What I wouldn't give for a black screen right about now.
Been battling this since about 6pm GMT yesterday evening.
Game ain't launching. Nothing in the Steam console output. No logfile in your data folder.
What doesn't work:
1) Launching the game from Steam
2) With overlay disabled
3) With multihead disabled
4) Launching the bin directly
Just flashes my avatar green.
Arch is running at 64-bit. CPU is Intel i5-3570K, GPU is 6950. Direct rendering is on, OpenGL 3.0 Mesa 10.4.4 . 8 GB of RAM. Game running of an 840 EVO. WM is i3. Drivers are Radeon.
Been battling this since about 6pm GMT yesterday evening.
Game ain't launching. Nothing in the Steam console output. No logfile in your data folder.
What doesn't work:
1) Launching the game from Steam
2) With overlay disabled
3) With multihead disabled
4) Launching the bin directly
Just flashes my avatar green.
Arch is running at 64-bit. CPU is Intel i5-3570K, GPU is 6950. Direct rendering is on, OpenGL 3.0 Mesa 10.4.4 . 8 GB of RAM. Game running of an 840 EVO. WM is i3. Drivers are Radeon.
Code:
> cat ~/.config/unity3d/Colossal\ Order/Cities:\ Skylines/Player.log
Selecting FBConfig
GLX_FBCONFIG_ID=155
GLX_BUFFER_SIZE=32
GLX_DOUBLEBUFFER=1
GLX_RED_SIZE=8
GLX_GREEN_SIZE=8
GLX_BLUE_SIZE=8
GLX_ALPHA_SIZE=8
GLX_DEPTH_SIZE=24
GLX_STENCIL_SIZE=8
GLX_SAMPLES_ARB=0
GLX_SAMPLE_BUFFERS_AStacktrace:
Native stacktrace:
/home/mastermind/.local/share/Steam/SteamApps/common/Cities_Skylines/Cities_Data/Mono/x86_64/libmono.so(+0x926b7) [0x7f8d894fe6b7]
/home/mastermind/.local/share/Steam/SteamApps/common/Cities_Skylines/Cities_Data/Mono/x86_64/libmono.so(+0x36226) [0x7f8d894a2226]
/usr/lib/libpthread.so.0(+0x10740) [0x7f8d8f379740]
Debug info from gdb:
=================================================================
Got a SIGSEGV while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
=================================================================
_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_APPLE_packed_pixels GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_mirror_once GL_ATIX_texture_env_combine3 GL_IBM_texture_mirrored_repeat GL_INGR_blend_func_separate GL_MESA_pack_invert GL_NV_blend_square GL_NV_depth_clamp GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays
GLX Extensions: GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_EXT_framebuffer_sRGB GLX_EXT_create_context_es2_profile GLX_MESA_copy_sub_buffer GLX_MESA_multithread_makecurrent GLX_OML_swap_method GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap GLX_INTEL_swap_event
Setting maxVSyncInterval to 4
GL: Detected 512 MB VRAM
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