Playing on Macbook Pro (2021 with M1 Max), have the monthly EU4 subscription, v1.37.1.0 Inca. Ever since the latest hotfix (post-Winds of Change), the game always crashes when trying to load a save file while in-game. Never an issue before.
Application: EUIV
Version: EU4 v1.37.1.0 Inca
Date/Time: 2024-06-04 22:55:17
Caught signal 11 (SIGSEGV)
Original Stack Trace:
2 ??? 0x0000000000000000 0x0 + 0
3 eu4 0x000000010064c50e _ZN17CCurrentGameState5ClearEv + 1310
4 eu4 0x000000010064e49d _ZN17CCurrentGameStateD2Ev + 89
5 eu4 0x000000010064f45a _ZN17CCurrentGameStateD0Ev + 14
6 eu4 0x000000010064f5a9 _ZN17CCurrentGameState16RecreateInstanceEv + 37
7 eu4 0x0000000100159efc _ZN15CEU4Application9ResetGameEb + 472
8 eu4 0x00000001007126a0 _ZN12CInGameIdler14ResetGamestateEb + 496
9 eu4 0x00000001004fa138 _ZN17EU4LoadGameHelper4LoadERNS_19SLoadGameParametersE + 445
10 eu4 0x0000000100f8bf41 _ZN15CIngameLoadMenu10DoLoadGameEv + 143
11 eu4 0x0000000100fd83b7 _ZN16CConfirmLoadSave8OnAcceptEv + 21
12 eu4 0x0000000101479bab _ZNSt3__110__function6__funcIZN17CButtonObservable13NotifyClickedER16SClickParametersE3$_0NS_9allocatorIS5_EEFbP15CButtonObserverEEclEOS9_ + 13
13 eu4 0x00000001014793b0 _ZN12_GLOBAL__N_126ForEachObserverStillInListI5CListIP15CButtonObserverEEEbRKT_RKNSt3__18functionIFbS3_EEE + 178
14 eu4 0x0000000101478ed5 _ZN17CButtonObservable13NotifyClickedER16SClickParameters + 167
15 eu4 0x0000000101478b84 _ZN7CButton7ReleaseEbRK6CPointIiE + 176
16 eu4 0x0000000101478823 _ZN7CButton12ProcessInputER11CInputEventP6CMouse + 601
17 eu4 0x00000001014a6a07 _ZN4CGui16HandleMouseEventER11CInputEventP6CMouse + 393
18 eu4 0x00000001014a641a _ZN4CGui11HandelInputEP6CMousePK9CKeyBoardR5CListI11CInputEventE + 352
19 eu4 0x0000000100ee038c _ZN7CEU3Gui11HandelInputEP6CMousePK9CKeyBoardR5CListI11CInputEventE + 14
20 eu4 0x0000000100711c0f _ZN12CInGameIdler17ProcessInputQueueEv + 123
21 eu4 0x000000010070ad4f _ZN12CInGameIdler4IdleEb + 6347
22 eu4 0x00000001013ca890 _ZN12CApplication14UpdateOneFrameEb + 288
23 eu4 0x00000001013cad3a _ZN12CApplication3RunEv + 48
24 eu4 0x0000000100756ba3 main + 10441
25 dyld 0x0000000202fb5366 start + 1942
Demangled Stack Trace:
2 ??? 0x0000000000000000 0x0 + 0
3 eu4 0x000000010064c50e CCurrentGameState::Clear() + 1310
4 eu4 0x000000010064e49d CCurrentGameState::~CCurrentGameState() + 89
5 eu4 0x000000010064f45a CCurrentGameState::~CCurrentGameState() + 14
6 eu4 0x000000010064f5a9 CCurrentGameState::RecreateInstance() + 37
7 eu4 0x0000000100159efc CEU4Application::ResetGame(bool) + 472
8 eu4 0x00000001007126a0 CInGameIdler::ResetGamestate(bool) + 496
9 eu4 0x00000001004fa138 EU4LoadGameHelper::Load(EU4LoadGameHelper::SLoadGameParameters&) + 445
10 eu4 0x0000000100f8bf41 CIngameLoadMenu:: DoLoadGame() + 143
11 eu4 0x0000000100fd83b7 CConfirmLoadSave::OnAccept() + 21
12 eu4 0x0000000101479bab std::__1::__function::__func<CButtonObservable::NotifyClicked(SClickParameters&)::$_0, std::__1::allocator<CButtonObservable::NotifyClicked(SClickParameters&)::$_0>, bool (CButtonObserver*)>:: operator()(CButtonObserver*&&) + 13
13 eu4 0x00000001014793b0 bool (anonymous namespace)::ForEachObserverStillInList<CList<CButtonObserver*>>(CList<CButtonObserver*> const&, std::__1::function<bool (CButtonObserver*)> const&) + 178
14 eu4 0x0000000101478ed5 CButtonObservable::NotifyClicked(SClickParameters&) + 167
15 eu4 0x0000000101478b84 CButton::Release(bool, CPoint<int> const&) + 176
16 eu4 0x0000000101478823 CButton:: ProcessInput(CInputEvent&, CMouse*) + 601
17 eu4 0x00000001014a6a07 CGui::HandleMouseEvent(CInputEvent&, CMouse*) + 393
18 eu4 0x00000001014a641a CGui::HandelInput(CMouse*, CKeyBoard const*, CList<CInputEvent>&) + 352
19 eu4 0x0000000100ee038c CEU3Gui::HandelInput(CMouse*, CKeyBoard const*, CList<CInputEvent>&) + 14
20 eu4 0x0000000100711c0f CInGameIdler:: ProcessInputQueue() + 123
21 eu4 0x000000010070ad4f CInGameIdler::Idle(bool) + 6347
22 eu4 0x00000001013ca890 CApplication::UpdateOneFrame(bool) + 288
23 eu4 0x00000001013cad3a CApplication::Run() + 48
24 eu4 0x0000000100756ba3 main + 10441
25 dyld 0x0000000202fb5366 start + 1942
- Reinstalled the game and verified file integrity via Steam.
- Issue persists across campaigns.
- Tried with and without mods (and I only use a font/UI mod) and doesn't matter if it's an autosave or a manual save.
- I have to force quit the application each time.
Application: EUIV
Version: EU4 v1.37.1.0 Inca
Date/Time: 2024-06-04 22:55:17
Caught signal 11 (SIGSEGV)
Original Stack Trace:
2 ??? 0x0000000000000000 0x0 + 0
3 eu4 0x000000010064c50e _ZN17CCurrentGameState5ClearEv + 1310
4 eu4 0x000000010064e49d _ZN17CCurrentGameStateD2Ev + 89
5 eu4 0x000000010064f45a _ZN17CCurrentGameStateD0Ev + 14
6 eu4 0x000000010064f5a9 _ZN17CCurrentGameState16RecreateInstanceEv + 37
7 eu4 0x0000000100159efc _ZN15CEU4Application9ResetGameEb + 472
8 eu4 0x00000001007126a0 _ZN12CInGameIdler14ResetGamestateEb + 496
9 eu4 0x00000001004fa138 _ZN17EU4LoadGameHelper4LoadERNS_19SLoadGameParametersE + 445
10 eu4 0x0000000100f8bf41 _ZN15CIngameLoadMenu10DoLoadGameEv + 143
11 eu4 0x0000000100fd83b7 _ZN16CConfirmLoadSave8OnAcceptEv + 21
12 eu4 0x0000000101479bab _ZNSt3__110__function6__funcIZN17CButtonObservable13NotifyClickedER16SClickParametersE3$_0NS_9allocatorIS5_EEFbP15CButtonObserverEEclEOS9_ + 13
13 eu4 0x00000001014793b0 _ZN12_GLOBAL__N_126ForEachObserverStillInListI5CListIP15CButtonObserverEEEbRKT_RKNSt3__18functionIFbS3_EEE + 178
14 eu4 0x0000000101478ed5 _ZN17CButtonObservable13NotifyClickedER16SClickParameters + 167
15 eu4 0x0000000101478b84 _ZN7CButton7ReleaseEbRK6CPointIiE + 176
16 eu4 0x0000000101478823 _ZN7CButton12ProcessInputER11CInputEventP6CMouse + 601
17 eu4 0x00000001014a6a07 _ZN4CGui16HandleMouseEventER11CInputEventP6CMouse + 393
18 eu4 0x00000001014a641a _ZN4CGui11HandelInputEP6CMousePK9CKeyBoardR5CListI11CInputEventE + 352
19 eu4 0x0000000100ee038c _ZN7CEU3Gui11HandelInputEP6CMousePK9CKeyBoardR5CListI11CInputEventE + 14
20 eu4 0x0000000100711c0f _ZN12CInGameIdler17ProcessInputQueueEv + 123
21 eu4 0x000000010070ad4f _ZN12CInGameIdler4IdleEb + 6347
22 eu4 0x00000001013ca890 _ZN12CApplication14UpdateOneFrameEb + 288
23 eu4 0x00000001013cad3a _ZN12CApplication3RunEv + 48
24 eu4 0x0000000100756ba3 main + 10441
25 dyld 0x0000000202fb5366 start + 1942
Demangled Stack Trace:
2 ??? 0x0000000000000000 0x0 + 0
3 eu4 0x000000010064c50e CCurrentGameState::Clear() + 1310
4 eu4 0x000000010064e49d CCurrentGameState::~CCurrentGameState() + 89
5 eu4 0x000000010064f45a CCurrentGameState::~CCurrentGameState() + 14
6 eu4 0x000000010064f5a9 CCurrentGameState::RecreateInstance() + 37
7 eu4 0x0000000100159efc CEU4Application::ResetGame(bool) + 472
8 eu4 0x00000001007126a0 CInGameIdler::ResetGamestate(bool) + 496
9 eu4 0x00000001004fa138 EU4LoadGameHelper::Load(EU4LoadGameHelper::SLoadGameParameters&) + 445
10 eu4 0x0000000100f8bf41 CIngameLoadMenu:: DoLoadGame() + 143
11 eu4 0x0000000100fd83b7 CConfirmLoadSave::OnAccept() + 21
12 eu4 0x0000000101479bab std::__1::__function::__func<CButtonObservable::NotifyClicked(SClickParameters&)::$_0, std::__1::allocator<CButtonObservable::NotifyClicked(SClickParameters&)::$_0>, bool (CButtonObserver*)>:: operator()(CButtonObserver*&&) + 13
13 eu4 0x00000001014793b0 bool (anonymous namespace)::ForEachObserverStillInList<CList<CButtonObserver*>>(CList<CButtonObserver*> const&, std::__1::function<bool (CButtonObserver*)> const&) + 178
14 eu4 0x0000000101478ed5 CButtonObservable::NotifyClicked(SClickParameters&) + 167
15 eu4 0x0000000101478b84 CButton::Release(bool, CPoint<int> const&) + 176
16 eu4 0x0000000101478823 CButton:: ProcessInput(CInputEvent&, CMouse*) + 601
17 eu4 0x00000001014a6a07 CGui::HandleMouseEvent(CInputEvent&, CMouse*) + 393
18 eu4 0x00000001014a641a CGui::HandelInput(CMouse*, CKeyBoard const*, CList<CInputEvent>&) + 352
19 eu4 0x0000000100ee038c CEU3Gui::HandelInput(CMouse*, CKeyBoard const*, CList<CInputEvent>&) + 14
20 eu4 0x0000000100711c0f CInGameIdler:: ProcessInputQueue() + 123
21 eu4 0x000000010070ad4f CInGameIdler::Idle(bool) + 6347
22 eu4 0x00000001013ca890 CApplication::UpdateOneFrame(bool) + 288
23 eu4 0x00000001013cad3a CApplication::Run() + 48
24 eu4 0x0000000100756ba3 main + 10441
25 dyld 0x0000000202fb5366 start + 1942