I still have a couple of queries and comments.
-In the archive what is the history folder (no. 33) for? The games I have played it never shows any info and I don't see any mention of it in the manual.
-This had me confused at first: on the map there is a province called Kremenburg but in the colony information window it is called Yekaterinoslav. I am guessing this is just a translation anomaly. There are a lot of other provinces like this.
-When colonising is the 'suitability' rating the chance of success taking ALL factors into account, ie soldiers present, winter, previous attempts ?
-Is there anyway to find out a colony's COT before taking it over ?
-Back in the archive, what is a city's manpower score? Most of mine are 0 but my biggest cities have a 1.
-When crossing oceans what is the best thing to do? At the moment my naval exploits are limited to quick dashes out of port at most a couple of seazones away and then head back before I start losing ships from attition. Say I wanted to do a trans-Atlantic crossing should I just build a huge fleet as a buffer against atttition or wait until my naval tech gets higher ?
-Is there any advantage in continually sending colonists to a city? It seems to me there is a maximum production and trade value to any province, so any benefit from making my cities as big as the capital ?
TIA
-In the archive what is the history folder (no. 33) for? The games I have played it never shows any info and I don't see any mention of it in the manual.
-This had me confused at first: on the map there is a province called Kremenburg but in the colony information window it is called Yekaterinoslav. I am guessing this is just a translation anomaly. There are a lot of other provinces like this.
-When colonising is the 'suitability' rating the chance of success taking ALL factors into account, ie soldiers present, winter, previous attempts ?
-Is there anyway to find out a colony's COT before taking it over ?
-Back in the archive, what is a city's manpower score? Most of mine are 0 but my biggest cities have a 1.
-When crossing oceans what is the best thing to do? At the moment my naval exploits are limited to quick dashes out of port at most a couple of seazones away and then head back before I start losing ships from attition. Say I wanted to do a trans-Atlantic crossing should I just build a huge fleet as a buffer against atttition or wait until my naval tech gets higher ?
-Is there any advantage in continually sending colonists to a city? It seems to me there is a maximum production and trade value to any province, so any benefit from making my cities as big as the capital ?
TIA