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alexander23

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Howdy!
Welcome to the sign up thread for Shattered earth, my newest creation



IRC Channel instructions
IRC: #MGaSO
Instructions:
1-Go to coldfront.net
2-Choose if you're using the flash ap or the java app.
3-Create a screenname
4-The page auto adds you to the #coldfront channel, which is displayed at the list on the left side of the screen. Close that
5-In the command box down below type /join #MGaSO
6-You're in and ready to chat

Welcome to the sign up for Shattered Earth game. So what is this game exactly?. A valid question dear reader. Shattered earth will be a new experimental game on my part. Shattered earth will be a mixture of a nation game in a Quasi Sci-fi setting with a heavy dose of eldritch horror and the breaking of reality itself.

The game will start in the year 2500 AC, one hundred years after the death of the one and only emperor of humanity. The great floods of the 2075, 2410 and 2450 have come and took away the great pride of men. The Empire for all its technology and advance did not resist without the man holding it all together and collapsed. The great moon colonies, the mining operations of the asteroid belt, the golden fleet, pride of humanity all have been lost to the void and now humans struggle on earth to survive.


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A survivor of the First Great Flood

The culprit of all this? the great civil war and the fake emperor. For their sins, the empire fell and humanity broke apart. now 50 years since the end of it, new states have formed, millions live behind the protection of their men as cities growth. However tribes, clans, insane emperors and more lurk in the world. Knights orders still roam the world trying to rescue the old ideas of knighthood or just plain monsters that are never tired of war, depending who you ask.

Worse than all cults of all kinds have starting to become a problem and rumor of dark things and creatures are repeated every day across the world. Of course its all just superstition by unlearned masses...or so its though. Knights orders still roam the world trying to rescue the old ideas of knighthood or just plain monsters that are never tired of war, depending who you ask.


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Soldier of the Holy Kingdom


More important than all, the great dream of humanity is now possible, the slow terraforming of mars, it's finally completed and mankind is looking at it with hungry eyes. It is not the only place where mankind can make a new world, In the moon of Jupiter: Europa it existed a thriving colony of men...what happened to them is unknown but humanity knows it was habitable before the fall.


Here is a link with a document possessing much information on the game that will be posted when the main thread is up:
https://docs.google.com/document/d/11Z_-8HK3FfF7IT8V5r4EmfKkGWqz0EPi2olkyT0yqSw/edit?usp=sharing


Now on to the sign up. As i mentioned new states have arise from the break out and collapse of the great empire, many with thriving cities as technology, law and order is brought back to the world. You the player will make one of this nation's that dot the earth and try to establish themselves as nations of renown. resources are getting lower and lower every year and everyone knows that or you take it from other or you try to get it from space.


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Neo-Human soldier


For this sign up you will pic a part of the world for you to rule at the start of the game, create the name of your nation and start building up its history, society, military etc until now. be creative you truly have a lot of possibilities. I shall approve nations and their claims, modify their claims or deny them if i feel it's needed. One important thing is to create a character or characters that shall rule that nation. You are those people.

If you do not wish to be a nation you can sign as an independent person in this world or a cultist leading some cults to shadowy figures or monster from the beyond. I can promise you you will have a great time and they will become very important as time pass and the world slowly becomes worse.

WORLD MAP

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Nation Sheet
Name:
Land Claim:
Character or characters:
Government Style:
History:

For personal or cultist sign up
Name:
Cult name (if a cultist).
Location:
Background:

Note: Some land have already been claimed before this, and a such people that claimed have first right to it. HOWEVER if they don't claim it then someone else can take it with no problem

Here link to the current claims: https://docs.google.com/document/d/1yFyeJMh50SB8gGUGlz96KLxY33eple2vxvXFyxgGFwg/edit?usp=sharing
 
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Name: Pan-Mediterranean Federation
Land Claim: Italian peninsula, Sicily, Adriatic coast, mainland Greece south of Macedonia, Crete, Libyan coast around Tripoli, and the island at the Libyan-Egyptian border
Character or characters: Premier Almerad Vespuci
Government Style: Confederacy of city states
History: Following the first flood, the Italian peninsula was left devastated like the rest of the world. In the aftermath, they were quick to support the Emperor, and readily adopted the cultural reforms he pressed. Venice was rebuilt over its old flooded ruins, and Naples, Florence, and Milan became thriving new centers of culture. With the rise of the empire, it also meant the death of nationalism, causing the cities of Italy to think of each other as rivals, with loyalty to the hometown trumping everything but loyalty to the empire. The resurgence of sword culture and the devolution to city states was noted by many as a regression in culture, harking back to the middle ages, but whereas some areas of the world would reluctantly accept regression, the Italian city states embraced it. The resurgence of nobility led to a new height of culture and
decadence in the cities, with honor duels being a common occurrence to resolve feuds.

The death of the Emperor brought an end to the days of decadence. Without any central authority to control them, the city states quickly turned on each other, and fought vicious wars for dominance of the peninsula. Following the third flood, there were only 4 city states left, dividing the land between them, Naples, Milan, Florence, and Neo-Venice. All others had been destroyed or subjugated. The Treaty of Bologna was signed in 2456 to set the borders between the states, and included clauses to create a temporary peace, which had been non-existent for the previous half century. While the treaty ended fighting on the peninsula, the city states did not rest on their laurels, and instead turned to outward expansion, seeing the Balkans and Mediterranean as easy prey. Naples subjugated Sicily, and got into a minor conflict with the city state of Neo-Carthage. Neo-Venice had the least territory in Italy, so it rolled down the Adriatic coast with extreme aggressiveness to compensate. Florence tried to send an expedition to conquer Corsica, but fierce resistance caused them to decide against committing to a long term guerilla war for an island lacking anything of value. Milan's expansion westward would be the most significant of the Post-Treaty advances.

While the early expansion over the Alps went well enough, they soon discovered that the Mediterranean Emergency Coalition was not a force to be taken lightly. Milan soon found itself under heavy pressure, and MEC soldiers streamed over the Alps. Neo-Venice and Florence feared the power of the MEC, and didn't want them to upset the balance of power in Italy, so they joined Milan to fight off the invaders. A titanic clash occurred outside the walls of Milan, where the combined armies managed to hold the line against the MEC forces, with both sides suffering heavy casualties. Combined with guerilla actions against the MEC supply lines, both sides decided it was best to end the war, and rebuild for another round. A white peace was signed, and for the first time, the city states of Milan, Florence, and Neo-Venice signed a permanent alliance treaty against the threat of the MEC.

The threat of the MEC was not yet appreciated by Naples and its bitter enemy Neo-Carthage. Both ignored the warnings given by the northern city states, and fought for nearly a decade over Sicily, until the MEC launched its offensive across Northern Africa, steamrolling the unprepared Neo-Carthage almost to its capital. Desperate, it turned to its old enemy Naples for help, which reluctantly joined to prevent the MEC from getting in striking distance of Sicily. The combined Neapolitan-Carthaginian navy tried to break the MEC fleet in a battle off the coast of Sardinia, however a crushing defeat was inflicted upon them, and without naval support, Neo Carthage soon fell, with its ruling council fleeing for the safety of Florence. The MEC then turned its attention to Naples. While the Northern cities had stayed out of the fighting for Neo-Carthage due to Neapolitan reluctance to surrender its hegemony over southern Italy, the northern cities would not stand by and let the MEC fight Naples one on one.

The combined Italian navies fought the MEC fleet in the Tyrrhenian Sea, and won a major victory, halting the attempted invasion of Naples. However the ground war in Northern Italy swiftly turned against them. MEC forces tore through Milanese defenses before Neo-Venetian and Florentine troops could arrive to support them. The second battle of Milan quickly followed, and saw the Italian forces fall apart after miscommunication between the Florentine troops and the others caused a gap in their lines to appear, which was quickly exploited by the MEC. The milanese and Neo-Venetians were driven back behind the city's energy walls, while the Florentines barely escaped destruction as they retreated. Confident of success, the MEC forces prepared for a siege to bring an end to the Italian resistance. However, they were unaware that the Neapolitan army had marched north with great speed, and joined with the Florentine forces. The third battle of Milan was a near slaughter as the Florentine and Neapolitan forces attacked without warning and were soon joined by the forces within the city. The MEC army managed to recover, and skillfully held back the Italians as they performed a fighting withdrawal over the Alps. Both sides were left in no position to continue the war however, and the Treaty of Turin was signed, where the Italian states recognized the borders of the MEC, and vice versa.

Knowing that the treaty was only a means to buy time, the Italian states decided they could no longer resist through informal alliances, as that had nearly brought destruction at the Second battle of Milan. Integrated command was needed. Thus the Pan-Mediterranean Federation was formed, incorporating Naples, Florence, Neo-Venice, Milan, and the government in exile of Neo-Carthage, the inclusion of which technically violated the Treaty of Turin. Offers were then sent to the city states of Tripoli, Corinth, Thebes, and New Tobruk to join the PMF, which agreed, fearing that refusal would mean being conquered by either the Federation or the MEC in the long term. The capital of the Federation is in Florence, decided for its location away from threats, and the general weakness of the city compared to Neo-Venice or Naples. The federation is led by a Premier and his self-appointed cabinet, which has powers to tax the city states, and controls their armies. The Premier is chosen for 10 year terms by majority vote from the constituent cities, with each city having one vote. In theory the Premier has limited powers outside of war, however the reigning, and only, Premier, Almerad Vespuci from Florence, has managed to use political clout, and vague wording in the constitution to make a more centralized state, which would be opposed, if the threat of the MEC didn't make such opposition tantamount to suicide.

Each city retains its own form of government, with Milan ruled by an absolutist Duke who once styled himself as a successor to the Emperor, Florence ruled by an elected figurehead while the real power is wielded by three major noble families, Venice is ruled by cooperation between the 5 noble families and the religious leaders, and Naples is ruled by an oligarchy of lower nobles who previously killed the upper nobility for power. The primary religion of the Federation in Italy is a mix of Christianity and the Imperial religion. They hold that the Emperor was the latest incarnation of Christ and that the current world is a purgatory of sorts for the human race, with final salvation awaiting the third coming of Christ. The 10 gods of the Imperial religion are held to be servants of the true God, labeled High Angels. Great cathedrals are built in the cities, some as extensions of old Catholic churches, others as entirely new buildings. The Imperial Christian Church, as it is officially called, has no central leadership, and most priests are under the authority of secular leadership, with Neo-Venice holding an exception as the High Priest of Venice has significant power in the floating city, and rivals the major families in terms of influence, though various outside threats have kept the rivalry relatively civil.
 
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Name: Asociación Parana Golfo
Land Claim: Remnants of Uruguay, Rio Grande do Sul e Norte, Paraguay, North Eastern Argentina
Character or characters: Secretary Jimenez de Santa Florence y Ganollo, Under-Secretary Martinez Hernandez, Vice-Secretary Fernando del Popollo, Lower Secretary Dustin Juan Locca y Fines
Government Style: Bureaucracy
History: WIP
 
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Name: The Bastion (Formal Name: The Bastion of Alexandria)
Land Claim: Madagascar and Mozambique
Character: Chief Victor Wallis (Often referred to simply as the Chief)
Government Style: Elected Council

History:

In the old days of the Empire, Madagascar and Mozambique were rich in natural resources. Mozambique had metals and natural gas. Madagascar had metals, sapphires, and vanilla. These resources drew in migrant workers from around the world, looking for jobs due to the floods. Vanilla plantations popped up across Madagascar while boomtowns in Mozambique to provide housing to the workers extracting natural gas were a common sight.

The nobility had the lion’s share of the profits from the exportation of valuable resources and the middle classes were treated well and had good pay, as they were the ones who helped maintain and expand the output of their plantations or their wells. The knights were paid and treated well, as they had the important job of protecting the valuable assets.

It was the common worker or farmer that had scraped by day to day, often living in hastily made housing scathingly called Bananavilles by the people living in them. Their resentment of the nobility that ran the plantations and the gas wells grew, although it never got to a point where open conflict occurred before the empire fell apart.

When the Empire fell apart and the third set of floods began, the nobles, with no threat from the Emperor to stamp them out if they fight one another, began to compete with one another for the precious resources left in the area. Gangs of roaming knights began to roam around, seizing plantations or wells, herding rival noble’s workers to their employer, and even sabotaging competitors. At a certain point, the knights started robbing their employer’s rivals and even went rogue and started robbing their own employers.

When the knights went rogue, the educated middle class realized that things had gone too far and assisted the lower class, using their position to get weapons, armor, and supplies to arm people to fight back. While most nobles feared a takeover from the working class and backed the knights to keep them in check, a few of them supported the lower class.

The workers and the bandit knights finally began to clash. A few miles outside the city of Antananarivo, the workers were able to score a victory against one of the largest gangs inside Madagascar and drive them out of their headquarters. Although the knights were able to win in revenge against the workers, the sheer number of workers won in the end. It would be a few years before Madagascar would be rid of the bandits.

The nobles that had supported the workers were visionaries and wanted to take this fresh start on Madagascar and turn it into a giant fortress, capable of standing on its own and being one of the last bastions of civilization if necessary. One noble in particular was interested in the history of the world and wanted to preserve it in this fortress the other nobles were proposing.

Thus, the Bastion was born, and a council was formed in order to govern it properly. Each councillor was tasked with a different department. There are nine different positions a councillor can have: Defense, Research, Civil Engineering, Interior (Mining), Agriculture, Foreign Affairs, Health, Energy, and Education. Each position would be elected for life, and a new councillor would be voted for when the previous one either dies or resigns.

When a councillor was voted in, only people in professions related to that position are allowed to and required to vote. For example, if the Civil Engineering Councillor was to be voted for, only jobs like architects or construction workers would be allowed to vote on that councillor.

The Chief is selected from among the councillors and everyone is allowed to vote for the new Chief, as he or she is the leader of the Bastion. The Chief sets objectives for all of the councillors and their departments to achieve, often influenced by suggestions from the councillors. He or she also takes suggestions from the councillors on what is the highest priority to achieve.

With the Bastion established, the Bastion looked for allies it can turn to. Most of the other nations that have emerged from the collapse were relatively distant, so it looked a little closer to home. Mozambique, a close neighbor to the Bastion, was also having trouble with bandits. The Bastion offered the scattered groups resisting the bandits in Mozambique protection from the bandits in exchange for becoming a part of the Bastion. The groups accepted this offer, and the Bastion, together with their newfound allies, drove out the bandits from Mozambique, securing it as territory for the Bastion.

Now, the Bastion has to face the interior of Africa, filled with untold dangers, along with the distant nations across the other continents, prone to fighting each other. These are the threats that the Bastion faces today.
 
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Name: The All-Cossack Union of the Hosts of the Don, the Ukraine, and Russia (Informally referred to as the Cossack Union)
Land Claim: Ukraine, Belarus, and western Russia
Character: Hetman and Ataman of all the Cossack Hosts, Pyotr Nikolayevich Shkuro
Government Style: Military and tribal dictatorship
History: A young Cossack man whose family had originally been from the Kuban and were now living in the Don one day found a secret cache of books and hologram history lectures. It was a treasure trove of completely biased and sometimes factually incorrect information about Russian history, especially the Russian Civil War and Cossack history. Among this library the young man met his heroes, Andrei Grigoriyevich Shkuro and Pyotr Nikolayevich Wrangel. He became obsessed with Cossack nationalism and Christianity. Over the years he began to emulate his heroes and founded a group of marauding partisans he called the White Wolves. One fateful day while raiding across the Donbass they found a travelling engineer from Donetsk. Fearing for his life the engineer told the young man, who had taken to calling himself Pyotr Nikolayevich Shkuro (as an homage to the two men he idolized), that he could build them great mechanical horses that would be incredibly fast, strong, and terrifying. The men who had been riding real horses took him up on this offer.

With the rise of Shkuro's mechanical horse warriors, the Don and the Ukraine would never be the same. He ravaged those who opposed him, binding whole cities to his will. At his command, the Cossack Hosts reformed and each individually named him Ataman or Hetman (Russian and Ukrainian titles for the same position respectively) under the threat of his army. He merged all of the Hosts together and declared himself the leader of all Cossacks. His efforts to revitalize Christianity and the Cossack raiding culture have met with profound success and he has unified a large expanse of territory. His armies ride on mechanical horses and wield energy spears and swords. These forces strike dread into the the hearts of his enemies and within two years he had captured Kiev and Moscow. He has built up Donetsk as a strong and prosperous city and rules from there, being the site of the mechanical horse factory complex.

The brutality against dissenters and the fame and fortune awaiting those who support Shkuro have made him immensely popular and powerful. His armies have looted the land as far west as Germany and as far east as the Ural Mountains. His might is rumored across the world and few have come to know one of the youngest and most egotistical rulers of our time yet, but they will. Shkuro stands tall, resplendent in his Cossack uniform much like the man whose portrait hangs in his palace study.

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Sydney Cutter
Low Orbit over Northern Africa

Sydney worked for a major colonial mining company, commanding a mining vessel and large crew of android labourers during the peak of the Empire. During a mining operation in the outer asteroid belt past Mars, a malfunction cost him control of his vessel, and he was unable to dodge a shower of debris. His ship badly damaged, Sydney barely escaped aboard a life pod with one lone android; Athena. Comms and controls non functional, Sydney was forced to drift aimlessly.

Using the pod's cryo chamber, Sydney was able to prolong his life as he drifted through space, frozen in a cryo pod for these past decades. His pod, caught up in the gravity pull of a large asteroid, was catapulted toward Earth. Now, his pod has emerged into Earth's atmosphere over North Africa, and a frozen Sydney Cutter is unaware of the peril he now faces.

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Athena
The lone android survivor of the C.C.M.S The Kublai, the mining vessel commanded by Sydney Cutter. Athena defied all odds and managed to secure Sydney's escape, as well as herself. Commandeering the escape pod, Athena overlooked the pod's systems for the century long journey back to Earth.

She is cold and sarcastic, yet represents a link to Sydney's past. Because of that, Athena and Sydney are close, contrary to what they may verbalize.
 
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Name: Jun Dynasty, also known as Jun Empire, Chinese Empire, etc.
Land Claim: Southern China, Taiwan, Tai island
Character or characters: His Most Imperial Highness, Jun Horatio II, Emperor of China, Agent of the Jade Dragon, Protector of the People, Servant of the Eleven Gods, Descendant of the Chosen of the Chosen of the Emperor of the World, Son of the Rice, and Lord of the Eternal Palace
Government Style: Militaristic Imperial Bureaucratic Monarchy
History: WIP
Current Political Situation: Located just south of the Tiě Alliance, and West of the Cherry Blossom Empire, and North of the Khmer Empire, the Jun Empire is a powerful nation. It is currently engaged in a Cold War with the the Blossom Empire over control of the island of Yantan, and with both attempting to influence the Tiě Alliance. The Jun Empire maintains a strong and powerful military, with its backbone being the elite Post-Human Imperial Guard. Post-Humans with combative abilities are carefully observed, and almost always sent to the Imperial Guard. The few Neo-Humans left in the Empire are accepted as part of the upper echelons of the civil bureaucracy, a couple as government Ministers, and do not face the discrimination that some of their kind in other nations suffer. Production of Post and Neo humans is strictly regulated by the government as they could pose a threat to the security of the state. The Council of Nobles technically serves as a check on the power of the Emperor, but in practice they lack little authority to impose their will on the Emperor, and more serve to help run the day to day operations of the Empire, along with running the government when the Emperor is campaigning, or otherwise indisposed, although the Grand Vizer, and chief adviser the Emperor, still holds a lot of power and is the only one who can exercise the powers of the Emperor when the Emperor can not.
 
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The California (Great Bear) Republic

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Claims: California, Baja, Oregon, Washington, Nevada, Arizona, Chihuahua

Characters: President Elijah Ide (Age 47), General Elisa Hsu (Age 34), Congressman Steven House , Congressman Edward Lyons, Vice President Maria Graham, Secretary of State Cassandra Moore

History: After the fall of the Empire the people of the land formerly known as California established a small state based out of San Francisco and the lands touching the inland sea which now resides over the lands called the Valley. The people of San Francisco founded an inclusive republic and over the course of five decades managed to incorporate or take by force all of the western sea board as well as many territories in Baja and former parts of Mexico for themselves. The Great Bear Republic as it is known by the many tribes inhabiting the rockies or the Californian Republic as it is called by more civilized peoples stands as a shining example of democracy across the post flood world. In recent years the Republic's natural period of expansion has ended and they are now checked by a Mormon state built out of the ruins of Utah to their east as well as numerous tribes and gangs inhabiting Mexico to their south. So now the great bear looks west. Under President Elijah (elected for 3 successive terms, each term numbering a total of 4 years) the Republic has prospered great trade and military fleets have been built and it is now time for the Republic to make its presence felt around the Pacific.
 
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Name: Arcatica
Land Claim: Islands of Canada, Lowerhalf of Greenland, Iceland(capital)
Character or characters: Oracle Navalle Svaelbard
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Government Style: Theocratic Matriarchy(with one head), an Triarchy is elected every eleven years, with one as the head. An council, or Parliament if you will guides the nation itself, but much of the actual governence is done by local meritocracies that function like companies. Autonomy is so high that the government has little to stand upon, not even able to claim all of Greenland, as they fight amongst themselves.
History: Forged upon the militaristic and isolationist values of Scandinavia, The arctic circle was the most rebellious province during the Emperor's reign, and were extensively used for their harsh climates for testing of terraforming. Thus much of the once-frozen land is now hospitable fields, plains, and farms.

Despite this lack of unity and general discontent among its people, Arcatica has emerged, proclaiming itself as the sole-representative of the Arctic Council. Nothing will stop them from clinging to their monolithic old ways.
 
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Name: The Australasian Confederacy
Nickname: The NSW Hegemony
Land Claim: East Australia (including whats left of Tasmania), New Zealand and Antarctica
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Character: Governor-General Richard Parks
Government Style: Authoritative Democracy
History:
after the floods and the fall of the empire, the continent of Australia found itself with much of its fertile land unusable or sunk beneath the waves, out of this situation the eastern seaboard of Australia would form the country known as the Van Diemens land, a feudal society that stored much of the value and food within the nobility and independent feudal lords, this would lead to what is now known as the 2nd Rum Rebellion, after several factions formed to vie over the remaining supplies and fertile land, Rum was especially popular hence the name. Eventually the conflict would split from minor raids and gang wars, to full on terrorism between rival factions within the continent, then after 5 years the faction known as the bathurst Boys lead a coup against the Government.

The coup succeeded leaving the gang in charge of the country, and soon violent crackdowns would ripple across the region as the gang eliminated it's rivals. After 2 months of continuing bloodshed and increasing Riots, the country would split into 6 major factions, although smaller minor bandit factions and city states would exist. the factions from north to south would be: The Cape York Peoples Democracy, situated at the tip of what used to be Queensland, (was arguably the weakest, and a small communist power), The Banana Republic, (situated beneath the Cape York Peoples Democracy, this large nation controlled much of the tropical food supplies and was highly influential despite its rather small army and pacifist tendencies), The Central Authority (arguably the remnants of Van Diemans Land, the central authority was still very much run by trade Gangs such as the bathurst Boys.), The Iron Circle, (on the fringes of the Australian desert this faction hoarded technology and served as Mercenaries to all parties, the raw materials it pulled out of the ground fueled the war for both sides and continues to be a major area in the Current Administration.) The Southern Federation, (a loose coalition of Liberal-minded regions that aimed to end the trade union rule in the Central Authority, and open up free trade, and paving the way towards a meritocratic society.) and finally the Emerald Isles, (a small nation state on the island of tasmania it possessed much of the old countries Navy and used this to enact deadly pirate raids on the other factions)
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After the split of Van Diemans land, the factions settled in for a cold war, neither side willing to make the first move. This would change 6 months later when the Emerald Isles began to launch pirate raids on the Southern Federation. this was the spark that was needed to begin the destruction 10 year war that would engulf the continent. First the Southern Federation declared war on the Emerald Isles, this would be followed by a march from the iron circle against the southern confederation, revealing a secret alliance between them and the Emerald Isles. Meanwhile in the North the Cape York Peoples Democracy although a smaller nation then the Banana Republic, possessed a much larger army, and demanded the republic cede Gulf of capentaria strip, which would allow the Democracy to monopolize its control over the Region and access the untapped resources of the Australian Interior. The Banana Republic realized this and refused to cede the territory beginning the Northern front of the war. Surprising to many analysts the Central Authority rather then attack the weakened banana republic the Central Authority declared war on the Southern Federation, hoping to quickly eliminate their rival threat. The 10 year Civil War had begun.

The Opening Moves
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the first 2 years of the war would be characterized by naval warfare and deadly battles that occurred as all sides jostled for position and to gain the upper hand. In north several naval skirmishes around the gulf of capentaria and great barrier reef, would generally act as a side show to the main fights, but in the south it would prove crucial as the emerald isles showed again and again.

The Northern Front
Expecting the Cape York Peoples Democracy and its army the Black Army (BA) to launch a series of quick strikes to gain control of the Carpentaria strip, moved roughly 40% of its armed forces into the zone, and immediately began patrols with the Gulf Fleet to prevent any marine landings by the BA. however on the night of January 25th 3 days after the start of the war, news quickly broke out within the Banana Republic that large masses of the BA where overrunning the border, in fact ignoring the carpentaria strip entirely, RA forces where entirely helpless and were quickly pushed back time and time again in a series of increasingly devastating pushes. Finally after days of inaction the carpenteria army forces moved with half going to reinforce the now extremely demoralized RA forces, while the other half pushed back again into the flank of the seemingly undefended CYPD. few officers questioned this assuming the enemy had simply hoped for a surrender after the first wave of successes against the republic, however this dream was soon revealed to be flawed as guerilla strikes quickly slowed the army down as supply shortages cut into the army, by the end of the first two years the army was dug in as it desperately tried to conserve its supplies within the CYPD. towards the main region of conflict the reinforcements for the RA, had managed to just stablise the front in the west, barely able to hold of on their own a counter-attack although desperately needed was unthinkable, meanwhile towards the coast BA forces still relentlessly pushed the RA forces ahead of them with little the army could do to stop them.
Already within the major cities talks of a peace with the CYPD, where brewing and fears that conscription may be necessary where already causing protests in the capital. The Navy saw little action during the day as the CYPD navy was unable to fight the RN in a one on one fight they simply hid in port where they could not be harmed.
 
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Name: Khan Empire

Land Claim: parts of Siberia and Kazakhstan.

Character: Tselmeg Khan, the Great Khan

Government Style: Authoritarian democracy

History: Tselmeg Khan claims that he is related to the Great Khan himself, Genghis Khan. No one can prove this, but he has military behind his back so no-one is willing question him. Tselmeg rose to power after successful coup in the military, he is great tactician and rely on pure power, he hates politics. After the coup he changed nation name to Khan Empire and himself only and rightly ruler, the Great Khan. State of the nation is not so bad as you might think of it, Great Khan has united the nation and made it productive. Laws made by him is to protect nation resources and they are strickly under his control, still he takes care of his people (who support him).​
 
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Name: TBD
Land Claim: Eastern and Southern US (Up to the Midwest- including Texas), Eastern and Central Canada, Newfoundland.
Character or Characters: TBD
Government Style: Presidential Democracy
History: TBD
 
Name: New Equatoria
Land Claim: The Guyana and Orinoco Peninsula and archipelagos
Government Form: Technocracy
Leader/Character: Executive General Arianne des Jardins

History:

During the time of the Empire of Mankind, due to its prime location, the Spaceport of Kourou quickly rose to prominence as one of the hubs servicing the Mars colonies, and the mining rings in outer space. With it came the rise also of surrounding space and economic facilities, making immigration a major factor in the region.
Now that the Empire has fallen, and the saceport is under the ocean, New Equatoria has established itself in the region, and Arianne des Jardins emerged as leader of this new State, by leading the evacuation and disassembly of much of the former facilities into the City of Light - a city now existing on top of the Tafelberg.
It has remained, through the Dark Years that now have followed a beacon of shimmering and glimmering technology, with its solar farms and technological buildings. But compared to the great spaceport that once was, it seems like a tiny speck of light in the surrounding Darkness.

Today, New Equatoria is run in a very rigid fashion by Arianne des Jardins, with a society where leaders are chosen mostly on abilities in science, mathematics and engineering, to lead the people in their field, their districs and factories, rather than by an electoral system. They form a council of the most capable, headed by des Jardins, whose rule hasn't taken a despotic turn, despite the option for ultimate power. Repression is mostly not required, as the idea that technology is the savior of Mankind from the challenges it faces now is deeply entrenched in the society, but some challenges remain - claims made by New Equatoria for the continuity of technological development may lead to territorial battles and wars, and the Polyglott society formed by the Indigenous people now forming mostly the lower classes of society whilst the former immigrants and emloyees of the space complex form the high level of this technocratic society have caused rifts, in both language as well as status.

New Equatoria, and des Jardins, remain mostly hopeful, for a better future, but it is, like all of earth, overshadowed by the challenges that lie ahead.

A flag i'll make tomorrow
 
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Name: Khmer Empire

Land Claim: The region of Thailand (down to singapore), Loas, Cambodia, Myanmar, and Vietnam
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Character or characters:
Sanharani Jorani Gyatso, Holy Lady, Gentle Glory, Compassionate, Defender of the Faith, Ocean of Wisdom

Government Style: Decentralized Theocracy. While the Sanharani is the spiritual and temporal leader of the Khmer Empire, it is largely decentralized and local governments handle much of the effort of ruling. These governments come in many forms, whether they are led by a member of the old nobility, a council of monks from the local monastery, or even democratically elected governors.

History:

Even during the days of the Empire, Southeast Asia was largely resistant to what they viewed as foreign rule. At the time this was attributed by many to the region’s anti-imperialist, anti-colonial history, but since the fall of the Empire it has been proposed by some the religion was the main reason for their resistance.

While much of the world was atheist by 2050, the people of Southeast Asia maintained their religious heritage. This tradition continued when the Emperor declared all religions aside from the Imperial religion illegal and began to hunt down followers of the various old beliefs. In the regions of Cambodia, Thailand, and Vietnam, Buddhist temples and monasteries were maintained, hidden deep in the mountains and jungles and protected by the faithful. Other Buddhist sites, like Angor Wat (destroyed during the third flood) were allowed to remain open as cultural sites. Even the Dalai Lama of Tibet is said to have resided in Southeast Asia for a time during the Emperor’s purges, bringing Mahāyāna Buddhism and Theravāda closer.

It should come as no surprise then that when the Empire fell it was the Buddhist temples that helped people during the worst of the anarchy and fighting that followed. In a bid to establish some semblance of unity and order, the Dalai Lama, who by that time had all but formally become a part of the Buddhist Sangha in the region, was named Sangharaja of Southeast Asia. He worked with the nobles of the region to establish a weak central government so that they could defend themselves during the civil war. The Sanharaja took no issue with neo-humans, allowing psykinetic humans to take up refuge in Myanmar. This invoked the wrath of the false emperor and he led troops into the region, only to die following the third flood. As time passed the Warring States period raged, the alliance of nobles became more formalized, and the Khmer Empire was formed, with the Sanharaja as its head.

In the year 2484, the Sanharaja passed quietly in his sleep and a search party was sent to locate the new incarnation in 2486 when the child was about two years old. Surprisingly, the second Sanharaja was found to be a female, one of four children living on a farm outside of Boung Long. She was formally was recognized as the reincarnated Sanharani and renamed Jorani Gyatso. She was formally enthroned when she turned fifteen in 2499, prior to which the empire was ruled by a regency council of monks and nobles. Now, as Sanharani, Jorani sets her sights to serving as a leader and guiding her people into the future.
 
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Mediterranean Emergency Coalition
Anthem of the Coalition

Name: Mediterranean Emergency Coalition
Government: Federal Stratocracy
Territority: Occitania, Catalonia, Morocco, Algeria, Tunisia, Corsica, Castille, Portugal
Leader: Supreme Commander Marcel Lindet

History:
Part I


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"All men...are not created equal! Some are born fleeter of foot, or more beautiful. Some are born into poverty. Some are born weak and undisciplined, both in birth and learning. This is the natural human condition. It is only through our guiding hand that the weak civilians can be moved to progress! It is only through constant struggle that the world moves forward! Inequality is not wrong. Equality is! What of the Federation, who made equality a right? Politics decided by a popularity contest! The Cossack Hetmanate, with their weak tribal leaders? A nation of lazy dullards! But not our beloved Coalition. It is through the might of our guns and the strength of steel that we can restore the glory of this benighted land! The Coalition alone moves forward, bring order to dark Europa and continuing the unending march of progress. Our cause is just, our fury righteous, our soldiers pure! It is the destiny of the Coalition to drive out the cultist, the barbarian and the weaklings and finally restore order to all Europa!

Mare Nostrum! All Hail the Coalition!

- Supreme Commander Marcel Lindet's inauguration speech​
 
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Name: Holy Empire of Mankind
Government: Divine Autocracy
Territory: England, Wales, Scotland, Ireland, Northern France
Ruler: His Supremacy, the Second Emperor of Mankind, Father and Guardian of Humanity, Protector of Earth and Her Colonies

History: TBA
 
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The Sovereign Commune of the Northeast (SCNE)
Government: Presidential Dictatorship
Territory: New England, Pennsylvania and New York
Ruler: Sullivan H. Smythe, President of the SCNE.

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President Sullivan Hein Smythe

After the fall of the empire, New England was thrown into disarray, with petty wars being waged all across New England to determine who will lead New England and her people out of the chaos. After 25 years of war, a stalemate was reached. The population of New England could not sustain any more war. so the wars ended.
 
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Name: Neo-Cascadia
Land Claim: British Columbia, Alberta, Yukon, Southwestern Alaska, Northern Washington, and Northern Idaho
Character or characters: Prime Minister Strickland (More to come)
Government Style: Presidential Dictatorship
History: TBD
 
Note: remember the people that had a pre-claim to some land (as siad in the op) have right to that landm until friday. After it their claims are lost and anyone can take it if they havent posted.
 
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Name: Empire of Ethiopia


Land Claim:
Ethiopia, Eritrea, Djibouti Somalia, Northern Kenya, and a small amount of Yemen

Character or characters:
Emperor Solomon (more to come)

Government
Style: Absolute Monarchy with tribal influences

History: Ethiopia was mainly spared from the floods and other environmental factors. But the Ethiopians had resisted extremely hard against the Emperor's expansion, mainly due to the deeply ingrained Christian values in Ethiopia. However, Ethiopia recovered after the initial devastation and grew to become a powerhouse within Imperial Africa. but with the fall of the Empire and the recent flood, millions of Ethiopians were killed by once easily-preventable diseases and food shortages. To make matters worse, Ethiopia was once again devastated by the ensuing civil war and subsequent chaos. But once again, Ethiopia is resurgent and has begun re-embraced Christianity, but her wounds haven't truly healed, and the presence of a Communist state to the Southwest with imperial ambitions are not doing the population's mindset any good.
 
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