Background.
I was playing as the USA and I decided a game as the FRG would be in order. Defeating Nazi Germany in 43, I created the FRG. I cheated by going into the save file and assigning the AI a build order of a large amount of factories which would be ready in 1946. THis was to make up for the very truncated old Nazi Germany and more importantly I didn't want the AI to build to much rubbish I would eventually winfd up not wanting. I wanted a fresh start so kept playing as the USA with the goal of annexing Japan.
Japan fell around Feb 45 and I spent a few months recreating various nations and tweaking the borders espicially in China as I couldn't liberate nationalist China. Various chinese mini states now exist. Eastern Europe up to Poland and Romania were also liberated ahead of the Soviet menace. I then released all puppets. I'm going to try and rebuild the Fourth Reich which may be diffcult as ATM its a very democratic and weak country. It has large reserves of various resources though as I gave them some as the USA along with Naval units. As a reward for loyal puppet service in the war against Japan the FRG also rules Taiwan, Dailan, and Jamaica.
Militarily the FRG is reasonably weak with a few panzers divisions, less than 20 inf divisions, 3 tac bombers but a strong navy of more or less modern destroyers and a few aircraft carriers the Americans didn't want. The FRG also has a few jet fighters and a reasonable amount of V1s the USA built because I was bored and I gave them to the FRG. I've never played a late game of HoI2 so I've never used nukes, V1/V2s and I've hardly used jets either. The goals for this game.
1. Have fun.
2. Build some sort of Reich
3. Defeat USA/England/USSR.
4. Build a nuke (probably won't use it).
5. Play around with late game techs.
Manpower is low, average generals, bad sliders for an aggressive war and the USA has a massive army and navy from my game and a lvl 6 nuke reactor. Not sure how big the Soviet hordes are. I have the USA doctrines for the most part and most of the Nazi Germany tech teams but lack the Nazi tech teams (Goering, Donitz, etc).
Guderian and Mannstein are still kicking arond though. I doubt I will be able to declear war on anyone until mid 1948 or so due to the sliders. Comapred to Germany in a normal HoI game you don't have Austria and the Czech lands to help out, low starting manpower, missing tech teams, no in game historical events to help you out and the USA/USSR at the height of their power. I also have great sliders but at least the minsters aren't to bad.
Not to despair though. The FRG has a powerful navy equipped with modern aircraft carriers courtesy of the Americans. Since I just loaded the game I haven't got around to renaming them.
I was playing as the USA and I decided a game as the FRG would be in order. Defeating Nazi Germany in 43, I created the FRG. I cheated by going into the save file and assigning the AI a build order of a large amount of factories which would be ready in 1946. THis was to make up for the very truncated old Nazi Germany and more importantly I didn't want the AI to build to much rubbish I would eventually winfd up not wanting. I wanted a fresh start so kept playing as the USA with the goal of annexing Japan.
Japan fell around Feb 45 and I spent a few months recreating various nations and tweaking the borders espicially in China as I couldn't liberate nationalist China. Various chinese mini states now exist. Eastern Europe up to Poland and Romania were also liberated ahead of the Soviet menace. I then released all puppets. I'm going to try and rebuild the Fourth Reich which may be diffcult as ATM its a very democratic and weak country. It has large reserves of various resources though as I gave them some as the USA along with Naval units. As a reward for loyal puppet service in the war against Japan the FRG also rules Taiwan, Dailan, and Jamaica.

Militarily the FRG is reasonably weak with a few panzers divisions, less than 20 inf divisions, 3 tac bombers but a strong navy of more or less modern destroyers and a few aircraft carriers the Americans didn't want. The FRG also has a few jet fighters and a reasonable amount of V1s the USA built because I was bored and I gave them to the FRG. I've never played a late game of HoI2 so I've never used nukes, V1/V2s and I've hardly used jets either. The goals for this game.
1. Have fun.
2. Build some sort of Reich
3. Defeat USA/England/USSR.
4. Build a nuke (probably won't use it).
5. Play around with late game techs.
Manpower is low, average generals, bad sliders for an aggressive war and the USA has a massive army and navy from my game and a lvl 6 nuke reactor. Not sure how big the Soviet hordes are. I have the USA doctrines for the most part and most of the Nazi Germany tech teams but lack the Nazi tech teams (Goering, Donitz, etc).
Guderian and Mannstein are still kicking arond though. I doubt I will be able to declear war on anyone until mid 1948 or so due to the sliders. Comapred to Germany in a normal HoI game you don't have Austria and the Czech lands to help out, low starting manpower, missing tech teams, no in game historical events to help you out and the USA/USSR at the height of their power. I also have great sliders but at least the minsters aren't to bad.

Not to despair though. The FRG has a powerful navy equipped with modern aircraft carriers courtesy of the Americans. Since I just loaded the game I haven't got around to renaming them.

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