Some unit gfx look misplaced when attacking (forgot to take screenshot).
Yes, the sprite files need to be re-aligned to fit the graphics. Looks like the goths are particularly bad.Also there's also a selection problem with these new gfx: even though you select quite "far" from the unit, it also gets selected.
And btw why didn't you resize them to the size of the original FTG army gfx? (or viceversa)
Sure, here's the change log so far:Any ideas what will the next version contain?
*Added 630 scenario for testing of later sequences (not fully functional)
*Added Bahranis to 511 scenario
*Added events for formation of Denmark, Geatland, Norway and Sweden
*Added line so that non-supported "enhanced" shields isn't an option in settings
*Added more leader and monarch entries
*Added monarch triggers to several events
*Added path for Huns to become Bolgars
*Added Sassanid Persia to list of playable nations in 511 scenario
*Added shieldsets for East and West Francia
*All states in 511 scenario start off with trade level 1
*Created country creation guide in root folder
*Fixed CAL_600_EarlyCaliphs.txt issue
*Fixed exits/exists issue in FRC_26001 "Death of Clovis"
*New lombard, frankish and anglosaxon cultures
*Re-worked known provinces for countries in Europe and Middle East in all scenarios
*Switched Rashidun army from MUS to ARA
*Tweaks for events surrounding the rise of the Caliphate
That should be modified in the next version. I took sometime to revamp everyone's known provinces. At some point, I'll also change of the religion entries to severely hamper colonization. (There are actually only a handful of states that I'd like to see colonize.)I noticed that some provs can be colonized very easily... no natives, no fog, nothing.
Base culture setup is basically a direct port of what was contained in AGEOD's Great Invasions.And why is the "dalmatic" culture so widely spread? Even to Dobrudja?
That's why it is an alpha. Largely a work in progress.Also it's very confusing that some nations don't have any flags.
I guess the second scenario is just at it's start.
Population AND manpower... it's quite odd to see so big armies at that times... at least for some areas..