• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
You need province history for any non-sea province that has a name in the 5th field of its definitions.csv entry, and title history for any county titles used in province history. Note that the name of the province in definitions.csv and the province history filenames must match, and may not have any special characters.

I was testing it fine just before, though, even if they came up as grey provinces with just "PROVXXXX" as the name. I wanted to draw them before moving on and adding history files. Could it be that you can only do that so much before it starts to crash?
 
Hey there, Great tutorial! I ran into an issue and im sure that ive messed up somewhere, I keep getting the following exception: c:\Jenkins\workspace\CK2-Live-R-Steam-Windows-clausewitzII\pdx_core\virtualsystem.cpp, line 682. Could not open file. (system cannot find path) Any idea what I'm doing wrong? Just working on a tiny mod because i wanted to try it out :D I can share it if need be. :)
 

Attachments

  • Grimwald.zip
    11,4 MB · Views: 4
Hey there, Great tutorial! I ran into an issue and im sure that ive messed up somewhere, I keep getting the following exception: c:\Jenkins\workspace\CK2-Live-R-Steam-Windows-clausewitzII\pdx_core\virtualsystem.cpp, line 682. Could not open file. (system cannot find path) Any idea what I'm doing wrong? Just working on a tiny mod because i wanted to try it out :D I can share it if need be. :)
That error means the game tried to open a file or folder it needs, and it isn't there.

I see you used replace_path on history/wars, but there is no such folder in your mod. That's probably doing it. Anything else you used replace_path on but didn't provide sufficient files would do it as well, like if you're lacking any province or title history files.
 
That error means the game tried to open a file or folder it needs, and it isn't there.

I see you used replace_path on history/wars, but there is no such folder in your mod. That's probably doing it. Anything else you used replace_path on but didn't provide sufficient files would do it as well, like if you're lacking any province or title history files.

Hey thanks, the issue persists though, it crashes the moment it hits maplogics.
 
I was testing it fine just before, though, even if they came up as grey provinces with just "PROVXXXX" as the name. I wanted to draw them before moving on and adding history files. Could it be that you can only do that so much before it starts to crash?

Solved. I was not saving terrain.bmp properly, as an indexed image.
 
I'm a few steps further now, turns out i was missing geographical_region = "geographical_region.txt" and the file itself in my map folder.

A few more questions though,
My game crashes as soon as i press play, what files would i need to edit to prevent this?

It lingers a while when it loads rivers,


[provincetemplate.cpp:260]: Province 0 has invalid origin
[pdxmapgeneration.cpp:222]: Too small river found at 0, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 1, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 2, 2048

are examples of the errors in the graphics.log
 

Attachments

  • Grimwald.zip
    11,4 MB · Views: 4
Last edited:
Gonna add to the backlog of unresolved problems. I keep getting a crash while loading... either at Map Logic or Loading Flags, and the logs are empty except for four lines that all say the same thing --> "[rome_bitmap.cpp:23]: We do not support bitdepth at 32". What on earth could be causing this?

EDIT: whoops, forgot to upload :p
 

Attachments

  • mod.zip
    2,9 MB · Views: 2
Gonna add to the backlog of unresolved problems. I keep getting a crash while loading... either at Map Logic or Loading Flags, and the logs are empty except for four lines that all say the same thing --> "[rome_bitmap.cpp:23]: We do not support bitdepth at 32". What on earth could be causing this?

EDIT: whoops, forgot to upload :p
"We do not support bitdepth at 32"

That's telling you it can't read your graphics.

Comparing your BMP map files to known-good ones, yours has an alpha channel that others don't. That's probably why the game thinks they're 32 bitdepth instead of the expected 24. Save your BMPs without the alpha channel.
 
"We do not support bitdepth at 32"

That's telling you it can't read your graphics.

Comparing your BMP map files to known-good ones, yours has an alpha channel that others don't. That's probably why the game thinks they're 32 bitdepth instead of the expected 24. Save your BMPs without the alpha channel.

Did that, and while I'm not getting the bitdepth message anymore, the game is still crashing during loading. The logs are now totally empty (except for system, setup, and exceptions, which I believe are supposed to be there?) so I have no idea what's going on. Was there something else that was off with my files?
 
So, I've played around for quite a bit and got everything according to the tutorial. However, whenever i start up my mod, the loading screen gets stuck at "loading sounds" for a while before it loads up the vanilla map without any changes, so basically just vanilla ck2. Does anyone know how to fix this?
 
Hi, first, thanks again for this tutorial.

I tried getting my mod up to date after a long break.
I ran the newest version of your mapfiller and modified the default.map, so it should work.
Sadly, it still doesn't and I don't know where to search anymore.
What happens is a CTD while "Loading flags" (usually the thing after that is the problem afaik).

The last stable version was after patch 2.4. I couldn't make it work on 2.5.

The setup log ends with those lines:
Code:
[onaction.cpp:630]: ActionList #191 tag = on_enforce_peace_start random events = 0 events = 0
[onaction.cpp:630]: ActionList #192 tag = on_enforce_peace_six_vassals random events = 0 events = 0
[onaction.cpp:630]: ActionList #193 tag = on_law_vote_passed random events = 0 events = 0
[onaction.cpp:630]: ActionList #194 tag = on_law_vote_failed random events = 0 events = 0
[onaction.cpp:630]: ActionList #195 tag = on_player_mercenary_income random events = 0 events = 0
[onaction.cpp:630]: ActionList #196 tag = on_childhood_pulse random events = 0 events = 0
[onaction.cpp:630]: ActionList #197 tag = on_adolescence_pulse random events = 0 events = 0

The error log has the usual "Unexpected token" errors in non-modded files.

And graphics gives me lots of errors of the kind "[provincetemplate.cpp:260]: Province 572 has invalid origin"

Can you please take a look and see if you find the error?

You can download it here:
http://www.mediafire.com/download/kvwpgnpb0fnuwvm/DSA-master.zip
 
Hi, first, thanks again for this tutorial.

I tried getting my mod up to date after a long break.
I ran the newest version of your mapfiller and modified the default.map, so it should work.
Sadly, it still doesn't and I don't know where to search anymore.
What happens is a CTD while "Loading flags" (usually the thing after that is the problem afaik).

The last stable version was after patch 2.4. I couldn't make it work on 2.5.

The setup log ends with those lines:
Code:
<snip>
[onaction.cpp:630]: ActionList #197 tag = on_adolescence_pulse random events = 0 events = 0

The error log has the usual "Unexpected token" errors in non-modded files.

And graphics gives me lots of errors of the kind "[provincetemplate.cpp:260]: Province 572 has invalid origin"

Can you please take a look and see if you find the error?

You can download it here:
http://www.mediafire.com/download/kvwpgnpb0fnuwvm/DSA-master.zip
Some points:
• Have you tried running Validator on your mod?
• You really should include the *.mod file when you post a mod.
• The last "Loading <whatever>" before the crash doesn't really tell anybody what caused the crash.
• AFAIK, there aren't any "usual" unexpected token token errors in vanilla files.
• Your "invalid origin" errors are probably because your positions.txt file is empty.
 
Some points:
• Have you tried running Validator on your mod?
• You really should include the *.mod file when you post a mod.
• The last "Loading <whatever>" before the crash doesn't really tell anybody what caused the crash.
• AFAIK, there aren't any "usual" unexpected token token errors in vanilla files.
• Your "invalid origin" errors are probably because your positions.txt file is empty.
Hi, thanks for your input.
I found the error, it was in the .mod file, I had to replace the Province_setup folder, then it worked fine.

About the "usual" errors, I'm calling it that, because they also happen when I successfully start the game and they occurr in one of the base game files.
 
I'm trying to make a color map, but for some reason despite it along with every other map component is the same size as GoT's map the color map keeps coming out the same size as the vanilla map. Do you save it to a different dds format other than dxt3?

EDIT: Fixed it, was the province map, I forgot to save when copying.
 
Last edited:
When I try load the game, it always crashes at Loading Rivers. And I tried everything, even looking through the whole forum. Nothing ever made it work.
P5ivN

All my color have been triple-double-checked, and I can't find any info about it.
Also, my graphics.log is, well big. Here is a taste of it.​
[provincetemplate.cpp:258]: Province 1 has invalid origin
[provincetemplate.cpp:258]: Province 2 has invalid origin
[provincetemplate.cpp:258]: Province 3 has invalid origin
[provincetemplate.cpp:258]: Province 4 has invalid origin
[provincetemplate.cpp:258]: Province 5 has invalid origin
[provincetemplate.cpp:258]: Province 6 has invalid origin
[provincetemplate.cpp:258]: Province 7 has invalid origin
[provincetemplate.cpp:258]: Province 8 has invalid origin
[provincetemplate.cpp:258]: Province 9 has invalid origin
[provincetemplate.cpp:258]: Province 10 has invalid origin
[pdxmapgeneration.cpp:222]: Too small river found at 0, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 1, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 2, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 3, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 4, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 5, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 6, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 7, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 8, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 9, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 10, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 11, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 12, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 13, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 14, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 15, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 16, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 17, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 18, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 19, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 20, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 21, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 22, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 23, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 24, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 25, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 26, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 27, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 28, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 29, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 30, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 31, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 32, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 33, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 34, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 35, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 36, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 37, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 38, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 39, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 40, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 41, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 42, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 43, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 44, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 45, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 46, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 47, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 48, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 49, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 50, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 51, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 52, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 53, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 54, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 55, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 56, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 57, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 58, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 59, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 60, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 61, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 62, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 63, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 64, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 65, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 66, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 67, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 68, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 69, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 70, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 71, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 72, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 73, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 74, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 75, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 76, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 77, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 78, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 79, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 80, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 81, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 82, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 83, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 84, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 85, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 86, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 87, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 88, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 89, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 90, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 91, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 92, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 93, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 94, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 95, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 96, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 97, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 98, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 99, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 100, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 101, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 102, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 103, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 104, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 105, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 106, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 107, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 108, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 109, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 110, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 111, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 112, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 113, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 114, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 115, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 116, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 117, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 118, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 119, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 120, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 121, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 122, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 123, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 124, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 125, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 126, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 127, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 128, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 129, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 130, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 131, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 132, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 133, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 134, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 135, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 136, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 137, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 138, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 139, 2048

It just goes on until it covers every pixel on that is pink in rivers.bmp. And note, I do not even have a river, as you can see from the pic I posted
 
Last edited:
When I try load the game, it always crashes at Loading Rivers. And I tried everything, even looking through the whole forum. Nothing ever made it work.
P5ivN

All my color have been triple-double-checked, and I can't find any info about it.
Also, my graphics.log is, well big. Here is a taste of it.​
[provincetemplate.cpp:258]: Province 1 has invalid origin
[provincetemplate.cpp:258]: Province 2 has invalid origin
[provincetemplate.cpp:258]: Province 3 has invalid origin
[provincetemplate.cpp:258]: Province 4 has invalid origin
[provincetemplate.cpp:258]: Province 5 has invalid origin
[provincetemplate.cpp:258]: Province 6 has invalid origin
[provincetemplate.cpp:258]: Province 7 has invalid origin
[provincetemplate.cpp:258]: Province 8 has invalid origin
[provincetemplate.cpp:258]: Province 9 has invalid origin
[provincetemplate.cpp:258]: Province 10 has invalid origin
[pdxmapgeneration.cpp:222]: Too small river found at 0, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 1, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 2, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 3, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 4, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 5, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 6, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 7, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 8, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 9, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 10, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 11, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 12, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 13, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 14, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 15, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 16, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 17, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 18, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 19, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 20, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 21, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 22, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 23, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 24, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 25, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 26, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 27, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 28, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 29, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 30, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 31, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 32, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 33, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 34, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 35, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 36, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 37, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 38, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 39, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 40, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 41, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 42, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 43, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 44, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 45, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 46, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 47, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 48, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 49, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 50, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 51, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 52, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 53, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 54, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 55, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 56, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 57, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 58, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 59, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 60, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 61, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 62, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 63, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 64, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 65, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 66, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 67, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 68, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 69, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 70, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 71, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 72, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 73, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 74, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 75, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 76, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 77, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 78, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 79, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 80, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 81, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 82, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 83, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 84, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 85, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 86, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 87, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 88, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 89, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 90, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 91, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 92, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 93, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 94, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 95, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 96, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 97, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 98, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 99, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 100, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 101, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 102, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 103, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 104, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 105, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 106, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 107, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 108, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 109, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 110, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 111, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 112, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 113, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 114, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 115, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 116, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 117, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 118, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 119, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 120, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 121, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 122, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 123, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 124, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 125, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 126, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 127, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 128, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 129, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 130, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 131, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 132, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 133, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 134, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 135, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 136, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 137, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 138, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 139, 2048

It just goes on until it covers every pixel on that is pink in rivers.bmp.
"Too small river" you say? How large is that river ? Do you have a river in your rivers map file ?

Edit: Nevermind, I also have a river error in my graphics.log file.

Edit: Yeah I was just an error behind, now have the same error.
 
Last edited:
When I try load the game, it always crashes at Loading Rivers. And I tried everything, even looking through the whole forum. Nothing ever made it work.
P5ivN

All my color have been triple-double-checked, and I can't find any info about it.
Also, my graphics.log is, well big. Here is a taste of it.​
[provincetemplate.cpp:258]: Province 1 has invalid origin
[provincetemplate.cpp:258]: Province 2 has invalid origin
[provincetemplate.cpp:258]: Province 3 has invalid origin
[provincetemplate.cpp:258]: Province 4 has invalid origin
[provincetemplate.cpp:258]: Province 5 has invalid origin
[provincetemplate.cpp:258]: Province 6 has invalid origin
[provincetemplate.cpp:258]: Province 7 has invalid origin
[provincetemplate.cpp:258]: Province 8 has invalid origin
[provincetemplate.cpp:258]: Province 9 has invalid origin
[provincetemplate.cpp:258]: Province 10 has invalid origin
[pdxmapgeneration.cpp:222]: Too small river found at 0, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 1, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 2, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 3, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 4, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 5, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 6, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 7, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 8, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 9, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 10, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 11, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 12, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 13, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 14, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 15, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 16, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 17, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 18, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 19, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 20, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 21, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 22, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 23, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 24, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 25, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 26, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 27, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 28, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 29, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 30, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 31, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 32, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 33, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 34, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 35, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 36, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 37, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 38, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 39, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 40, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 41, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 42, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 43, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 44, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 45, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 46, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 47, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 48, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 49, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 50, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 51, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 52, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 53, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 54, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 55, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 56, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 57, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 58, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 59, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 60, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 61, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 62, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 63, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 64, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 65, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 66, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 67, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 68, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 69, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 70, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 71, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 72, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 73, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 74, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 75, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 76, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 77, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 78, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 79, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 80, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 81, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 82, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 83, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 84, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 85, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 86, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 87, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 88, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 89, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 90, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 91, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 92, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 93, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 94, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 95, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 96, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 97, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 98, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 99, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 100, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 101, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 102, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 103, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 104, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 105, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 106, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 107, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 108, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 109, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 110, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 111, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 112, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 113, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 114, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 115, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 116, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 117, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 118, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 119, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 120, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 121, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 122, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 123, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 124, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 125, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 126, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 127, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 128, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 129, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 130, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 131, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 132, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 133, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 134, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 135, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 136, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 137, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 138, 2048
[pdxmapgeneration.cpp:222]: Too small river found at 139, 2048

It just goes on until it covers every pixel on that is pink in rivers.bmp. And note, I do not even have a river, as you can see from the pic I posted

Repost for image visibility:

hb59waf.png


Rivers are not really necessary. Does it work when you use a blank white rivers-map?