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Check the thread you started yesterday on this.
 
Allied Terror Weapon unveiled, Axis Secret countermeasures employed!!!

Situarion: May 2, 1941; Germans invading Greece (as usual)

The 12th Panzer Division under General Von Manstein easily captured Chalkis today but found that in fact, they had fallen victims to a cunning Allied trap. The entire province had, in fact, been covered in Contact Cement.

Once the mighty Panzers entered the province and chased away the puny Allies, Von Manstein found that he could no longer leave the province! The mighty Panzers were stuck. All attempts to leave in any direction were fruitless.

Finally, frustrated, Von Manstein called the Fuhrer bunker and requested orders. Hitler, not being the bone idle dolt the rest of the world believed him to be, in fact ordered his General staff to employ a secret weapon recently developed by his dog Blondie. The entire Armoured Corps were "beamed out" of the province, by a still undisclosed and apparently hightly secret method and have found themselves in a strange netherworld -- called a "Force Pool".

+++++++++

Anyone have any idea what really happened?
 
What does this have to do with Stevan's problem?
 
Der Bismarck said:
Is there any value in the +5% night attack bonus for the SPECIAL FORCES DOCTRINE now with the -500% penalty for night combat?
When you have a question unrelated to the original poster you are supposed to start a new thread.
 
This is a problem related to the way in wich experience is stored.

For level 0 and 1 leaders, experience is only stored each time they manage to win 10 points. That's, if you have 13 px, when reloading it will be dropped to 10.

For level 2 leaders, experience is stores each time they made 5 points. That's, if you have 7 px, it will drop to 5.

Higher level generals may lose a point or two, but it's no longer a great problem.
 
He says they had "a lot of experience" so I don't think it's the rounding issue. Most likely he's running an old, old patch where default leaders would gain experience but lost it on saving. Later patches fixed this so they wouldn't gain XP at all.