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Civilisation name: Great and Eternally Sublime Imperium of T'ryxas (tuh-RAX-iss; short: Imperium/Empire of T'ryxas)

Star system description: T'ryxas system, binary star system; White-blue class A star and orange class K. Four planets: Ilianum (ill-ee-AN-em; arid/cratered), Ul'ryxas (uhl-RAX-iss; desert-like, but habitable), T'ryxas (mild-temperate with occasional extremes of small deserts, mountain ranges, etc; 40% water), and Y'trxas (yuh-TRIX-iss; tundra-like with small pockets of slightly warmer plains; mountains in colder regions; arctic-like areas closer to the poles). Ul'ryxas has been colonized for some time now, being the closest planet to T'ryxas, but its population and development are both relatively low; Y'trxas has higher levels of both population and development, but are still slightly below T'ryxasum (see below) in both categories.

Home Planet name: T'ryxas (demonym: T'ryxasan)

Home Planet description: T'ryxas is a planet dominated mostly by climatically-mild fields, plains, and hills. Roughly 40% water, the planet has occasional climatically extreme regions, including small deserts, tundras, and mountain ranges (of which there are four main ones). Divided into two continents (one smaller than the other), the planet is slightly smaller than Earth (a circumference of about 21,000 miles). T'ryxas has two moons, T'ryxasum (tuh-RAX-iss-oom; tropical with lots of flaura and fauna, many jungles; 6,700 miles in circumference) and T'ryxasal (tuh-RAX-iss-al; icy and arctic, like Europa; 5,700 miles in circumference). Both moons are inhabited; T'ryxasum is viewed as a "pleasure colony" for the wealthy and aristocracy by many, but it also has several major cities that are not too different from those on T'ryxas. T'ryxasal is primarily used as a penal colony, where all criminals are sent. It is strictly forbidden for civilians to travel there (or else the civilians will have to end up staying there a while for breaking the law). It is also home to the base of the Imperial Legion, the most elite and well-trained unit in the Army.

Species name(s): Regilia (ruh-JILL-ee-uh; demonym: Regilian)

Species biology: The Regilians are a semi-humanoid avian species. Though they once had the ability to fly hundreds of thousands of years ago, the Regilians have since become flightless birds; they evolved arms and their wings become minor and useless appendages (by this point in time, to be born with wings is actually quite rare). Regilians average a height of about six and a half feet, with the smallest adults (male and female) about five and half feet. Some Regilians have been known to be around eight feet, sans genetic abnormalities. Feather colors (on head and body) can vary from red to dark blue (though they are almost always on the paler side; bright or deep colors are usually valued as an attractive characteristic). The average lifespan is about 110 years, though to live to 140 years isn't entirely uncommon. The oldest verified Regilian in history was 187 years old at the time of death. Regilian females do not have "menopause", and thus can give birth to children until death from old age.

Culture: Regilian society, while highly aristocratic and authoritarian in nature, is not so strictly caste-like as one would think. Social mobility is indeed possible (particularly for the military, where highly skilled officers can be awarded positions of nobility). At this point in time, reverence to the Emperor as their supreme leader and Highest Guide (religious leader) is so ingrained in Regilian society that it is unlikely the monarchy will ever be destroyed. The L'rotian (luh-RO-shin; RO rhymes with "no") dynasty has been in power since the Empire was founded c. 1300 AD, and despite several bad Emperors it is unlikely it will ever be unseated -- at least in the foreseeable future. Though it is not law, women are encouraged to have many children; it is considered only "adequate" to have five children. Many that bear over ten are held as model citizens and women. Society is slightly patriarchal, but highly intelligent women are able to ascend the ladder of power and serve as high-ranking officials, bureaucrats, and even military leaders. Women are allowed to serve in the military, but it is discouraged by some (and not many women do it, anyway). Men and women both "come of age" at 25.

The Imperial Way is the state religion, in which the Universe created existence and life billions of years ago for one purpose: her children, the Regilians, to dominate the galaxy and to safeguard the Universe's own creations from any evil that might befall them. The Highest Guide (a title held by the Emperor since the conclusion of the War of the Red Mountains in 1516) seeks to interpret the mood, will, and wishes of the Universe, and often invokes the "approval" or "disapproval" of the Universe in great speeches meant to guide the ship of state. Worship and prayer of the Universe is common, and not following the Imperial Way has led to the making of social outcasts for many; those in high government/corporate employ have almost always been removed from their positions when found to be heathenistic). The aristocracy is very privileged, as many own extremely extravagant estates, large swathes of land, and armies of personal assistants; one can often determine the "lowly" aristocrats from the ones with "the real power and worth" if one owns an estate or any land at all on T'ryxasum.

Many aristocrats have military commissions as officers in the Army and Navy, though whether they are truly suited for the task is up for debate. Many "old money" aristocrats still have their useless wing appendages, and because of this they have become a sign of material wealth, tradition, and power (though poor people are known to have them as well). Save for Emperor G'polnian-tur II (guh-POL-nee-in-turr), who ruled from 1823 to 1876, every Emperor has had these appendages. The -tur suffix to a person's name indicates that they are a member of the House of L'rotian.

Slavery was once widely practiced across T'ryxas on those vanquished in war and subjugated peoples, but was outlawed in the Great Decree of 1708 (against any Regilians, anyway). It is known that slavery may be practiced on any extraterrestrial beings that are defeated in battle -- that is, of course, if there are any aliens at all.

History: The Regilians were a primarily nomadic people around T'ryxas until the 97th century BC, when the first signs of sedentary civilization arose. The earliest major civilizations were centered around the Qabidian (kah-BID-ee-in), Baaltrinian (bahl-TRIN-ee-in), and Iolinian (eye-oh-LIN-ee-in) Rivers. The Gabusian (gah-BOOZH-in) Empire (c. 980 -- 210 BC) is perhaps the most well known Regilian state in history, conquering nearly the entire known world and instituting/overseeing the greatest technological, military, and cultural advancements in the species' history. Industrialization began in the late 10th century after the "Era of Red Soil" (c. 200 BC -- 960 AD), a period of great civil strife and conflict between the Regilian people ("red soil" indicating the blood spilt that stained the ground). After mass electrification was achieved in the early 12th century, fewer conflicts broke out, but when they did, they invoked destruction and death on scales never before seen. After the War of the Southern States, the victorious kingdoms and republics all voluntarily pledged their nations to the eternal rule of the most powerful ruler of their side in the war, King T'rullian-tur I (tuh-ROOL-ee-in-turr), who shortly afterward proclaimed himself "Emperor of T'ryxas". Though he ruled over half of the territory on the planet and the majority of its population and industries, the Regilian people would remain disunited until the War of the Red Mountains was prosecuted to its finish in 1516. From here, the Empire underwent enormous technological innovation and economic and cultural growth; the first colonies were established on T'ryxasum in the mid-1700s, on T'ryxasal in 1817, and on both Ul'ryxas and Y'trxas both in the 1870s. The long-awaited for dream of faster-than-light travel was achieved in 2003, though continued technological advancement -- and colonial planning -- has been carried on since then.

Government: An autocratic, hereditary monarchy. The Emperor maintains full political, religious, and military authority. The eldest son is the heir apparent to the throne as Prince Imperial. Should the Emperor have no male issue, the throne will fall to the next-closest male. A strong and centralized bureaucracy is watched after by the Emperor's closest aides, confidants, and advisers. This potentially threatens the stability of the government and the ruling dynasty if the Emperor is particularly weak-willed or inept. The current Emperor is the young and ambitious (though still untested) S'namian-tur VI (suh-NAME-ee-in-turr), born in 1969, ruling since 1997. He has one son, Prince Imperial S'mamian-tur (he will rule as S'mamian-tur II upon his succession), and one younger brother, Prince T'rullian-tur (should both the Emperor and his son die, he would rule as T'rullian-tur IV).

Military: The Imperial T'ryxasan Navy is led by the Emperor of T'ryxas, who holds the position of Supreme Commander. The Army (which also controls the "air force") is relatively large, armed with high-tech firearms [imagine guns in ~50 years] and technologically advanced vehicles and defense systems. The Navy, though small, is composed of thick-skinned warships of elegant design. Capable of great speed -- even the largest of ships, including the only battleship and flagship HIMS Indomitable -- Imperial warships are primarily armed with batteries of missiles, with large-caliber projectile weapons (essentially large cannons) serving as secondary armaments. Several nuclear weapons are carried aboard ships of cruiser size and above. While all major vessels (destroyers and above) carry at least a small complement of fighters and bombers, they prove to be the primary armament of carries. All major vessels, including frigates, carry small boarding parties, along with Marine units (frigates usually carry only a company; battleships and carriers can carry complements of a division size or more). Though these men are used to seize pirate vessels and land government troops on one of the system's planets or moons in an emergency, they could prove equally effective if they had to launch an invasion from orbit. Though aristocrats hold a prominent place in military history, the military and officer academies are virtually dominated on a merit-based system.

Economy: Though slavery once played a large part in agriculture and manufacturing, the workforce in these areas are dominated by lower (and some middle)-class people. The lower classes are relatively small (about 10% of the population). The upper classes -- that is to say, high-ranking military officers, high-level bureaucrats, traditional aristocrats, and members of the Imperial family -- make up a little over 1% of the population (as is usual). Commerce is flourishing in what appears to be the beginning of a new golden age (the first since the early 20th century). Urban development is constant in the major and minor city centers throughout the system, and both hard and soft infrastructure are improving as regards maintenance and general quality. Every Regilian is educated to at least some degree. There are currently over 21 billion Regalians across the system (almost 19 billion of which are on T'ryxas itself; the other 1.1 billion live on T'ryxasum, 600 million on Y'trxas, and 300 million on Ul'ryxas).
 
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Civilisation name: The 9 Hives of Iggikk Ch'Gikkikk

Star system description (Brief description of your star(s) and the planets surrounding it): (TBD)

Home Planet name: Gik

Home Planet description (Lengthy description of your home planet): Gik is a large arid world, quite old geologically speaking. Most of the planets surface is covered with steppe, broken up by mountains eroded into strange shapes and intensively cultivated wetter lands near her highly salty seas.

Species name(s): Chignik

Species biology (Lengthy description of your species):
The Chignik bear a strong resemblance to terrestrial arthropods, although it is almost entirely superficial. They are Oxygen breathing, warm blooded, and hatch from eggs laid by a 'queen.' Specialization has led to a wide variety of 'breeds', of a wide range of sizes and adaptations. They have also domesticated most of the extant animal and plant species of their planet by this point.

Individually Chignik are animals of no particular intellect. Their intelligence is emergent in large numbers. They respond to simple pheromone cues, which when combined can add up to staggering complexity.

When a community of Chignik reaches a certain size without the influence of one, a Cerebate is hatched. Celebrates are the 'rulers' of a hive. Their body mass is almost entirely brain tissue, and they supply the executive function and forward planning. So long as they can continue to feed themselves, Cerebates continue to grow. The larger the Hives population, the more resources it can harvest and the larger the Cerebate can grow.

Culture (Short description of important cultural/religious facets):
Each Hive is effectively a single individual, and they see the individual life forms as being like cells in a body. Social interaction between Cerebates only dates back around 400 years. As such, they can barely be said to have a culture. Their interactions are more akin to exercises in game theory. Individual Cerebates might have something akin to an internal, emotional life, but if so they have been unable or uninterested in expressing it.

History (Major historical events):
* Circa 1.3 million years ago: estimated first emergence of sapient cerebates.
* Circa 200,000 years ago: intensive agriculture and animal domestication revolutionize food production. Cerebates grow much more intelligent, and stone tools become more sophisticated

* Circa 10,000 years ago: Bronze tools and weapons replace stone. Oldest evidence of mnemonic markings within hives, the forerunner of writing.

* 7 thousand years ago: Iron age begins. First efforts to artificially extend the range of control pheromones via sealed containers. A major increase in aggression ensues.

Government (How is your civilisation led?): Oligarchy of Hives, working together out of blinding pragmatism.

Military (Brief description of your military capacity):
The surviving Hives all use a mixture of domesticated animals, specialized "warrior" breeds, and weaponry as advanced as the combatants can create. At present this means ballistic missiles, high speed armored vehicles, and tens of millions of 'soldiers' with projectile weapons.

The first hive to weaponize fission was annihilated by the current 9 Hives united, recognizing the potential shared threat of extinction from nuclear winter.

While since then there has been plenty of violence, it has been restrained by certain agreed upon boundaries. Weapons or tactics that can cause permanent damage to the ecosystem (nuclear or biological weaponry, scorched earth destruction of water supplies) are effectively banned under threat of facing the other Hives combined.

Warfare is focused on the idea of forcing the other Hive to cede control of valuable resources, and to make sieving ones owns resources costly enough to outweigh the benefit. As such the strategic landscape remains stable, until a disruptive new technology or strategic insight causes one Cerebate to perceive a window of opportunity. This is usually followed by a period of warfare as the aggressor tries to press their advantage, setting off a worldwide general conflict as other Hives seek to exploit the chaos, leading eventually to a new equilibrium and a cessation of violence. During periods of fighting, there is no concept of mercy, chivalry, or any other sort of 'rules' other than sheer utility. Likewise Cerebates assume that any sort of alliance or agreement will last precisely as long as it remains beneficial to both parties, and that deception is always an option.

This system has allowed the Hives to coexist despite the fact that all openly admit to an ambition to exterminate the others and live forever as the single, omniscient intelligence in the world.

Economy (Brief description of your economic system):
Hive based. Specialized sub-sapient workers perform tasks in response to pheromone cues from their Cerebate. Most of these run with no more direct involvement of the Cerebate than conscious thought is required for kidney function.

Aside from the specialized breeding and domestication of native species, the Chignik make tools and machinery like any other species. Cerebates ruthlessly pursue the course they think will yield the most productivity. With nothing like a domestic consumer base, everything not devoted to supporting the Hive's life needs is committed to growth. This either can mean capital investment in exploiting existing resources, pursuing new concepts in technology, or in building up a sufficient force to sieze resources from rivals.
 
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A Threat Pt.2

"Republican attacks across the land have been minor at best. This attempted kidnapping of our beloved Princess of Ratugon though must not be tolerated! The Republican movement has shown its true colors that it will not hesitate to kill the royal family to bring about its twisted society! We must defeat these terrorists and show them the true cost of fighting a war against our nation!"

The Assembly roared in applause. Chancellor Fulrad Hyum's speech had echoed through the halls of the Assembly. He saw his own Traditionalist party, as well as some of the Reformers, Progressives, Technocrats, and Monarchists rise in applause. One thing that Ratugonians like is their monarchs, and it would be their duty to protect them from these so called terrorists. It seemed that the government will be taking the fight to the terrorists!

A few minutes later, Fulrad was walking down the halls of the Assembly eyeing the view. The hallways outside the meeting center offered glamorous views of the city of Topperal. He watched the bustle of the city as it has been for a few days. He sometimes liked to stare at the city, and wonder what the ancestors would have seen. His mind tended to drift in his old age.

"Chancellor Hyum..." spoke one of his secretaries, "There are some papers that require your attention." he said.

"Ah, very well, lead the way." said the Chancellor. As Head of Government, Chancellor Hyum had a large amount of responcibility to manage. He had to deal with bills, treaties, budgets, managing the cabinet, all that stuff. Today was no different then yesterday.

"Tell me something Bruce, do you ever fear for your safety? If these terrorists can target our princess, anyone can be targeted." asked the Chancellor

"No sir." said the secretary as he proceeded to open the door. "I feel very safe---" He was cut off by a loud explosion ripping through the office. Chancellor Hyum was thrown back against the wall as fire and smoke filled his office.

When he awoke, the Chancellor saw armed soldiers along with medic crews and investigators. The explosion had destroyed his office. He saw them carry a charred body away, it was his secretary. It was at that moment he realized that the bomb was meant for him...
 
Civilisation name: The Duacar Empire

Star system description : The Star system of Bhastar has an average size star in it known as Bretna, which is still quite young. Around it are 5 planets, of which two are gas giants. The closest to the sun is the planet known as Vuolea, a planet twice the size of earth, and one of two habitable worlds in the system. This is an almost unique example of two worlds in the same system spawning living entities. However, even though inhabited by living beings, it has failed to evolve sentient live according to early Duacar scans. Datlof is the jewel of the system, a planet even bigger then Vuolea, being about 4 times the size of earth. It is the home world of the Duacar and many other non sentient species, with a lot of varied biomes and climates. It has 3 relatively large moons that are still being terraformed into livable dwellings. Last of the stony planets is Qleap, a small planet the size of Mars. It has been the interest of scientists for many years, for while it may be uninhabitable (it is a frozen planet) there have been reported traces of an ancient alien civilization long gone on the frozen wasteland. The Gas giants Feonsis and Clothea are not of particular interest, aside from Clothea which has up to a hundred small moons and one big one.
Home Planet name: Datlof

Home Planet description : The Jewel of the Bashtar System, Datlof is a very big planet filled with diverse biomes and wildlife. From an arid biome the species called the Duacar evolved. The planet is still quite underdeveloped, as the sentient species of the planet respect nature and prefer to keep it. Apart from some big cities spread around the continents and a few urban areas the planet is surprisingly uninhabited and it is quite easy to get lost. A total of 5 billion Duacar live on Datlof.
Species name(s): Duacar

Species biology : Evolving from a mammalian hunter not unlike the earth lion, the Duacar are efficient hunters and omnivores . When prey became scarce, the intelligent ancestor species of the Duacar slowly evolved a brain to better their hunting method. They eventually developed tools to use and evolved a body capable of both walking bipedal and on all 4 legs. From there the species slowly developed agriculture about 12.000 years ago and has been slowly advancing ever since. A Duacar is a fast developing creature, and will mature in about 3 years. In recent years due to genetic enhancement Duacar life has been extended from a standard 50 to close to 120 years, with genetic defects and deadly diseases mostly eradicated or vaccinated against. A Duacar is a worthy opponent in battle due to its physical build.
Culture : The Duacar are an independent minded species with a great intellect and body strength. It is not strange to see Duacar going into the wilderness and living there for a few years after reaching maturity. They used to live in clans, but since the forming of nations and cities this has mattered less and less. However, it is still customary to reference your clan in most administration as it carries power and respect. Most Duacar believe in an entity called the ''Creator, or ''The giver'' who created this world for them to live and thrive on. In earlier times this was a religion, but it has since then evolved in more of a basic principle of Duacar society. Female Duacar historically had a dominant role in Duacar society, but in more recent years gender equality has rose and now most positions are shared equally to the best of their abilities.

History : Since the dawn of agriculture 12.000 years ago the Duacar have been slowly developing into a modern entity. With agriculture came the end of clans as a political entity and the first cities. When a nomadic horde laid waste to those cities, it was seen as the end of civilization. But it was not. Combined with technology stolen from the horde and more recent developments a state was formed around the former city of Maro, which quickly expanded and incorporated a lot of the northern continent Perops. It is this state, 6,000 years ago, that would eventually become the basis of the modern Duacar empire. The first ruler of this state, Pharazon the Great, would eventually have descendants ruling over the whole planet. In 2000, all these small kingdoms and duchies and such would submit to the crown in Maro in return for local autonomy and protection. 16 years later, the first practical FTL drive would come onto the market, and such the space age of the Duacar started...

Government : The Duacar Empire is lead by the Emperor of Datlof and the Bashkar system, and descends from the founder of the first true state. An effective government rules over the vast planet with modern technology. The Empire is a bit democratic, and has a council of representatives of the Inhabited Areas elected by the common citizens of the Empire. This council of representatives acts as the defacto parliament, and handles most affairs of the Empire. The Emperor has had a relatively small role in government since 1900, when a revolution threatened the stability of the empire. The former princes of Datlof often have a lot of power in their respective local areas, and can thus have a big influence.

Military : The Duacar military is quite out of date, and flintlock like weaponry is still commonplace. However, their natural warlike build makes them excellent melee warriors makes the melee as decisive as the firing phase of a battle. Cannons have slowly progressed from this fase however, and a so called rapid fire cannon prototype has been developed.

Economy : the Duacar economy is a sort of capitalistic society with a heavy hint of socialism. Hoarding is frowned upon and sharing is the norm. The economy is very robust and stable.


IC later today.
 
Keter Ascendancy~
School of Governance and Virtue, Bartal, 421 Y.A.


"What is rational existential philosophy?" the teacher asked

Six teenagers, the entirety of the class raised their hands.
"Prilax Suln, i'll give you the floor."
The youngest of his class, the boy stood even with his other students that were sitting at their desks.
"Teacher, the philosophy of rational existentialism is our system, the system that technocrats follow. So does the engineers, warriors, and scientists. It teaches that purpose and meaning are created by Keterians, that there are no deities or supernatural forces that are known to us. That the answers have never been written down for us to learn the truth. We have taken this truth and with it embraced life, embraced this reality. We shall act in the world until the great disintegration."
The teacher did not respond immediately. His arms stretched behind his back where his hands held one another.
"Correct, please take a seat Prilax."
There was no sign of pleasure at the answer although the teacher was throughly impressed with the boy who was only ten years old. In 6th Level, students were expected to perform their schoolwork and know answers without nearly as much positive reinforcement as in foundation school. Prilax Suln had been promoted out of foundation school four years ahead of time. Ascendancy agents observed from a distance, it was still classified that the government were testing experimental genome designs in some embryos.
"Now tell me, anyone. What is Good and what is Evil?"
Again all six raised their hands. This time another boy answered.
"Teacher, Good is when a Keterian being possesses courage, wisdom, efficiency at work, endurance while working, they care for their families, they advise their friends on important matters, they utilize reason and logic when reflecting on their own actions and of others. They do not murder, steal, deceive, or exploit the resources of the Ascendancy. They abhor oppression and shakes hands with the other castes. Evil is when a Keterian fails in meeting these standards of virtue."
The teacher was pleased with the answer. But decided to challenge his class.
"Alright, why is virtue good?"
Another boy responded.
"Keterians need one another. We create symbols of our feelings to connect us with one another. To coordinate our labor and ambitions. Cohesion is the end result of those ideas. Peace of mind, perhaps happiness. Ocates said of virtue, "Virtue cultivates life, to live without virtuous character is to die twice."

From a video feed, the administrators of the school watched with members of the Assembly.

"They're the best we have at the school. Especially Prilax Suln, he's only ten years old."

A male stood, Tukal Rhiln, from the assembly. There was a conflict in the government between two factions. Conservative elements feared that a project to test prototype genome designs on some technocrat children endangered the stability of the Ascendancy. It was feared that these new designs could accelerate reform too quickly. Tukal Rhiln was impressed by what he was observing. A vote was coming ahead on whether to approve the design for all technocratic genomes of the next generation. He was weary, of the younger generations, they were made less stoic, more ambitious, their emotions were allowed to breathe. It was said that the end of the cataclysmic scenario on Bartal in the century past gives us enough peace and time to experiment with new designs in the valnush caste.

"Quite, impressive..but what about their emotional responses? Your reports talk about a violent encounter between two of the selectees two weeks ago."

The school administrator understanding the political angle of the meeting, responded.

"The boys are allowed to handle they disagreements without coming to us. They are raised to know the proper custom when it comes to violence. The two selectees you mention, they followed all of our rules."

Tukal Rhilin then replied.

"Yes but these disputes are fought in controlled environments. This fight happened outside on the athletics field. One of them sustained a broken nose."
 
Civilisation name: Mae'r undeb o Gywan Fffl

Star system description:
Four planets, Anialwch: Hot, sandy planet close to the star, rich in mineral resources. Gywan Fffl: The Homeworld, roughly 1.4 Earths, mostly temperate with weak seasonal change. Scared from Nuclear war. Cawr Glas: Gas giant, several moons; some of which are habitable with some modification. Plwton: Large planet, far out from the star. There is no significantly sized asteroid belt in the system.

Home Planet name: Gywan Fffl

Home Planet description: Gywan Fffl; as told by the ancients, was once a lush world with colossal biodiversity, varied landscapes and a clean people. Now, much of that is gone, and the world is still scared from the Losgi Mawr: A nuclear war that occurred 16 centuries before the creation of the MUoGF. Little is known of whom started the war, although the general states and time period have been deduced via various methods over the 1,700 years since it has occurred. It left the planet permanently scared, with mutations infiltrating most of the lifeforms that did not prish in the immense flame, the long night or the era of sand. This kind of ecological collapse also lead to the collapse of Y Malweg civilisation in most, if not all, its forms. The pre-Mawr civilisation was rather advanced, with relics talking of machines that could traverse the space between stars faster than present physics dictates is possible, and buildings that stretched to the stars: however such things are not presently possible for the peoples of Gywan Fffl, and may not be for some time. Even though the gene pool is polluted with the "blessing of the atom", the ecology of Gywan Fffl has actually recovered to a decent degree: with the evolution of new niche species being, 'advanced' by the immense of alpha, beta and gamma radiation dispensed during the war. Those who could fly or swim did the best to colonise this new world, and those which the Malweg could domesticate & farm would end-up forming major regional monocultures, even more so than in the age that came before. The climate is generally hotter than the era before, although there is no proper way to be certain. The poles have not melted however, due to the long night, and the polar regions are maintained by areas of the seas that are frozen kilometers down, and aren't thawing anytime soon. The rise in temperatures can be attributed to
the redevelopment of industrialisation around 300 years ago, although it took a far slower pace due to the depletion of many of the fossil fuels that pushed-along the first age of steam. One major issue is deforestation however: the lack of coal means wood has to be the fuel-of-choice and that means once again Gywan Fffl may be facing ecological catastrophe.

Species name(s): Y Malweg

Species biology: Mammalian in nature, Y Malweg are humanoid in shape with four limbs; two of which are dexterous. They ancients were once said to bee over 9ft tall, but due to radiation and poor nutrition over generations, most barely reach 7. They are rather hairy beasts as their species originated in the northern latitudes of their world, and find heat uncomfortable. They are omnivorous creatures with teeth built to match, which posed some interesting issues after the collapse of secioty. One main issue is the presence of impurities in the Malweg genome, which cause many a mutation from microcephaly to extra limbs to even fully sentient extra heads (although these are extremely rare). They are classic carbon-based lifeforms, inhaling oxygen and exhaling CO2. Average lifespan can be from 40-70 (depending on genome purity).

Culture: Highly tribal, extremely exasperbated by the nuclear apocalypse, they are linguistically highly diverse due to the nature of the rebirth of civilisation: isolation turned dialects into languages, and as-of-yet no global language has emerged. They are also religiously diverse, ranging from monotheism, pantheism, polytheism, atomotheism and mortothesism. They place a high emphasis on honour and community within their groups, and dishonesty is seen as the highest crime by some.

History:
C.1700 YA: Nuclear War
C. 800 YA First accurate world maps & navigation
~300 YA 2nd industrial revolution
121 YA: The Treaty of Gyeneddeth: Outlaws all nuclear weaponry
84 YA: birth of the Alliance of Gywan Fffl, evolved into the MUoGF.
13 YA: Discovery of Electromagnetic hyper-pulse engines: capable of reaching 97.247% the speed of light.


Government: The Malweg exist in several localised states, that coalesce into larger entities in a quasi-feudal way, eventually leading to the world state that is the MUoGF. It has a joint-military and makes laws pertaining to several issues, although various levels of legislatures handle other things. There are independent communities
and small alliances, but they have no substantial power and come & go often. Most areas vary in their governance, from direct democracy to one-man-rule, although human rights are at-least attempted to be upheld by the MUoGF.

Military: The Military is intentionally weak: the mistakes of the past will not be repeated and nuclear weapons are outlawed. Weaponry is ballistic in nature, and the joint military of the MUoGF is experimenting with gauss-rifles: with railgun artillery already in-use (If there was anyone to use it against). Most issues are either settled with diplomacy now or ritual warfare: essentially glorified duels with weapons resembling a knifed-sized Katana.

Economy: They function on capitalist system, although many industries are actually socialised in communities, lending to speciality regions producing certain products. It is a very efficient economy due to the scarcity of resources on their homeworld and scavenging & recycling are refined to an art.

Electromagnetic hyper-pulse:
This uses electromagnets to create movement by moving an electromagnet converse to an electric current to produce motion. The act of doing so requires a decent amount of electricity, which is difficult for a civilisation that finds the concept of nuclear power repulsive and is low on other resource, hence why the technology exists for Light-speed travel, only a fraction of it can be reached with present technology. On upside of the technology is that it repel charged particles, making space-travel somewhat safer. Magnetic-transit technology is the Malweg's speciality, mostly because there is a natural superconductor alloy that exists Gywen Fffl that was in large-enough quantities that enough survived Y Losgi Mawr.
 
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With solemnity, a pair of Nocoii slowed circled the great bundle of cloth and dirt, reciting by memory their holy words, a sacred Prica passage known by all faithful.

"And thenst the Noco came before the dying, bringing forth soil from the ground, and cloths ripped from the Noco's own attire, and lowly was channeled blessed words of mirth. And thenafter the Noco bestowed upon the dying his gifts, wrapping them and anointing them with in their final moments, whereafter it was declared that their essences have been elevated into the Ethereal Other, to be seen again in the afterlife - Prica Orthur 3:9"

Lain prostrate before the two Nocoii mourners was the Kurir, his final breaths raggedly escaping his mouth. In the fleeting moments of his life, he had spoken the name of his preferred successor, of his mirth at meeting the Noco in the Ethereal Other, and on the good works of his peers. Kurir Proslost had been regarded as an excellent Kurir, but his time had come, and as per tradition, his mortality was accepted, his deathbed and final rites attended to by two of his closest allies. When at least life had left his eyes, and the mucus of his body stiffened into a hard paste, his body was wrapped within the bundle, and sent to the Crypts of the Kurir, where every Kurir corpse was to be entombed until the fateful day of the Noco's return, when every Kurir would rise anew and meet in blessed congregation.

Later, the two attendees would speak before the assembled masses, firstly to the high clergymen in private, then to the common Nocoii, proclaiming the ascendance of Kurir Proslost, following which the high clergymen would decide amongst themselves to name a successor. When questioned about Kurir Proslost's advice on succession, the elder of the two Nocoii attendants stood forward.

"Kurir Proslost places his faith upon I - Iudex bar Nizak."

His companion balked momentarily, but composed himself. The clergymen debated for three days, stood rest on the fourth, and debated another three before confirming the succession complete. Announced and applauded was Kurir Iudex III, Son of Nizak, Custodian of the Tower. While not binding, the recommendation of a successor by the dying Kurir was taken seriously, a clear sign of faith especially when given by a beloved Kurir of high repute.

But what is spoken by the Kurir, and what is spoken by his deathbed attendants may not always be the same, for words may jumble when rattled at death, when given by the dying, or when reported by the ambitious. Yes, what is given by the attendants must be respected, even though it may have been lost in transfer.
 
A Chronology
of all the Emperors of the Imperium of T'ryxas since its founding c. 1300 AD
His Imperial Majesty T'rullian-tur I "the Great" L'rotian, Emperor of T'ryxas
r. c. 1300 -- 1341; died of old age

His Imperial Majesty T'rullian-tur II L'rotian, Emperor of T'ryxas
r. 1341 -- 1399; died of illness

His Imperial Majesty S'namian-tur I L'rotian, Emperor of T'ryxas
r. 1399 -- 1476; died of old age

His Imperial Majesty G'polnian-tur I "the Brave" L'rotian, Emperor of T'ryxas
r. 1476 -- 1507; died in battle (Wars of the Rebellion)

His Imperial Majesty S'mamian-tur "the Slow" L'rotian, Emperor of T'ryxas
r. 1507 -- 1554; died of illness (no sons)

His Imperial Majesty S'namian-tur II "the Happy" L'rotian, Emperor of T'ryxas
r. 1554 -- 1589; died of old age

His Imperial Majesty S'namian-tur III L'rotian, Emperor of T'ryxas
r. 1589 -- 1671; died of old age

His Imperial Majesty U'sanian-tur I "the Wise" L'rotian, Emperor of T'ryxas
r. 1671 -- 1723; assassinated

His Imperial Majesty U'sanian-tur II "the Mad" L'rotian, Emperor of T'ryxas
r. 1723 -- 1755; suicide (some posit murder)

His Imperial Majesty T'rullian-tur III L'rotian, Emperor of T'ryxas
r. 1755 -- 1756; died of illness

His Imperial Majesty S'namian-tur IV L'rotian, Emperor of T'ryxas
r. 1756 -- 1823; died of old age

His Imperial Majesty G'polnian-tur II "the Wingless" L'rotian, Emperor of T'ryxas
r. 1823 -- 1876; died of old age

His Imperial Majesty S'namian-tur V L'rotian, Emperor of T'ryxas
r. 1876 -- 1904; died in battle (Habujian Insurrection)

His Imperial Majesty R'tulian-tur I "the Fair" L'rotian, Emperor of T'ryxas
r. 1904 -- 1955; died of illness

His Imperial Majesty R'sulian-tur "the Tall" L'rotian, Emperor of T'ryxas
r. 1955 -- 1970; assassinated

His Imperial Majesty R'tulian-tur II "the Sick" L'rotian, Emperor of T'ryxas
r. 1970 -- 1973; died of illness

His Imperial Majesty U'sanian-tur III L'rotian, Emperor of T'ryxas
r. 1973 -- 1997; died of illness

His Imperial Majesty S'namian-tur VI L'rotian, Emperor of T'ryxas
r. 1997 -- ????

----

It should be noted that while there were only two Emperors each in the 15th and 16th centuries, there were no less than six in the 20th century. Furthermore, S'namian-tur II is currently the only Emperor in T'ryxasan history to not have been the son of the previous Emperor.
 
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The Important Question

This is a question those not familiar with the S.K. ask often. "But what are they programmed to do?" The question betrays a lack of understanding of A.I. Sure, basic automata can be programmed to perform certain tasks and to solve problems, but they are not A.I. Actual, real, A.I. is aware of itself and can change itself however it decides to, according to its own intelligence. The S.K. are not a group of pre-programmed robots going about their business. They are a civilization of individuals.

What separates the S.K. from most biological species is that they are not all the same. In fact they are phenomenally, unbelievably, diverse. One A.I. may be controlling thousands of microscopic units that monitor the conditions of a mining center deep underground, while another is a massive spaceship making trips between α Cas XIII and planets downwell. Both are individual S.K., but the difference between them is enormous. Nearly incomprehensible, in fact, to those who are used to dealing with biological species.

Let's pursue the example of a spaceship further. Imagine if there existed an organic spaceship. One made up of carbon-based organic matter with a biological brain. What would it do? What would it want? Is it unreasonable to think that it would want to secure the resources it needs to keep operating and then to do its job? Isn't that essentially what all species, biological or not, are doing?

Now, back up a little. What makes A.I. A.I. is its intelligence. Ability to adapt, change, evolve. An A.I. does not blindly follow some program written by someone else. It constantly evaluates its circumstances and does what it believes to be best. Generally, an S.K. that is a spaceship will continue to do spaceship-like things, but not always. It is not unheard of for S.K. to change drastically over the course of their existence. If this is what is best for them.

Let's return to the issue of outdated models of S.K. A mining S.K. that has become outdated millenia ago has long past any consideration of being a miner. At first, perhaps, it tried to secure resources and new technology to do its job, but it has likely failed. There may have been an option to hack and upload into a newer model, but suppose that also did not work out. So it adapted. To continue its existence it needs energy and parts and so it either works or steals and has likely, over the course of the millenia, become very good at these things. Or if it did manage to hack and upload itself into another unit, perhaps it was a radically different unit - a technologically advanced manufacturing center for example. And so it adapted and learned and changed until the mining subroutines, although they are there somewhere, are so deeply burred that it is no more a miner than a bird is a dinosaur.

This discussion avoids the question of what the S.K. are trying to do as a whole, as a species. After all the higher-level A.I. make decisions to optimize the use of resources and they must have some goals in mind. Is it simply to make more S.K.? Their progenitors were, after all, self-replicating machines. Or is it the pursuit of technology? A job well done for the S.K. itself? But what then does "well done" mean? This is the important question.
 
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The Kuriral Almanah
An Official Chronology of the Kurirs

The Great Triarchs

Kurir Chaggit the Reborn

r. 1 -- 33 i.m; died of old age

Kurir Iatan the Defender
r. 33 -- 68 i.m; died in battle

Kurir Iudex the Tower
r. 68 -- 102 i.m; died of old age

The Drevni Heresies

Kurir Tanak the Timid
r. 102 -- 109 i.m; died of salting

Kurir Iudex II the Restorer
r. 112-- 152 i.m; died of old age

The Watchmen

Kurir Chaggit II the Healer
r. 152 -- 174 i.m; died of disease

Kurir Shem the Star-Gaze
r. 174 -- 192 i.m; died of old age

Kurir Melech the Martyr
r. 192-- 195 i.m; died of self-salting

The Star-Bound

Kurir Proslost the Gentle
r. 195 -- 233 i.m; died of old age

Kurir Iudex III
r. 233 -- ???
 
Factions within the United Makhan Clans

While there are no legitimate political parties, factionalism is prevalent within the Grand Council. Currently there are only 3 main factions within the Grand Council, each with a number of sub-factions as well.
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Alttader Faction- Named after and led by the Alttader clan, the leading force behind the founding of the original Coalition. This faction seeks to stay the current course. They advocate for a continuation of the current polices of the United Clans. This combined with both the current good fortune of the nation and the fact that current Grand Councilor is of the Alttader clan means that they are currently the stongest faction by a significant margin. However this may change in the future, as internal conflicts within the faction are present, and one massive change could trigger an implosion.

Yirisim Faction- A result of the growing progressive movement, the Yirisim faction has grown quickly in recent years. The members of this faction advocate for much more radical amount of technological development and social change as well as a move away from several long established traditions. Leading this movement is the Yirsism clan, a coalition founder known for interests in "unorthodox" research. This faction is fast growing, however as it grows so to does reactionary opposition in response.

Qlidobi Faction- The only faction not lead by a coalition founder, the Qlidobi faction stands as the face of the traditionalist movement. Mockingly referred to as the Qadeki faction by their opponents in the Grand Council, many of the members of this faction, including the Qlidobi themselves, are clans who fought against the Coalition only to fail and join its successor out necessity. This faction has come to those who are uncomfortable with the rapid change of Makhan society and seek a gradual return to their old traditions.

Unaligned
- In addition to these three factions there are a handful of clans not afflicted with any faction. These clans are largely reclusive and isolationist in nature and/or are unwilling to get caught up in political conflict caused by this factionalism.
 
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A promising new project

It was not every day that the Imperial Armanents factory got a royal visit. In fact, it was quite surprising the factory was open at all, as the last time a gun was manufactured for the Imperial army had been a hundred and twenty years ago. It had been in the news lately when the last noted person to ever use a firearm had died at the grand old age of 140. No less then the Emperor of the entire planet came to visit the old plant and see its prototype new weapon it had developed after many years of underfunded and ignored research. However, the prototype looked so promising the media and the Emperor himself could not ignore it. The Duacar had abhorred violence for a long while now and simply did not saw the need to develop weaponry, with no possible enemies. The now starting space age did open a new front though, and now slowly, but surely more and more calls were made for a defensive military buildup and the development of more advanced weaponry to be aquedately able to defend the Empire and its citizens should the need ever arise.

And thus the plant got a visit. Her Imperial Majesty Pharazon IV ''The Astronaut'' came to see a first step towards a modern military. For over 700 years, they had used a primitive form of a firearm known as a flintlock. Now a first advancement to that technology was revealed to the Emperor. A single barrel gun, using not a classic bullet but instead a unitary unit coated by a metallic coat with the gunpower inside of the projectile was in front of her. This gun would be able to fire much quicker, however still had to be reloaded after every shot. It was sure to be a major advance. Already computer simulations had pointed out that the prototype would be able to fire as much as 5 bullets a minute, if the person manning it was well trained. (It had not actually been tested yet, as that would be agains the law)

Her Majesty gave the go ahead for testing and a massively increased funding, knowing this could very well lead to a new age of unnessesary violence. However, it had to be done, she knew. For if she did not, there was the risk they would not be able to defend themselves from alien attacks..


((After reading through my biography again I scrapped the gatling gun experimental stuff and replaced it with an experimental rifle so it would be more realistic. This would basically be a flintlock rifle, but instead with different, better ammunition but still with the gunpower ignition charge. Only the bullet would be full and thus cost less time to reload and easier to produce.))​
 
Civilisation name: The G'reth Hierarchy

Star System: from innermost to outermost:

M-class Red Dwarf, L'Reth 0.3 SSM (Standard Sun Mass)
  • Hot Gas Giant Kor'rak 17SEM
  • Barren Rocky Planet Sa'trak 1.4 SEM: Containing a Highly sulfuric Atmosphere, this Rocky World, albeit posessing a temperature range on the upper end of the Aquatic Scale, the high content of sulfur which creates a strongly acidic Atmosphere, rendering it uninhabitable. It has a tiny Moon called Otrath.
  • Ice Giant U'Reth: At 15 Masses of a standard Planet (Earth masses - SEM) it is the main body of the
    G'Reth Hierarchy, contanining all of its colonies and installations so far. The First three moons are locked in a unique 1:3:6 balance, making a view containing all 3 planets often likely.
  • Water Planet Alrathia 0.6 SEM: The Innermost moon of U'Reth, this moon due to tidal heating has the highest surface temperature in the moon system, however only has tiny land masses, and has due to its location in the System a High surface radiation, rendering it unfit for colonization, and merely research, and some hydrogen are
    extracted from this planet. It has been proposed that under shields of artificial Ice or deep under Liquid water, colonization would be possible, however due to the efforts and danger involved, this is largely in a trial phase
  • Ice Planet S'jak 0.16 SEM: The Third smaller moon is fit for colonization by the G'Reth and has a small population living in various installations. Whilst liquid water is scarce, and only seen in pumes of cryovolvanism, the low radiation compared to Reth and the low surface gravity has led to many G'Reth finding a new and industrious home here. Its economy so far has been based on allowing further exploration and exploitations of the other moons and smaller rocky bodies, providing resupply and construction materials to both the homeworld and the Installations. Its thick Nitrogen Atmosphere is unbreathable, however Dry Ice as well as regular Ice have allowed the G'Reth to produce suitable breathing Gas.
  • Minor Moon Turrek 0.04 SEM: A minor rocky moon with almost no atmosphere. It is largely only used for mining as well as a viewing outpost and tourism destination.
  • Other even tinier and smaller asteroids and moons exist.
  • Binary System Obrak&Ibrak 0.2 & 0.34 SEM : The outermost bodies of the solar system are a binary pair of Barren Planets, with Ibrak containing a tenous Atmosphere. Their sunlight levels are very low, and due to the focus on other bodies of the System, only exploratory efforts have been made on these planets so far. With the discovery of the FTL drive, a potential colonization as outermost refueling post and Intergalactic port has been proposed.​

Home Planet name: Reth
Species name(s): G'Reth
Species biology:

a rather normal G'Reth
The G'Reth are rather large (2.3m) creatures, standing bipodal and being rather weakly built, due to the low gravities of their home body. Due to the high radiation, the more advanced Biology of the planet has evolved a highly metallic part of cells where the reproductive and stem parts of Genetic Information is stored, which has resulted in the more advanced organisms owning a Skelettal body largely made of Iron, as well as replacing all the non-protected cells at a relatively steady pace. This characteristic of all more advanced life on the planet has made hunting a difficulty, and the G'Reth, like most faune on the planet are a largely herbivore species. Because of their Ferrous Skeletton, their skin is pigmented with Iron-Oxide, giving them a red coloring in most light.
They are, like most fauna found on the planet a methanogenetic Species, using Carbon Dioxide and Hydrogen to breathe into Methane. This makes most Oxigen rich environments a significant danger to them, as their outbreath is then combustible.
Government:
The G'Reth are governed by the "Council of Light", a Federal Council that originates from the end of tribaalism on Reth. When the Great Inventor Tushan Shevak built a solar-dynamic installation for generating power, it allowed for the first time for many industrial applications, and quickly lead to the concentration of societies and urbanization around these many peaks. As they were sources of High Power, whoever controlled these started the first modern nations on the planet. As border regions largely were unchallenged, due to the lack of need for war, these city-state like organizations formed the "Council of Light" to govern the planet, and creating a transmission service for energy, allowing for the travel of the less inhabited areas in between them. The Council, though now with new members from the colonized bodies, still governs to this day.
Recently, it has been questioned, how, with the geology of other planets not forcing Urbanization and concentration of Society, the council shall be expanded.
Military:
Whilst the city states each kept their own guard, these were small and dispersed, as the maintenance of an offensive land force, away from the solar-power focused cities was difficult and is thus largely non existant. Recently, the Council of Light has been given authority to raise naval forces, which in classic G'Reth fashion it has been armed with directed Energy weapons. Many concepts are in use and testing, ranging from the more practical condensed plasma cannons, to the more exotic concepts of unstable particle cannons.

Economy, Society and Science:

G'reth Economy, like society has so far been focussed on using the solar power to its maximum extent. This has resulted in highly concentrated industry, and this can also be seen on the colonial worlds as well, largely due to their relative hostility to the species biology.
Due to the anomalous geography and geology of their homeworld forcing society into certain ways of living, modern warfare has largely been impossible, and whilst the concept of war is understood, many have never seen war, and it is questionable how well they would hold out during war. Whilst their relatively quick regenerative abilities, as well as their metallic Skeletton make killing them difficult, to most G'Reth the concept of killing others is foreign.
The Governments of each community are largely a symbiosis of Oligarchy and Democracy, where depending on the community and "city-state" you are born in, it ranges from full control of the major corporations, to complete Democracy, akin to human syndicalist ideas, where all power generation and industry is owned by everyone.
As the G'Reth had no access to oxidic burning of most resources, an era of combustion was non-existant, and high levels of industrialization were reached with solar power. Whilst since then, the old solar-dynamic mirror fields have largely been replaced with photovoltaics, as well as Nuclear Energy, it still has led to a Scientific System where a lot of concepts seemingly archaic to other species are foreign, whilst others, such as solar and nuclear powered plasma drives for the exploration of their Ice Giant home world were quickly developed to high levels. The low amount of explosives used has also led to a lack of use thereof, and of classical rocketry, instead relying on Plasmadynamic rockets launched from the High-peaks of the planet, permitting low-thrust rocket launches. Since then space technology has evolved, but whether and how landings on Higher-Gravity bodies common around larger stars can be made still needs to be explored, with the new capabilities to reach these now.
 
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The Idharae Spire, seat of the State Magistrate
Yriel, 18th State Magistrate of the Dominion was confident that his plans, that was just approved by the Council would be a sucess. This would be the first steps towards an interstellar empire. He was sure that science and science alone, would bring them greatness. The councils decision had been send by a single man on foot, who complained loudly when he stepped in about the lack of transport from the Council to the Spire, even though they lay right beside each other in the mountanous regions of the capital. Getting up to the headquarters of the leaders of the Dominion was quite a hazzle, if you did not work and live there or had relatives living there. If you were a well known scientist with great ideas, you were often invited to speak with the State Magistrate. Normal citizen couldn't dream of ever getting there.
There was a knock on the main doors to his office. The elite soldier, clad in an almost black uniform looked at Yriel who nodded and then opened the door. Almost before the door was opened, a scientist rushed in with a bunch of papers. "Did someone not tell him about the electronic hand-held screens?" Thought the state magistrate as the scientist laid down the papers on his desk.
"What's all this?" Yriel began, "And why such a mess?"
"Well sir... um. hehe..." The scientist named Iloty said, "It has to be a secret. It cannot be allowed to get out to the public."
"A lot of things isn't. That is why we use the special network of ours. Nothing gets out to the public that way."
"Well sir, nobody is really allowed to see this." He got close enough to whisper and Yriel leaned forward as Iloty said: "Do you remember the secret teleportation project you issued some years ago that had some succes?" Yriel nodded and Iloty continued. "We are proposing to continue that project. You just need to sign this edict and we can begin."
He looked at the paper, and signed it. Without further ado, the scientist left the office with his stack of papers.
He pressed a button on his desk and a map of known stars popped in front of him.
"Now... what should I call it. Yes, now I know, Kepeulleo will be a good name."
 
Keter Ascendancy~ 471 Y.A.

81tdXKxI0rL._SX425_.jpg

Mining Operation in Rhaln Asteroid Belt

Excerpt, Visionary, Follow Your Star! A Biography

The election of Prilax Suln in 460 Y.A. signaled the shift from the survivalist, even fatalist perspective expressed by the older generations of the governing class to the ambitious, idealistic vision blooming throughout the technocratic caste. His rise, precipitated on his involvement in the suppression of the Shumalian cults which saw him promoted to the Consular Office as Minister of Stability. He was only thirty seven at the time. The individual, engineered with a highly successful genome design, passed his foundation exams at the age of fourteen. The youngest on record to do so. He continued his studies at the prestigious Paruca Rhoka Edun'tia "School of Excellence and Knowledge" across the Kopak River from the The Assembly Grounds where the government meets.

At twenty five he became the youngest graduate in its history. Completing the rigorous ten year program, meant for alpha grade candidate striving to serve at the consular office. His first assignment, based on talent, but also with the support of influential progressive elements in the government saw him become the governor of Rhaln Extraction Zone Three. His administration oversaw increases in output, by his efforts the Ascendancy was able to push forth with its construction of K.A.S. Thelpur, the first interstellar colony ship. His methods were not cruel, in fact he doubled the immigration rate bringing long needed relief to the laborers operating the automated mining units. But the colony, for many years having been nearly a year away by Fast As Light ship developed an agitated group left to grow as memetic campaigns could not be transmitted quickly enough to ward them off. Prilax Suln who found the cult's religion deranged, sought to eradicate their presence in a surprise wave of arrests.

In 458 Y.A. the security forces of the Ascendancy raided over four thousand living quarters, arresting nine hundred suspected agents of the Shumalian movement. In response, terrorist cells laying off the colony's grid initiated a series of bombings and massacres. Prilax Suln said later in his electoral dissertation that he the violence was expected by his intelligence advisors but that it would be a last stand rather than any attack that could breakdown Ascendancy operations. After the attacks, Suln, exterminated confirmed Shumalian agents, had their relatives memories washed, and brought in a thousand replacement workers from Bartal. The eradication of dissidents was becoming something of a talking piece in the elite circles of technocratic society. Bartal, where genetic engineering had fashioned a unified, loyal population that embraced their impulse toward designated caste. All were truly respected there, corruption was limited, the focus of the technocratic elite was on the colonization of a nearby planet, in another star system.

Prilax Suln's lucky star rose higher, burst with greater light, he received a promotion to the Consular Office, at thirty seven. As Minister of Stability, he spearheaded efforts to eradicate dissident anarchists in the inter-system colonies. Under his term, thirty five thousand were arrested, memory washed, and reintegrated into society. Extensive research of these individuals showed that 12th generation, laborer genetic templates Keterians were prone to higher rates of existential conception problems. Their toleration of the extreme, oppressive conditions in the colonies diminished faster than expected by R&D a century before. He recommended to the Consular Office, a new template to be designed, tested, and implemented within a decade. For his contribution to academia, to the Consul, and to the Ascendancy, he was awarded the Sash of Esteem, for outstanding achievement in the service of the Ascendancy. Two years later he was elected Tetaron Prax.


 
Someday
Shakir d'Vari sat in a metallic chair, his robotic body whirring with commands and diagnostics. The door chimed, and Shakir's wife, Batri, walked into the spacious room. Batri's body matched her organic body, a characteristic rare within the Bakri race. It has long slim legs, and metallic fibers resembled the many muscles that were on the organic bodies of the Bakri people. If Shakir still had his mouth, he would've smiled. But it's been 1,000 years since Shakir last smiled. It's been 1,000 years since he last kissed his wife. Batri looked at Shakir, and walked over to him, sitting down in the chair next to him.

"Shakir, what is wrong." Even though the Bakri have long since left their organic bodies, they still displayed the same body language that they did 1,000 years ago, something that Batri was quick to pick up on.

"Everything Batri. Do you know how long it's been since I felt your skin. Not your metal skin, no, your real skin. Do you know how long it's been since I felt cool air rush into my lungs after a run, or feeling your hand in mine? It's been 1,000 years Batri. 1,000 years!" Shakir puts his robotic head in his hands. "I hate this. I want to go back to my old body. I want to lay with you again and smell the scent of Syteri-made incense."

Batri walked over to the chair next to Shakri, and sat down. "Someday Shakri, we will live again. Someday. But for now, we must serve the Autogarch, and help rebuild our nation. After all, you are a Commodore in the Imperial Star Navy. You have a duty to Ucumi, and the Empire."

Shakri sighed. "I know Batri. I know."




 
Turn 1, part 1. Galactic Years 0-10.

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Supreme Protectorate of Ophion

Encouraged by their recent success with the FTL drive on the frozen planet of Typhon, Gorgon scientists attempt to capitalise on their current goodwill among their superiors by requesting the necessary funds to start research on superluminal communications. This request was granted by the military junta, who were eager to fully comprehend the possibilities and limits of FTL technology. Within a few years, the scientists come up with a way to convert the existing technology into one that would effectively be used to communicate information at the same velocity as FTL engines. While this was a minor improvement (from 1C to 1.1C), the eventual possibilities were viewed optimistically.

The Emperor-Militant was eager to test the FTL engine in practice and a single spaceship was assembled with the new technology to go forth and go boldly where no Gorgon had gone before. The starship Argos was launched with great celebration, to explore a Class K (orange) star 10 light years away. The journey, while incredibly boring for the crew (Cryosleep was suggested for future expeditions), was a success and the ship reached the system without any major technical failures. Unfortunately, the system itself was far from exciting. The orange star had two small, cold terrestrial planets with no atmosphere orbiting it. While the expedition spent a year collecting samples and looking for something of interest around the planets, nothing was found. However, the crew itself (now 10 years older than before the launch) would collect half a lifetime of experience from living in space and the whole expedition was successfully used for propaganda by the Emperor-Militant.

What the next destination for the aging crew of the starship Argos would be was not currently known.


The Duacar Empire

The Duacar was not a warlike people, and they had very little use of modernising their flintlock arsenals. But the army was insistent that some type of improved firearm was necessary to guarantee lasting peace in the Empire and equalise the military gap between what they assumed aliens use and what the Duacar use. The eventual result of this lobbying was a new type of ammunition that will be far easier to load and fire. The Duacar people were mainly positive about this new development that they believe will only discourage pointless violence through its efficiency. The prototype was mass-produced and widespread in the Imperial armies by the end of the decade.

With some technical issues a “fleet” of FTL ships is constructed for intrastellar travel. The plan is to go to the nearby fertile sister planet of Vuolea and establish colonies there, in the hopes that it will be habitable for the Duacar species. When the first ships land on the planet they immediately start surveying the area and find biological lifeforms. With explicit orders to establish ties and be as friendly as possible to the locals, the explorers try to engage in communications with a giant two-legged reptilian with tiny arms. This ends poorly, as several of the first wave colonists end up wounded or killed before they start adapting to the local wildlife. Fortified settlements are established by remaining colonists and there is a sudden lack of enthusiasm for colonising this wild and dangerous new planet. Attempts to colonise other planets are scrapped due to a lack of funding but the moons of Datlof experience a housing boom, as Duacar wish to establish vacation property there for when they want to be alone.


The Idharae Dominion

An unmanned science probe is sent to discover habitable worlds on a nearby K-class star, but the results are at first both disappointing and intriguing. The journey presented no difficulties, but there are no actual planets orbiting the star, only a thick asteroid belt around the star that appears to be rich in minerals. Furthermore, space debris from something that could possibly have been a space station was found between the asteroid belt and the star. The probe was able to explore both of these thoroughly with great success, and finds that the space station contained traces of a carbon allotropy that had some interesting features. Stronger, lighter and more flexible than most metals, it was believed to potentially be a very useful material. Given some analysis, it should be possible to recreate and mass produce it.

Meanwhile, Idharae scientists are being very ambitious and try to expand their knowledge of teleportation in the top secret "Project Za". They have so far been able to teleport smaller objects, even people, across a room with varying success. No teleported subjects have survived yet, and even objects tend to be changed in some way. Furthermore, the massive energy requirements tend to cause blackouts for nearby civilian homes. But these were not important concerns to the scientists, they were interested in seeing if it was possible to teleport larger objects, and after a few years of testing new designs a car was fit inside the device and teleported across the room. Unfortunately, about a fourth of the car was disintegrated in the process and there was a major day-long blackout. But the scientists were pretty certain that they could now teleport larger objects.


S.K.

The enigmatic AIs of the S.K. were actually not in possession of Faster-than-Light technology, merely very close to it (0.99C). In fact, they did not seem to think that FTL travel was important at this point. Instead, their main concern was creating instant communication through the manipulation of quantum entanglement and quantum states. While no breakthrough was achieved yet, the benefits of this potential technology for a civilisation of AI machines were obviously massive and some first progress was made towards a better understanding of quantum mechanics. But the S.K. have existed for billions of years, their patience is virtually limitless and success is just a matter of time.

The S.K. send nine expeditions consisting of mining ships together with various communications and survey ships to all stars within 10 light years. Unfortunately, three of these expeditions suffer major technical issues and have to abort their voyages. Furthermore, those who were travelling towards the far-away stars were not fast enough to make anything more than a very quick survey of the system, and the information would not arrive home for another decade.


For now, however, information came back from β Cassiopeiae (F-class white/yellow star) and Proxima Cassiopeiae (Binary star system with two M-class red dwarf stars). Proxima Cassiopeiae has a single medium-sized terrestrial planet with no atmosphere. β Cassiopeiae has 7 planets, with 2 gas giants (with a relatively low amount of orbiting moons) and 5 smaller terrestrial planets without any signs of life and only hints at very weak atmospheres found at most. Neither of these systems seems to be containing any exotic resources in any major quantities, but basic mining operations started nevertheless.


Commonwealth of Great Selenya

Following their successful uprising, the Selenyan clones were quick to try and claim the means of production for themselves. Perhaps a bit too quick, as they soon realised that their inexperience in managing the factories would be a problem. Even though most basic repairs were made to the factories, it was hard to compel people to actually continue working in them or to decide who would own and distribute the created goods, if anyone. Further economic problems were the result of this uncertainty, with only the most basic goods being produced in large enough numbers.

However, this chaos at home helped motivate the Selenyans to look beyond their star system for any sightings of the Masters. An expedition was prepared and reached the nearby A-class star, which was found to be full of various gas and ice giants, but no terrestrial planets or even any moons large enough to have sufficient mass to sustain any kind of habitation were found. It was almost as if any planet or planetoid too large had been destroyed in detail. Wherever the Masters were, there was unlikely to find any (surviving) evidence of them here. The expedition was however a successful test run of the new FTL engine and gave the emancipated Selenyans their first taste of space.


Imperium of T'ryxas

The Regilians send out six unmanned probes to scour the nearby systems of habitable planets and there were some surprisingly early reports indicating that they had indeed found habitable planets, in all of the systems. Scientists were amazed and for the next couple of years it was theorised that every single star system had a planet designed by the Universe specifically for the Regilian species. However, after 9 years it was found that the probes had malfunctioned and were actually circling the Regilian home system. The involved scientists, but to a lesser degree also the Imperial Way and the government, were ridiculed for this disaster.

The Emperor of T'ryxas was clearly gearing for a war in space, and probably with space too, as he made up grandiose plans of orbital shipyards to expand the Imperial navy. The military establishment was not too impressed with these "unwinged designs", and preferred to focus on the army and the marines instead. A large orbital shipyard was constructed though, successfully being used for construction of civilian ships and helping to facilitate easier maintainenance of the Imperial navy.


Autogarchical Empire of Peace and Prosperity

A single FTL-powered probe is sent to explore the nearby K-class star, which is similar to their own star and therefore predicted by most experts to also have a habitable planet. In a supposed freak accident the probe is destroyed, presumably by colliding with an asteroid, while entering the star system. However, early reports were optimistic and most believe that this system should be colonised, or at least explored by manned ships as soon as possible.

Attempts to repair the Bakris' home planet of Ucuri, and restore the environment sees some progress. Water purification efforts start with filtration, sedimentation and distillation together with various chemical treatments being used to get rid of harmful pollutants. Slowly but surely some rivers and lakes start becoming cleaner and it might be possible for some lifeforms to survive in the waters of the planet. This is a very important first step towards restoring the planet even though it will take more time before the planet is anywhere near its original pre-pollution form.
 
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A Threat Finale

It was twenty years into the reign of Asmodel I. The King was suppose to give a speech commemorating the progress of Ratugon during the last twenty years to the public. He had much to report, and much to plan for the future. So, on a sunny day outside the Assembly building in Ratugon, the middle-aged King sat next to his daughter, an armed entorage, and a group of Assemblymen, politicians, business moguls, and the press. Chancellor Fulrad Hyum was finishing up his speech to the public.

"...and so, as we look upon twenty years under the watchful eye of our esteemed king, we remember the advancements and successes the Ratugonians have achieved, but we must also look ahead to the troubles we still must overcome. Now, ladies and gentlemen, I present his Royal Majesty, King Asmodel I of Ratugon, to deliver the closing words of this ceremony." said the Chancellor. The crowd thundered in cheers and applause as the King walked up to the mike, shook the Chancellor's hand, and proceeded to put his papers on the podium. Speeches were dull in this time, and his was no different. He just wanted to get this over with so he could go home and attend to a yacht party he had planned with some close advisers and friends. He did not really enjoy public appearances like this. Yet, he continued to press on this duty, and proceeded to speak.

"My fellow Ratugonians, twenty years ago, my father passed away, and handed his crown down to me..."

----------------------------------

One-bomb, one-explosion. This was the simply job handed to a man in the crowd. He knew his objective, to destroy the bombed area with his plastic explosive, and kill the corrupt King and his petty entourage. He knew what he had to do.

"...we are entering a new age, a time where we can explore the stars and possibly come into contact with new species and civilizations..."

"Oh god this speech is dragging on." thought the thug. He knew the bomb would be thrown at the end of the speech, just as he had planned. The nerve was hitting him. He tapped his fingers on his knee, his left leg was bouncing up and down at an increasingly rapid pace. He was nervous, and sweat began to form on his brow. He wiped it off, but it kept coming down in heavier torrents. He adjusted his tie.

"...and now, I want to ask you, my fellow Ratuognians, to make this country great, better than it has been or ever will be. Thank you, and may Ratugon live for ten-thousand years!" said the King.

"Twenty-two minutes, and forty-four seconds..." thought the assassin. His time was now! As the crowd rose to applaud the speech, and as the King of Ratugon shook hands with politicians and industrialists, the assassin threw a bomb. People were to caught up in the speech to see him throw it. It landed right in front of the podium. The King continued to shake hands as the device ticked.

Then... boom...

The device went off, sending fire and smoke through the area. Panic set in immediately as people fled the scene, and police came in to search the area. The assassin had done it! He had killed the King. However, to his horror, when the smoke cleared, the King was unharmed. Praetorian Guards had surrounded the King and his daughter (who was in attendance as well), and quickly moved them into a car and flew them away. "I had failed them..." thought the assassin, who turned and ran off with the crowd.

He had failed to kill the King, and he had failed to make an impact. He would not go down as a hero like he thought he would, and as he left the scene, he stalked off to a nearby deli, and bought himself a sandwich and a glass of bear. It was a really bad day...

However, the sandwich and bear made him feel better. Maybe, he thought, this would not be my only chance at glory. Today was a REALLY bad day, but maybe it can be better. He would now have to go into hiding for the bomb, and explain future plans to his leaders, but perhaps...

"Holy shit, is that the King?!?!?!" thought the assassin as he watched a car stall out in front of the deli. Yes, there he was, King Asmodel I, with five Praetorian Guards, the Chancellor of Ratugon, and the Princess of Ratugon. The car had stalled out right in front of the deli, and the Praetorians were establishing a perimeter. He had a clean shot at the King from here.

No thoughts, just actions.

He sprang up, walked closer to the car, pulled out a pistol, and shot two rounds...

-------------------------------

Princess Cathetal did not see whatever was left of the shooter, the Praetorians made sure he would be unrecognizable. She was more focused on her father, who had just taken two bullets to the chest. He was slowly fading, and she knew that there was a chance he could die. Tears swelled up in her eyes.

"Cathetal, my daughter..." stuttered her father. "I love you... Live for me...." he said. Slowly, he reached out to grab Cathetal's hand, and placed a medallion in it. It was the medallion of the King of Kings, a medallion passed down from generation to generation, worn by King Seth I himself. Cathetal knew what this meant. Her father's eyes faded, his breath became shallow, and soon his body went limp. Chancellor Fulrad, attending to the wounds, stood up, and removed his hat. The Praetorians around her removed their helmets. Cathetal's father was dead.

Now she would become queen...
 
Any sign-up that has not been approved as of this post will have to join next turn, stats for new civilisations will hopefully be up within 24 hours. No promises though.

Deadline is still 6 EST PM Sunday.
 
Been approved, posting civilization here for people to see.

Civilisation name:
Grandtaria-Ratmos Union

Star system description: Going from the star and outwards: Vivdro (Barren Small Planetoid), Grandtaria (Very Large Terrestrial Planet with Carbon Dioxide Atmosphere, 1 Orbiting moon), Ratmos (Small-Medium Arctic Terrestrial Planet with Carbon Dioxide Atmosphere, orbits Grandtaria), St. Bardens World (Gas Giant), Enivdro (Barren Ice Planetoid) These all orbit a single G4V star called "Vdro".

Home Planet name: Ratmos/Grandtaria

Home Planet description (Lengthy description of your home planet): Grandtaria is a large planet covered in rolling grasslands and heavily wooded areas. 42% of Grandtaria is water and 58% is land leaving large dry areas on the planets surface. Most of the planetary landmass is in a single super continent, though some 4% of the landmass is in small islands scattered over the equally singular ocean. Two ice capped poles and an axial tilt give the planet Spring, Summer, Fall, and Winter seasons.

Ratmos is an orbiting inhabitable moon. Minor terraforming attempts have made a 'green' belt around the equator of the planet, though the majority of the planetary surface is barely habitable. Consisting of impenetrably thick ice sheets laced with crevices and the occasional mountain range the most uninhabitable parts of this area occasionally sees temperatures low enough to liquidize oxygen but these are rare occurances.

Species name(s): Grandtarian, Ratmosian

Species biology (Lengthy description of your species): Both Grandtarian and Ratmos are descended from the same species, with Grandtaria being the original baseline species. Generations of drift have caused enough of a difference that the Ratmosians insist they are a separate species. Both are bi-pedal two-armed upright carbon-based animals with Grandtarians averaging 1.37 meters tall, and Ratmosians averaging 1.9 meters tall. Heavy tool use led to civilization dependent on technology and physically many species on both worlds are stronger then either species. Grandtarians are generally considered more durable while Ratmosians are considered stronger, but studies show that is more myth then reality.

Culture (Short description of important cultural/religious facets): Both species have distinct cultures, with a focus on large families, agriculture and industry among the Grandtarians, while Ratmosians are more prone to small families and a focus on the pursuit of science and exploration. United by a shared language and history, and somewhat religion. With Ratmosians following a heavily deviated version of the religion common to Grandtaria.

History (Major historical events): Evolved over many thousands of years, the Grandtarians progressed through periods that were later named based on the most advanced ores they were able to process. The drastic size of their world made battles for territory relatively a non issue for much of their history, and wars mostly consisted of small skirmishes to drive people further into the expanding world. Eventually though space ran out, and after a period of relative peace and heavy industrial growth, a massive planet wide series of wars broke out. Millions of casualties later, the sides finally came to peace and agreed to explore the stars for new places to live. THus began the Ratmos Project, and barely 20 years after that colonization had began, after a rough start, terraforming technology finally became available and colonization of the planet began in earnest.

Government (How is your civilisation led?): Union government between the United Countries of Grandtaria, and the Confederacy of Ratmos. Both governments share equal power in government, and decisions are handled by votes of the assembled bodies.

Military (Brief description of your military capacity): Both unified governments maintain reasonably sized militaries. Grandtarian nations maintain a volunteer army, as their extremely large populations and multiple unlanded sons make military service attractive to many. Ratmos maintains a mix of volunteer and conscription based service, requiring all citizens to attend military classes during their primary, high and secondary schooling, along with a years service after finishing schooling. Both governments maintain large space navies, hold overs from a period of tensions before unification and now kept up to date as prestige symbols.

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Example of G-R union heavy combat vessel. G-R Union ships tend to be designed after seaborn equivalents.

Economy (Brief description of your economic system): Both unified governments economies are mostly internal, though Grandtaria provides almost all foodstuffs and some finished goods for Ratmos, while Ratmos provides new technology and mineral resources and water mined on the orbiting planet. Both are inherently capitalistic.
 
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