I am not a very active MP player yet but I plan to become one soon. I have played a few 2-4 player LAN games with friends and some 3-4 hour-end-when-someone-crashes-never-to-be-resumed games on vnet. Now looking forward to play serious long campaigns with players that don't mind to take the time to go back and restart after crashes and save the game yearly to avoid failed autosaves etc...
I have looked through the threads here and not found a discussion on house rules for MP games. If there alredy is one I apologize for repeating a subject.
I would like to start with a few rules I think could be well worth using when playing. Naturally there is no way to implement the enforcement of these rules in any other way than by an honor system between the players. The avarage age and maturity of the players on this forum do not seem to be a problem for this!
Suggestion for house rules:
Limiting the number of simultaneous royal marriages:
In the early period of the game when every European country is catholic there really is no reason why you shouldnt marry into every single country, gaining a +15 realtion and +2 victory points using diplomats that you have no other use for. You could end up having to break a few marriages when you are drawn into your allied AI countris coalition wars but on the whole it should be a winning affair.
In a MP game in peace time you have a lot of time on your hands to pursue a policy like this. To me it seems highly unrealistic with a dynastic marriage policy likte this. To me it would seem like a better way to manage this would be to limit a human players RM:s to six (6) at any given time. This forces the player to pursue a more deliberate diplomatic policy and concentrate on a few, usually neighbouring, allied countries when wishing to improve relations without subsidies.
At some times historical events will make certain countries to marry automatically with others. My suggestion to this is to let this seventh RM remain in effect but when the first Rm of the seven expires it may of course not be renewed and the number of RM:s will once again be 6. The main advantage of this rule is to limit administrative work of marrying 50 independent small European states to raise relations and VP's and to force players to make more deliberate decisions, thereby creating a more challenging game for everyone. I personally use this house rule when playing single player.
Hopefully I will receive some feedback on these thoughts and see some more ideas and suggestions on carefully considered and motivated house rules for the EU2 MP gaming community.
/Henrik/juv95hrn/PANTER
I have looked through the threads here and not found a discussion on house rules for MP games. If there alredy is one I apologize for repeating a subject.
I would like to start with a few rules I think could be well worth using when playing. Naturally there is no way to implement the enforcement of these rules in any other way than by an honor system between the players. The avarage age and maturity of the players on this forum do not seem to be a problem for this!
Suggestion for house rules:
Limiting the number of simultaneous royal marriages:
In the early period of the game when every European country is catholic there really is no reason why you shouldnt marry into every single country, gaining a +15 realtion and +2 victory points using diplomats that you have no other use for. You could end up having to break a few marriages when you are drawn into your allied AI countris coalition wars but on the whole it should be a winning affair.
In a MP game in peace time you have a lot of time on your hands to pursue a policy like this. To me it seems highly unrealistic with a dynastic marriage policy likte this. To me it would seem like a better way to manage this would be to limit a human players RM:s to six (6) at any given time. This forces the player to pursue a more deliberate diplomatic policy and concentrate on a few, usually neighbouring, allied countries when wishing to improve relations without subsidies.
At some times historical events will make certain countries to marry automatically with others. My suggestion to this is to let this seventh RM remain in effect but when the first Rm of the seven expires it may of course not be renewed and the number of RM:s will once again be 6. The main advantage of this rule is to limit administrative work of marrying 50 independent small European states to raise relations and VP's and to force players to make more deliberate decisions, thereby creating a more challenging game for everyone. I personally use this house rule when playing single player.
Hopefully I will receive some feedback on these thoughts and see some more ideas and suggestions on carefully considered and motivated house rules for the EU2 MP gaming community.
/Henrik/juv95hrn/PANTER