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og_hapsburg

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Hey all, new to this game and it's finally clicked this playthrough after having it in my library untouched for like two years . I would really like to continue playing, as it's actually pretty good. However, i can't get past this specific date crash and it's driving me nuts. I have four mods. Invictus, Always Show Gregorian Date, More Cultural Names for Invictus and Better UI.

Attached is one of the save files I have that constantly crashes (I believe it's saved the day before the crash date). I have some from a few months before, if that would be helpful. I've also added some of the various error logs from the crashes that occur on this date. I keep noticing a similarity, which is attempting to do diplomacy with a country that doesn't exist, the tag 'JUD' seems to come up frequently in these error logs too. Unfortunately that's about the extent of my technical knowledge, and I have no idea the significance of anything in the error logs. If anyone could help poke around a bit and figure out what's up, I would be extremely grateful.

EDIT: I should mention I managed to get past the crash date once after reverifying game files and playing on speed 1 without clicking on anything I didn't have to (pop-ups that pause time). It got me a full month later, to April 16th instead of March, and crashed then. Super frustrating.

Updating one more time for posterity. If someone else has a similar problem in the future and is like me, desperately searching old forum threads for an answer, I hope to provide that answer for this problem.

If you're constantly getting a crash on the same date, read through the error logs. Documents>Paradox Interactive>Imperator>Crashes
If you're having the same issue as me, it might be caused due to the AI building a port in a landlocked province. Don't ask me how it did this, but it did. Some random tribe in Britain was causing the entire game to crash. The error log showed that a province needed a valid seazone. In order to fix this, I had to edit the savefile. I had never done it before, but it wasn't too hard. Download notepad++, open the save file (Documents>Paradox Interactive>Imperator>Saves). Make sure the save is in debug mode, or else it will be compressed and unreadable in notepad++. To open debug, navigate to the game in steam, go to properties, and under advanced launch options type "-debug_mode" with no quotations. Make a save file. I advise making at least two or three in case you mess up.

Open this save in notepad++. Scroll about halfway through until you find the province in question. It helps if you remember the provID, which you can find in the error log or via debug. Find this province in notepad, and delete the entire line where it says "has port=yes". Delete the entire line and make sure your cursor deletes the blank space before it too, without interfering with the curley brackets above it. The second number in the curley brackets should be the port. It's listed something like this. {0 1 0 0 0 0 1 0 0 2}. Any sequence of numbers like that, I presume is the amount of buildings in that prov. The second slot is the port. Delete that as well. Save the edited file over the original savefile. You should be good.

Again, just posting this on the off chance it helps someone else out later.
 

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  • 690.3.9 - RomeCRASH.rome
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Update: I'm pretty sure I've figured it out. I saw online deep in the bowels of some old forum post someone else have the same problem, and he isolated it to some port existing where it shouldnt. It seems like the same problem is affecting my save. In the province ID 2055, in Brittania the Cornovia tribe is being besieged by a barbarian stack paid off by one of their neighbors. In that province, which is landlocked but located on a small river, is a port for some reason. Interacting with this port in any way causes the game to crash. It seems when the barbs finish their siege, the game crashes because it has to interact with the port? Again, I'm not super tech savvy. Regardless, I tag switched to the Britons, paid off the barbarians, and to my surprise the game ran fine on speed 5 for months after. As long as you don't touch the port. Every time I try to dismantle the port, it crashes. It's giving me a new error message too. Is there any console command I can use to destroy the port? If not that, I imagine console commanding the province to be owned by me (Rome) and releasing it as a subject state would cause everyone around it to leave them alone?

[17:19:14][pdx_assert.cpp:566]: Assertion failed: Invalid EProvinceModifierValue value

The full error log is below. Interestingly, it has generated two different errors, as I've tried this twice. I've figured out about half of the puzzle it seems, would love to find someone who can help with the rest.
 

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  • error.log
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  • error.log
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Updating one more time for posterity. If someone else has a similar problem in the future and is like me, desperately searching old forum threads for an answer, I hope to provide that answer for this problem.

If you're constantly getting a crash on the same date, read through the error logs. Documents>Paradox Interactive>Imperator>Crashes
If you're having the same issue as me, it might be caused due to the AI building a port in a landlocked province. Don't ask me how it did this, but it did. Some random tribe in Britain was causing the entire game to crash. The error log showed that a province needed a valid seazone. In order to fix this, I had to edit the savefile. I had never done it before, but it wasn't too hard. Download notepad++, open the save file (Documents>Paradox Interactive>Imperator>Saves). Make sure the save is in debug mode, or else it will be compressed and unreadable in notepad++. To open debug, navigate to the game in steam, go to properties, and under advanced launch options type "-debug_mode" with no quotations. Make a save file. I advise making at least two or three in case you mess up.

Open this save in notepad++. Scroll about halfway through until you find the province in question. It helps if you remember the provID, which you can find in the error log or via debug. Find this province in notepad, and delete the entire line where it says "has port=yes". Delete the entire line and make sure your cursor deletes the blank space before it too, without interfering with the curley brackets above it. The second number in the curley brackets should be the port. It's listed something like this. {0 1 0 0 0 0 1 0 0 2}. Any sequence of numbers like that, I presume is the amount of buildings in that prov. The second slot is the port. Delete that as well. Save the edited file over the original savefile. You should be good.

Again, just posting this on the off chance it helps someone else out later.
 
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Are you sure it is not outdated mods?