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vgrobin

Private
6 Badges
May 15, 2024
19
1
  • Cities: Skylines
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Cities: Skylines - Mass Transit
  • Cities: Skylines Industries
  • Prison Architect

Information​

When reporting a crash, stability or performance problems, please ensure that you have the files ready for submission​

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Required​

Summary​

game crashed, no warning

Steps to reproduce​

during playing, was just watching traffic flow.

Expected Result​

normal game play

Actual Result​

game crashed, no warning

Game Version​

1.3.3f1 (1166.34240) [5841.24389]

Affected Feature​

  • Crash

Platform​

  • Steam

Save Game​

View attachment Denham.cokView attachment Player-prev.logView attachment Denham.cok

Crash Dump and Logs​

View attachment Denham.cokView attachment Player-prev.logView attachment Player-prev.log

Additional Information​

Additional Information​

Happend 3 times now ...

Screenshot or Video​

View attachment Player-prev.log

 
Last edited:
Upvote 0
[EXCEPTION] - [16:31:37,625] - (Player.log)================================================================= at <unknown> <0xffffffff> at System.Object:wrapper_native_00007FFFE0438FC0 <0x000a7> at <Module>:invoke_void_intptr_int_intptr_int_int <0x000b9> at Unity.Entities.ECBInterop:_forward_mono_ProcessChainChunk <0x0004c> at Unity.Entities.ECBInterop:processChainChunk <0x00062> at EcbWalker`1:WalkChains <0x004c2> at Unity.Entities.EntityCommandBuffer:playbackInternal <0x00502> at Unity.Entities.EntityCommandBuffer:playback <0x0002a> at Unity.Entities.EntityCommandBufferSystem:FlushPendingBuffers <0x0016a> at Unity.Entities.EntityCommandBufferSystem:OnUpdate <0x00022> at Game.SafeCommandBufferSystem:OnUpdate <0x00022> at Game.Common.ModificationEndBarrier:OnUpdate <0x0001a> at Unity.Entities.SystemBase:Update <0x001ca> at Game.UpdateSystem:Update <0x0015e> at Game.Common.ModificationSystem:OnUpdate <0x0010a> at Unity.Entities.SystemBase:Update <0x001ca> at Game.UpdateSystem:Update <0x0015e> at Game.SceneFlow.GameManager:UpdateWorld <0x00062> at Game.SceneFlow.GameManager:Update <0x000f2> at System.Object:runtime_invoke_voidthis <0x00087>
 
You've attached some previous player logs but not the current one - can we get that please.

And, is this crash at startup, which starting or loading a city, or while playing one?
 
Thats the only one i got
You found them in in \AppData\LocalLow\Colossal Order\Cities Skylines II ? Because if so player.log really should be there too!
 
is it this ?



Schermafbeelding 2025-07-21 1826391651.png
 

Attachments

  • Player.log
    1,1 MB · Views: 0