Well I checked the tech folders in db for discovery and spread and it doesn't seem to do anything.
However, it does make a province stronger to convert neighboring provinces and it makes it more resistant to conversion.
Does it do anything good or just reduce your gold in that province by 5%?
If Grand Palaces only act as leeches then I hope at least that modders will give them bonuses when converting to make them at least worthwhile!
So what are the bare minimum requirements needed to build a Grand Palace?
The most important benefit from a grand palace is that it lowers the over-demesne penalty of your province-income with 30%.
So if you have more provinces in your demesne then your intrigue allows then you get an income penalty in every province, say that the penalty at some point is 40% then if there is a grand palace in the province the penalty is only 10%
Where's that?
Does that apply to all provinces, or just the one province the grand palace is in?
Originally Posted by Veldmaarschalk
The most important benefit from a grand palace is that it lowers the over-demesne penalty of your province-income with 30%.
So if you have more provinces in your demesne then your intrigue allows then you get an income penalty in every province, say that the penalty at some point is 40% then if there is a grand palace in the province the penalty is only 10%
What does "minimum income" of 15 mean as a building requirement?
I already have that in one province, though the province only has a level 1 shipyard.
Does it require both a minimum income of 15 and a level 2 shipyard? (actually I don't think so since land-locked Baghdad has a fancy grand palace in my game)
Beneath the coin icon of my York province I have "17" listed, and there have been times in Essex before when coin ratings of "29" were not enough.
How can you calculate a base income of 15 and know when you have enough?
That is the big question, to which no one yet has found an answer
Only in the province that has a grand palace