Gwalcmai said:The sprites switch like this: Level 1 - model 0; Level 2 - models 1 through 9; Level 3 - model 10 and upwards. That would mean keeping TGW models 0, 1 and 2 where they are, and then there would be "filler models" until current model 3 would become model 10. Or, make the breakpoint the switch from improved to advanced and pad between 5 and 6.
According to my fighter.txt unit file, we have models 0-8:
0 - Basic Escort Fighter
1 - Basic Two-Seat Fighter
2 - Basic Scout Fighter
3 - Improved Scout Fighter
4 - Improved Two-Seat Fighter
5 - Improved Escort Fighter
6 - Advanced Scout Fighter
7 - Advanced Two-Seat Fighter
8 - Advanced Escort Fighter
Where have you got models nine, ten and upward from?