Version: the_sneezer_1.0 pc steam with Psych Ward DLC
OS: Windows 10 Pro 1809
Initial Game Settings Turned On: Large Prison, Failure Conditions, Male Inmates, The Pacifier Warden, Guard Cats
Mutators Turned On: all Lightening the Load, Contraband Scanners
A guard cat in my prison was killed. Staff will keep moving the corpse between slabs in the morgue, seemingly randomly (I have many slabs in my morgue, it's not just between two). If I dezone the morgue so there is no morgue, a hearse will come and the staff will take the corpse to the hearse, but the corpse will "fall through" the hearse; when the hearse drives away, the corpse stays on the road where it was dropped by the staff member and will remain there until or unless I rezone a morgue, where the cycle starts again.
OS: Windows 10 Pro 1809
Initial Game Settings Turned On: Large Prison, Failure Conditions, Male Inmates, The Pacifier Warden, Guard Cats
Mutators Turned On: all Lightening the Load, Contraband Scanners
A guard cat in my prison was killed. Staff will keep moving the corpse between slabs in the morgue, seemingly randomly (I have many slabs in my morgue, it's not just between two). If I dezone the morgue so there is no morgue, a hearse will come and the staff will take the corpse to the hearse, but the corpse will "fall through" the hearse; when the hearse drives away, the corpse stays on the road where it was dropped by the staff member and will remain there until or unless I rezone a morgue, where the cycle starts again.
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