Hello all,
I have around 150 assets from about 10 years ago when I used to make custom assets for the game Trainz. I made them in Gmax and an older version of 3DS Studio Max. I would love to get them into Blender (or any other "modern" 3D modelling program and is free).
I have done a search of the net and a search of this site ad I cannot find anything useful that will let me convert .gmax or .max files for use in blender. I have tried to import them into Blender but I cannot.
Any advice anyone? Looks like I might just have to recreate them all and learn Blender while at it!
I have around 150 assets from about 10 years ago when I used to make custom assets for the game Trainz. I made them in Gmax and an older version of 3DS Studio Max. I would love to get them into Blender (or any other "modern" 3D modelling program and is free).
I have done a search of the net and a search of this site ad I cannot find anything useful that will let me convert .gmax or .max files for use in blender. I have tried to import them into Blender but I cannot.
Any advice anyone? Looks like I might just have to recreate them all and learn Blender while at it!