Stability, the Anarchy modifier comes into effect.

For a single province state or core tribal territory, the government is penalized with -100% Power modifier for a single turn.

Stability will gradually be improved at the rate of 10% every hundred years.

9. Modifiers

Sectionalism grants a -25% penalty to power.

Anarchy grants -75%.

Institutional conservatism forces that country to take the sectionalism or anarchy modifier in a crisis rather then change government.

Other disasters may have modifiers, generally expressed as -25% penalty.

Modifiers are cumulative.

10. Personal Unions

Personal unions are similar to satellite states except that they will not revolt unless the central government goes into crisis, since they do not have a separate happiness track. They are personally controlled by the player. Only Monarchies may be in a personal union.

11. Technology

The player will automatically gain new technology if they have an acceptable government type at the time the new technology becomes available. if they do not, then they do not gain the new or any subsequent technologies until they change their government. Every technology they fall back on incurs a 25% penalty to military strength, cumulative with other modifiers.

12. Diplomacy

Diplomacy is primarily the domain of the players. In addition to PU, three other types of diplomatic relationship require recognition by the game, which is to say the must be officially declared in game to be valid. These are, Alliances, Satellite states, wars.

Finally a state can choose to give Subsidies to another state, constituting no more then 10% of the real income of the receiving state.

13. Alliances

Alliances represent a mutual obligation to come to war for one another. It involves adding the respective military strengths of both partners in a war together, and concurrently making them both liable for defeat or victory according to their contribution.

14. Satellite States

Satellites can be acquired by diplomacy or event. The Junior partner is forced into an alliance with the senior partner, and may not leave except by war or revolt. For a happiness hit, Satellites and Personal Unions may be annexed by the central state.

15. War

War is calculated automatically by the ratios of military strength between combatants. In addition there is a 20% of a white peace. The victor can gain territory up to 10% (30% chance), 25% (20%), 50% (10%), 75% (10%), 100% (10%) of the coalition they are fighting. To force them into satellite status requires a sum of 50% of the territory of the junior partner. As long as they gain at least 10% through the war, the victor may annex at least one territory.

A player may start up to five offensive wars per turn. Allies will only be called into wars on different continents following Enlightenment. Wars are to be announced only via PM to the GM.

16. Claims

After 1680 tribal territories are assigned as claimed by a non-tribal territory by event. Invading claimed territories as anything other then the claimant will trigger a war with the claimant. Claimed territories may otherwise by assigned to new claimants as normal, either by negotiation or war.

17. Religious Wars

If a religious minority is in a wrong culture area, then hitting zero for religious happiness will trigger a national uprising. If it is from the primary culture and greater then 66%, then it will seek to change the state religion. Any others have no effect.

18. Events and AI

Any non-player controlled territories will have events proceed as per history, with a chance of events happening differently per player interactions. In addition the GM may allow for special events for players.

19.



From now on, a new type of relationship, Trade Treaty, is now available. Nations in a trade treaty pay 10% of their power towards the nation with whom they have a treaty. Nations subject to a treaty may only have one treaty per country, kind of like a sphere of influence. Only countries who are past Feudal Monarchies may sign trade treaties.

Appendix:

Contains a more thorough description of government types and technology changes.

Sign-ups will remain open throughout the game.

Kingdom of Great Britain - BlackCrown

Kingdom of France -Janha

United States of America - EmperorWalter

Empire of Russia - Fire and Ash

Kingdom of Prussia - The King of lords

Kingdom of Mysore - QingChina31

SiIGNUP IS NOW OPEN TO ALL COUNTRIES

Discord Channel: https://discord.gg/vz3dJVe
 

Attachments

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The World in 1805

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Claims: https://imgur.com/a/BvrM4

Territories with a red dot are currently uncolonizable and cannot be interacted with until the appropriate time period. Culture/Religion maps are available on request.

If you are confused about what territory represents what, please feel free to ask me.

Stats


United Kingdom of Great Britain and Ireland


Power: 267 + 5 = 339

Government: Liberalism

Culture: English

Religion: Mainstream Christian

Happiness: 3/5

Stability: 5/5

Other Modifiers: n/a

Diplomacy: Personal Union with Kingdom of Hanover. Allied with Hesse. Allied with France. Allied with Prussia.

Iroquois is a Satellite

Iroquois Reservation

Power: 1 = 1

Government: Liberalism

Culture: Iroquois

Religion: Iroquois

Happiness: 4/5

Stability: 5/5

Other Modifiers: n/a

Diplomacy:

Empire of Russia

Power: 113 = 100

Government: Feudal Monarchy

Culture: Russian

Religion: Mainstream Christian

Happiness: 5/5

Stability: 4/4

Other Modifiers: n/a

Diplomacy:

Kingdom of Prussia

Power: 46 = 92

Government: Prussian Monarchy

Culture: German

Religion: Mainstream Christian

Happiness: 5/5

Stability: 4/4

Other Modifiers:

Diplomacy:

Kingdom of France

Power: 63 = 78

Government: Liberalism

Culture: French

Religion: Mainstream Christian

Happiness: 5/5

Stability: 5/5

Other Modifiers:

Diplomacy: Republic of Liege is Satellite, Helvetic Republic is a Satellite, Rhenish Republic is a Satellite, Spanish Republic is a Satellite

Republic of Liege

Power: 1 = 1

Government: Liberalism

Culture: Walloon

Religion: Mainstream Christian

Happiness: 5/5

Stability: 5/5

Other Modifiers:

Diplomacy: Satellite of France

Helvetic Republic

Power: 6 = 8

Government: Liberalism

Culture: Swiss

Religion: Mainstream Christian

Happiness: 4/5

Stability: 4/5

Other Modifiers: Satellite of France

Diplomacy:

Rhenish Republic

Power: 6 = 8

Government: Liberalism

Culture: German

Religion: Mainstream Christian

Happiness: 5/5

Stability: 5/5

Other Modifiers:

Diplomacy: Satellite of France

Spanish Republic

Power: 22 = 28

Government: Liberalism

Culture: Spanish

Religion: Mainstream Christian

Happiness: 3/5

Stability: 5/5

Other Modifiers:

Diplomacy: Satellite of France

Central American Republic

Power: 1 = 1

Government: Liberalism

Culture: Panamian

Religion: Mainstream Christian

Happiness: 5/5

Stability: 5/5

Other Modifiers:

Diplomacy: Satellite of France

United States of America

Power: 52 = 65

Government: Liberalism

Culture: American

Religion: Mainstream Christian

Happiness: 5/5

Stability: 5/5

Other Modifiers:

Diplomacy: Alliance with Gran Colombia

Kingdom of Mysore

Power: 12 = 24

Government: Prussian Monarchy

Culture: Tamil

Religion: Sunni Islam

Happiness: 4/4

Stability: 4/4

Other Modifiers:

Diplomacy:

Modifiers for Non-Player Countries:
Feudal Monarchy (outdated):

All except United States, Great Britain, France, Prussia, Sweden, Commonwealths, and Tribes.

Commonwealth (outdated):

Genoa

Tribal (outdated):

All Native American, New Zealand, and Sub-Saharan African countries except Sudan, Ethiopia, and Somalia.

Indigenous Depopulation (-25%):

All other native american and New Zealand tribes.

Sectionalism:

Spain, Portugal, Ottomans, Austria, China

Anarchy:



Famine (-25%):



Institutional Conservatism:

Russia, Austria, Spain, Portugal, Ottomans, Qing China, Persia, Afghanistan, Naples, Papal States, Vietnam

Satellites

Austria:

Tuscany, Lucca

Qing China:

Tibet, Mongolia, Kokand, Korea

Ottomans:

Wallachia, Moldavia, Montenegro

Portugal:

Kongo
 
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Both approved.
 
Great to see a new Rise and Fall game by you.
May I join as the Kingdom of France, yet again? :D

Yes, definitely.
 
Well if no one else signs up in the next day or so, I'll just take the USA and we can start.
 
Orders will be due in two days; I'll be putting together a more thorough packet of information for tomorrow.
 
1785-1790
Important events: 1785-1790

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France:


The absolute monarchy crumbles in a popular revolt in 1789, inaugurating the start of the French Revolution. The Ancien Regime is transformed into a liberal constitutional monarchy with King Louis XVI retaining his throne, albeit checked by an elected national assembly.

The other monarchies of Europe, including Prussia and Great Britain, react with hostility to the possible revolutionary wave of liberal ideas.

British Isles:

Discontent is growing in the Kingdom of Ireland, and it has been suggested that Ireland should be merged with the crown of Great Britain to head off a revolt.

Although Great Britain is concerned about events in France, troops should not be sent to the continent before 1805 (I.e, don't declare an offensive war) unless they want to incur a crisis. Rather, it is suggested that Great Britain aid any coalition by sending expeditionary forces and providing aid (ie, giving French opponents aid).

Benelux:

inspired by the French example, the Bishopric of Liege is overthrown and replaced by a republic under the protection of France. A similar revolt begins in Austrian Belgium but is swiftly crushed.

The Patriote movement in the Netherlands threatens to topple the Stadtholder in favor of a liberal government, only saved by Prussian intervention. The Netherlands falls into Anarchy as a result.

Poland:

Poland seethes with resentment at the backward feudal institutions keeping the country in virtually anarchy and in subjugation to Russia. A constitutional convention may soon be called to reform the government, or further delay may see the country explode into revolt against the nobility and the foreign occupation. Renewed military intervention may be necessary for the preservation of the Austrian, Prussian, and Russian position in Poland.

Caucasus:

The renewal of the Persian empire under the Qajar dynasty threatens Georgia. Russia considers Annexation of the Georgian states. Fighting continues between Russia and Circassia.

India:

Famine occurs in the Deccan.

Ohio Country:

The Western Confederacy, comprising a number of Algonquin speaking tribes plus the Iroquois, have united to defend the Ohio country from the claims of the United States, receiving support from the British. If central Ohio can be ceded to the United States by 1800, then the confederacy will collapse into its constituent tribes.

In addition, the US is quite angry about the British violation of the Treaty of Paris, thanks to it's continued occupation of Detroit and Niagra. Failure to cede these areas may lead to war between the two countries.

USA:

The Articles of Confederation are replaced by a federal constitution, providing for a stronger central government. Tensions also exist with Spain thanks to the Spanish claims over parts of Mississippi and Alabama. If these tensions are not resolved, it may lead to war.

Pacific Northwest:

Tensions are growing between Spain and Great Britain over claims in the area of modern Washington/British Columbia. Spain may accept a cession of claims to Britain up to the Columbia river in Oregon. Failure to reach an agreement may lead to war.
 
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300px-Flag_of_Prussia_%281892-1918%29.svg.png

Kingdom of Prussia
Frederick William III of Prussia

Good day to all of states in germany we seek allies. We hope for peace and happiness for all states in germany. There for we hope if we join together in this alliance we could defend your peace,lands and happiness.
For a better future

"Sends diplomats to other germany states to ask for a alliances"
 
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The Empire of Russia

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Peter the Great, House Romanov, Tsar of all Russia.

To the states of Europe on the beginning of a new decade, Russia reaffirms it commitment to the prosperity of the Russian people and all people who wish to prosper with them. To that end we would like to extend our sympathies to the French peoples and hope that they can end their civil war soon.

 
United States of America

0001.png


Jay's Treaty

The United States of America and Kingdom of Great Britain conclude the following Treaty:

1. The United Kingdom of Great Britain shall withdraw from forts within the territory of the United States [Detroit and Niagara]
2. The United States grants the United Kingdom the status of "Most Favored Nation" in trade
3. The United States pays off all citizen's pre-1775 debts to banks and British merchants [US pays aid until 1805]
4. Native Americans, American, and British Citizens are to be granted free passage between the United States and the Territory of Canada
5. The International Boundary Commission shall be created and charged with mapping a border between the United States and Canada

 
The Empire of Russia

fx8DwgQ.jpg


Peter the Great, House Romanov, Tsar of all Russia.

The Russian people are saddened by the discontent in Poland. The Russian People were for hundreds of years and oppressed and through unity we achieved greatness. The Polish and Lithuanians share the same heritage of their Slavic Russian brothers. As ruler of Russia I will support and help those that are willing to accept friendship with their Russian brothers.

 
1790-1795
pr1.jpg


France

Foreign conspirators conspire to restore the powers of Louis XVI, so in response Austria, Spain, Naples, and the Netherlands all invade France. Louis XVI is caught trying to flee to the Austrians, and in response a popular uprising in Paris overthrows the constitutional monarchy. The new government abolishes the monarchy, and sends Louis XVI and his family into exile in England. In response counterrevolts break out in Brittany and the Vendee. Nevertheless, France manages to crush the rebels and fight the foreign invasion to a White Peaceat the Battle of Fleurus. The new government is called the Directory, a representative liberal republic elected on a limited franchise.

Ohio Country

The British withdraw from their forts at Detroit and Niagara following the conclusion of Jay's treaty, which is nevertheless quite unpopular in the United States as it entails paying them reparations until 1805. The Americans violate the Treaty of Canandaigua with the Iroquois by failing to turn over the land around Niagara to the Iroquois.

The United States sends troops into the Ohio Country to enforce it's claim on the region, and smashes the Western Confederacy at the Battle of Fallen Timbers. As a result the Treaty of Greenville is signed, ceding to the United States the central portion of Ohio. The Western Confederacy dissolves into its constituent tribes.

Poland

The attempt at a Liberal Constitution is vetoed by the Russian military. When word is leaked that the Russians plan to annex Poland, revolt breaks out around Tadeusz Kosciuszko, a veteran of the American War of Independence. The revolt spreads into the occupied Austrian and Prussian territories. The leaders of the Pro-Russian Targonowica Confederation are lynched, and King Stanislaw is imprisoned. Despite early successes, the revolt is ultimately crushed by the three powers, and the remaining territory of Poland is occupied, though a formal partition treaty has not yet been made.

United States

The Whiskey Rebellion, in response to a federal excise tax on alcohol, breaks out in Western Pennsylvania, and though it swiftly collapses, uneasiness is felt at the existence of a centralized administration in the United States.

Alaska

The Russians defeat the native tribes of Alaska in the Battle of Sitka and open the way for further settlement.

Spain

Great Britain attacks Spain and easily defeats them, forcing spain to Cede it's Caribbean possessions, Spanish North America, Baja California, Spanish Morocco, Catalonia, and Panama. In response, independence revolts establish new Liberal states in Rio de la Plata, Paraguay, Gran Colombia, and the Yucatan.

Haiti

A slave revolt breaks out on Haiti and quickly seizes the French colony and then the neighboring Spanish colony. While it has not dejure declared independence, the slaves under Toussaint L'Ouverture are now in control of Hispaniola.

Similar slave revolts break out in Jamaica but are easily suppressed.

Germany

Prussia forms an alliance of the north german states except Saoxny, Hanover, and Schleswig-Holstein. Austria is irritated by this development and warns Prussia against further usurpations of it's imperial prerogatives.

A republic is proclaimed in Mainz, overturning the Bishop. It comes under the protection of France.

China

A Chinese religious sect, the White Lotus Society, launches a rebellion against the Qing in the south of China. While it is eventually suppressed at great cost, it leads to Sectionalism within the Empire.

Australia

Minor skirmishing occurs between indigenous tribes and British settlers.

India

Britain invades the Maratha Confederacy and annexes half of its territory after their offers of famine aid in return for coming under British protection are rebuffed.

Canada

The Western Cree are defeated and Annexed by the British, opening the way for further settlement.

It has been suggested that if the northern Iroquois are guaranteed their land as a reservation, they will be willing to come under British protection.

Happiness:

Britain: 2/4

Russia: 3/4

Prussia: 3/4

United States: 3/4

France: 2/4
 
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eIQ4g3Z.png


The French Republic
Minister of Foreign Affairs Charles-François Delacroix
The monarchy has been expelled from the great nation of France. The revolution is finally over in our grandiose nation and no more bloodshed shall happen between French. From now on, the only enemies of the French nation are those who invaded our republic! We showed our strength against four different nations: Austria, Spain, Naples and the Netherlands. These nations are from now on considered enemies of democracy! Declaring a war to install a tyrant in power is no legit casus belli!

On a different note, I thank the Russians for their sympathy. Hopefully our two great nations will get well along in the future. I also want to thank the nation of Great Britain for helping out with keeping order in our land. The British soldiers were really helpful and needed. I think our great nations should wipe the slate clean, especially as the monarchy of France is over.

Lastly, I want to write to the Haitians, the earlier subjects of the French nation. The Directory gives you two options, choose wisely:
1. The Haitian part of the isle of Hispaniola is converted into the Republic of Haiti, giving the Haitians full control of their internal matters, but letting the French handle all the foreign affairs. Thus you, the Haitians, would basically have an independent nation under the protection of the Directory.
2. Reject the first offer and face war with the French.

The fate of the people of the neighboring colony France gives to the de jure ruler of it, but the Haitians are given extremely good deal.
 
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