• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Koookas

Recruit
8 Badges
Apr 22, 2015
2
0
  • Cities in Motion
  • Cities: Skylines
  • Cities: Skylines - After Dark
  • Stellaris
  • Stellaris - Path to Destruction bundle
  • Age of Wonders III
  • Stellaris: Apocalypse
  • Prison Architect
So I have a bus model and a whole bunch of PNG textures, _d, _s, _lod_s, etc in the AppData\Local\ColossalOrder\Cities_Skylines\Addons\Import folder. I'm using the bus template and importing my fbx file in the asset editor.

The bus has its diffuse texture, but seems like the game is ignoring my other textures. None of the windows are reflective, there is no normal map, and the entire bus changes colour instead of just the parts defined in the _c.png file. Clearly the game isn't loading the other textures for some reason.

Has something changed since After Dark?

Here's what the Import folder looks like:

folder.png


Here's the result in game. To the left is one which works as intended, but that's because it's the workshop version that I imported months back, before After Dark and all of that. I need to update the model, though.

problem.png
 
Last edited:
Ideas:

Disable all mods
Double-check that all textures have the same dimension

Also, see what happens when you use the c texture as the diffuse. If it doesn't work, something is wrong with the image file.