• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

ENFP

Second Lieutenant
68 Badges
Feb 18, 2023
107
362
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Golden Century
  • Crusader Kings II: Holy Fury
  • Stellaris: Megacorp
  • Europa Universalis IV: Dharma
  • Stellaris: Distant Stars
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Synthetic Dawn
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings III
  • Hearts of Iron 4: Arms Against Tyranny
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: By Blood Alone
  • Stellaris: Nemesis
  • Stellaris: Necroids
  • Europa Universalis 4: Emperor
  • Battle for Bosporus
  • Crusader Kings III: Royal Edition
  • Hearts of Iron IV: Together for Victory
  • Imperator: Rome - Magna Graecia
  • Stellaris: Federations
  • Hearts of Iron IV: La Resistance
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome
  • Europa Universalis IV: Art of War
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria 2
  • Europa Universalis IV: Res Publica
  • Magicka
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV
  • Dungeonland
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
Late game the amount of cadet branches for most dynasties gets incredibly out of hand due to how low the requirements are. Does anyone else think it would be nice if we got some game rules to make it a bit harder for them to form?
 
  • 12
  • 1
Reactions:
Cadet Branches should not be formed, like crazy, also it can break some things, like to which House a Character belongs.

Because, the Game likes, to move every single Child of an Character, to their new House, even it should not do it, because of Marriage Type.
I think, there should be an Requirement(in general or per Game Rule), to have all your Childs in the right Marriage Type, to prevent this Issue from happening.
 
More game rules mod on steam already have that feature and I will not play without it. The house and it managment feels much better and you actually know it YOUR house and not a bunch of splitting stupid families. But I don't think it will be added to the game itself.
 
  • 1
  • 1Like
Reactions: