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Waffen9999

Supreme Soviet
75 Badges
Jun 26, 2002
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The are certain events that give your country multiple techs ie. Ottoman's with the reforms or China after losing the Arrow war. Now this is great, problem I've noticed though is that sometimes you get the same tech twice in the pop up. That sucks becuase you're not getting the full amount of random techs you should be. So instead of getting the 4 or so you should get you'll get 3 and than a double of 1. This has happened to me numerous times and I'm wondering if anyone else has seen it?
 
Upvote 0
Has anyone else had this problem?
 
Waffen9999 said:
Has anyone else had this problem?

I have this problem and didn t find a solution in the forum so i create some event in the china.txt file to get the appropriate number of tech :

modify the "self-strengthening mouvement" events like that :

#########################################################################
# The Self-Strengthening Movement
#########################################################################
event = {
id = 12518
random = no
country = CHI

trigger = {
flag = { name = flg_Arrow_War_Lost value = 1 }
}

name = "EVT_12518_NAME"
desc = "EVT_12518_DESC"
style = 0

date = { day = 25 month = january year = 1856 }
offset = 31
deathdate = { day = 30 month = december year = 1920 }

action_a = {
name = "ACTIONNAME12518A" # Graft Chinese ways onto the Western system
ai_chance = 50
command = { type = pop_militancy which = 100 value = 1 }
command = { type = setflag which = flg_Self_Strength value = 1 }
command = { type = trigger which = 99990 }
command = { type = prestige value = 50 }
}
action_b = {
name = "ACTIONNAME12518B" # Learn all we can from the Round-eyed Devils!
ai_chance = 25

command = { type = setflag which = flg_Self_Strength value = 1 }
command = { type = pop_militancy which = 100 value = 2 }
command = { type = pop_militancy which = aristocrats value = 2 }
command = { type = prestige value = 100 }
command = { type = pop_militancy which = officers value = 2 }
command = { type = trigger which = 99993 }
}
action_c = {
name = "ACTIONNAME12518C" # The Round-eyed Devils are not to be Trusted
ai_chance = 25
command = { type = pop_dominant_issue which = 10 value = jingoism }
}
}


and then add this events :




#########################################################################
# The Self-Strengthening Movement gain tech little way 1
#########################################################################
event = {
id = 99990
random = no
country = CHI
name = "gain tech little way"
desc = "gain tech little way"
style = 0

action_a = {
name = "gain tech little way"
command = { type = gain_tech which = -1 }
command = { type = setflag which = gtlw value = 1 }
}
}


#########################################################################
# The Self-Strengthening Movement gain tech little way 2
#########################################################################
event = {
id = 99991
trigger = {
flag = { name = gtlw value = 1 }
}
random = no
country = CHI
name = "gain tech little way"
desc = "gain tech little way"
style = 0
date = { day = 25 month = january year = 1856 }
offset = 3
deathdate = { day = 30 month = december year = 1920 }

action_a = {
name = "gain tech little way"
command = { type = gain_tech which = -1 }
command = { type = incflag which = gtlw value = 1 }

}
}




#########################################################################
# The Self-Strengthening Movement gain tech little way 3
#########################################################################
event = {
id = 99992
trigger = {
flag = { name = gtlw value = 2 }
}
random = no
country = CHI
name = "gain tech little way"
desc = "gain tech little way"
style = 0
date = { day = 25 month = january year = 1856 }
offset = 3
deathdate = { day = 30 month = december year = 1920 }


action_a = {
name = "gain tech little way"
command = { type = gain_tech which = -1 }
}
}


#########################################################################
# The Self-Strengthening Movement gain tech high way 1
#########################################################################
event = {
id = 99993
random = no
country = CHI
offset = 30
name = "gain tech high way"
desc = "gain tech high way"
style = 0

action_a = {
name = "gain tech High way"
command = { type = gain_tech which = -1 }
command = { type = setflag which = ghlw value = 1 }
}
}

#########################################################################
# The Self-Strengthening Movement gain tech high way 2
#########################################################################
event = {
id = 99994
trigger = {
flag = { name = ghlw value = 1 }
}
random = no
country = CHI
name = "gain tech high way"
desc = "gain tech high way"
style = 0
date = { day = 25 month = january year = 1856 }
offset = 3
deathdate = { day = 30 month = december year = 1920 }


action_a = {
name = "gain tech high way"
command = { type = gain_tech which = -1 }
command = { type = incflag which = ghlw value = 1 }

}
}

#########################################################################
# The Self-Strengthening Movement gain tech high way 3
#########################################################################
event = {
id = 99995
trigger = {
flag = { name = ghlw value = 2 }
}
random = no
country = CHI
name = "gain tech high way"
desc = "gain tech high way"
style = 0
date = { day = 25 month = january year = 1856 }
offset = 3
deathdate = { day = 30 month = december year = 1920 }


action_a = {
name = "gain tech high way"
command = { type = gain_tech which = -1 }
command = { type = incflag which = ghlw value = 1 }

}
}

#########################################################################
# The Self-Strengthening Movement gain tech high way 4
#########################################################################
event = {
id = 99996
trigger = {
flag = { name = ghlw value = 3 }
}
random = no
country = CHI
name = "gain tech high way"
desc = "gain tech high way"
style = 0
date = { day = 25 month = january year = 1856 }
offset = 3
deathdate = { day = 30 month = december year = 1920 }


action_a = {
name = "gain tech high way"
command = { type = gain_tech which = -1 }
command = { type = incflag which = ghlw value = 1 }

}
}

#########################################################################
# The Self-Strengthening Movement gain tech high way 5
#########################################################################
event = {
id = 99997
trigger = {
flag = { name = ghlw value = 4 }
}
random = no
country = CHI
name = "gain tech high way"
desc = "gain tech high way"
style = 0
date = { day = 25 month = january year = 1856 }
offset = 3
deathdate = { day = 30 month = december year = 1920 }


action_a = {
name = "gain tech high way"
command = { type = gain_tech which = -1 }
command = { type = incflag which = ghlw value = 1 }

}
}

#########################################################################
# The Self-Strengthening Movement gain tech high way 6
#########################################################################
event = {
id = 99998
trigger = {
flag = { name = ghlw value = 5 }
}
random = no
country = CHI
name = "gain tech high way"
desc = "gain tech high way"
style = 0
date = { day = 25 month = january year = 1856 }
offset = 3
deathdate = { day = 30 month = december year = 1920 }


action_a = {
name = "gain tech high way"
command = { type = gain_tech which = -1 }

}
}



if you choose "a" in the self strengh event, you will have 3 separate event which give you 1 tech (in several days), and 6 if you choose "b".