Initially I started this AAR on FTM v3.05 but I faced a tremendous amount of bugs, twice! So, after purchasing the HoI3 Collection, and correcting the TFH.exe issue; I've finally restarted this AAR and in force - not to mention bug free.
The changes between FTM and TFH are huge, and that means I could make a few mistakes but I've already started reading the changelog in detail and hopefully I'll be able to provide a successful experience for you all.
So without further ado, here we go:
Version: TFH v4.02
Difficulty: Hard
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AAR (Live Action) - Table of Contents:
Part I: The Twilight of the Gods
Part II: Perseverance
Part III: Tactical Prowess
Part IV: The Hunter & the Hunted
Part V: The World Ablaze - (Seg. 1 & 2) [B2B]
My OLD AAR/Guide can be found here:
I was thinking about playing then writing an AAR/Guide on how to overturn the immense odds that Germany faces in 1944 under the Gotterdammerung scenario start. What do you guys think? Should I go for it?
Version: FTM v3.05
Difficulty: Hard
_____________________________________________________________________________________________________________________________
Due to popular support (4 Yay and 0 Nay) I'll go along with this one. Wish me luck!
_____________________________________________________________________________________________________________________________
AAR (Live Action) - Table of Contents:
A Very Brief Intro
1944:
Let the Hostilities Begin!
The Pushing Game
Guide (Strategic Analysis) - Table of Contents:
Part I - Let the Hostilities Begin
The changes between FTM and TFH are huge, and that means I could make a few mistakes but I've already started reading the changelog in detail and hopefully I'll be able to provide a successful experience for you all.
So without further ado, here we go:
Version: TFH v4.02
Difficulty: Hard
_____________________________________________________________________________________________________________________________
AAR (Live Action) - Table of Contents:
Part I: The Twilight of the Gods
Part II: Perseverance
Part III: Tactical Prowess
Part IV: The Hunter & the Hunted
Part V: The World Ablaze - (Seg. 1 & 2) [B2B]
My OLD AAR/Guide can be found here:
I was thinking about playing then writing an AAR/Guide on how to overturn the immense odds that Germany faces in 1944 under the Gotterdammerung scenario start. What do you guys think? Should I go for it?
Version: FTM v3.05
Difficulty: Hard
_____________________________________________________________________________________________________________________________
Due to popular support (4 Yay and 0 Nay) I'll go along with this one. Wish me luck!
_____________________________________________________________________________________________________________________________
AAR (Live Action) - Table of Contents:
A Very Brief Intro
1944:
Let the Hostilities Begin!
The Pushing Game
Guide (Strategic Analysis) - Table of Contents:
Part I - Let the Hostilities Begin
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