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unmerged(4868)

Lt. General
Jul 12, 2001
1.597
0
Hi all,

I have been poking around the database files, and (being relatively new to FtG, but an old player of EU2), I am now picking up on some core differences.

My question: In the Vanilla (based on EU2) provinces.txt, the gold mine values tend to be huge! For example, the gold mine in Aztec Zacatecas province has a value = 100.

Now, in AGCEEP, that same Zacatecas province has a listed gold mine value = 5.

I found out that this was a global trend. AGCEEP had greatly reduced the starting values of gold mines. And some of them start at value = 0. I am curious why? I know this is trying to compare apples to oranges (they are greatly different campaigns), but I am curious as to why the AGCEEP datafiles had nerfed the gold mines. Was it because Spain was getting way too much money? Dunno, I never played Spain (they seem way too easy). Was it because in the old EU2 game, the out of control gold simply amounted to crazy runaway inflation for the entire planet??

Or maybe.... just maybe.... there is some mechanic involved, like maybe gold values are calculated DIFFERENTLY in AGCEEP than in Vanilla?
 
Because by the time the gold mines in the Americas become productive you'll be bound to have a huge income from trade and production. Gold income has to exceed 40% of your total income to cause inflation.
 
In detail, the formula goes as follows:

EU2 Wiki said:
x = gold_income / (gold_income + production_income + taxation + trading_income)
gold_inflation=0 if x < 0.40
gold_inflation=x/4.0 if x >= 0.40
That is, not all your monthly income counts. For example trade tariffs or tolls does does not help against gold inflation.
 
On a related subject, I'm playing the MyMap version of FtG, and due to event had a massive loss of production at my mine at Zacatecas. Unfortunately I don't seem to have previously had the event that boosted production there, so that the mine is currently producing -30!

Can someone please explain, in laymans terms, an event number that might bring this back to zero? If there isn't an event, I would be happy to edit the data files but am rather unfamiliar with the process so could any explanation be made as if the person receiving it were stupid. Many thanks in advance!
 
The easiest way is to open the savegame (inside MyMap\Scenarios\Save Games) with any text editor (e.g. notepad).

Using 'Ctrl + F', search for the province in question using its ID. The ID of Zacatecas in MyMap is 25 so you'll wanna search "id = 25".

Then you should get something like this:

province = { id = 25 whiteman = yes mine = -30 }

Modify the mine value accordingly and save.
 
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Thank you! Worked perfectly.