Greetings Aberration Fans
I would like to discuss the event file for Brittany. In general, I think the events could be made a little richer and a little better balanced. Brittany's event file currently offers an abundance of 'goodies' at little cost and with few corresponding challenges. I'd like to begin this discussion with a look at three key events.
The first is the Naval/Military event.
name = "The Great Decision"
desc = "When the age of colonialism and adventure hit Europe in full, the realm of Brittany had a hard decision to take. They had to decide upon whether they wanted to focus fully on the colonial enterprises, to the neglect of territorial ambitions they previously had in the old frankish realms."
action_a = {
name = "To the West, to Wealth!"
command = { type = naval value = 1000 }
command = { type = trade value = 500 }
command = { type = gainbuilding which = 416 value = shipyard }
command = { type = domestic which = LAND value = -5 }
command = { type = domestic which = aristocracy value = -5 }
command = { type = stability value = -1 }
}
action_b = {
name = "A Balance can be achieved."
command = { type = naval value = 100 }
command = { type = land value = 100 }
command = { type = stability value = 5 }
}
action_c = {
name = "The only true glory is in Battle!"
command = { type = land value = 1000 }
command = { type = gainbuilding which = 416 value = barrack }
command = { type = domestic which = LAND value = 5 }
command = { type = domestic which = aristocracy value = 5 }
command = { type = stability value = -1 }
}
}
Options A and C are pretty straightforward mirrors for each other. Option B, though, is perplexing. It's great that the player be offered a middle way, but the current expression of it doesn't make sense to me. Yes, a minor increase to both for doing nothing is strange, but that's not the principle beef I have here. I guess that in order to make Option B somehow desireable, it has been given a whopping +5 Stability hit. Now, I ask, why is the status quo providing such enourmous sudden stability to the country?
If we assume that Brittany is on the cusp of taking the new age by the horns and has the people, aspirations and energy to do so, the Third Way might be better expressed not through an almost random upsurge of national calmness, but through the energies of the the people being invested inother areas.
The third way ought to be something more like this ...
action_b = {
name = "We will invest in learning, not war."
command = { type = trade value = 500 }
command = { type = infra value = 500 }
command = { type = gain manufactory = -1 = luxury }
command = {type = Innovative = 1 }
In addition, these events are too cheap. So cheap, in fact, that they are entirely free. No cost whatsoever. Every country makes strategic decisions, but few of them get the resources to impliment them for free.
Each of these events should also cost 800+ ducats, and they would still be a STEAL at that price. 800 ducats for 1800+ ducats worth of investments, plus up to 100 years worth of Slider adjustments.
Finally, I think that whatever is done with the 'third way' the two other options have slider adjustments that seem a little strong. A toal of 10 points worth of shifts for each, representing what would normally be a century of cultural change, seems quite dramatic. Especially when considering that there is only a Stability hit of -1. I cannot think of any other EU2 event - vanilla or mod - that permits shifts of 10 points. Those which do usually arrive at the close of, or commencement of, a long period of instability (eg the Wars of the Roses). Could we see the DP sliding here eased off to maybe Land 2/Offensive 2? Even that represents an enourmous change in direction.