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I tend to use mountains as barriers between provinces, so that the peaks are impassable. That generally precludes terrain clipping happening. If you really want a province on a mountain peak though, I'd suggest using the Nudge tool to move the name onto the slope instead.
 
I've just finished 'step 2' and when I run the mod it keeps crashing on "processing flag".
May I have some help on how to set up flags, or fix whatever is wrong please?

That could really be anything -.-
Flags won't break your games (regardless if they are there or missing). Many people got this error, not necessarily for the same reason.
 
hi! i followed the steps of this thread and the game crash on naval ranges... crash_report.gif any ideas?


the mod file: http://www.mediafire.com/download/f9q8wh6iuszp1sq/anahuac_test_mod.rar

btw i forgot to edit the .mod file...
there is the right:

name = "anahuac"
path = "mod/anahuac"
user_dir = "anahuac"

replace_path = "history/provinces"
replace_path = "history/titles"
replace_path = "history/wars"
replace_path = "history/characters"
replace_path = "common/landed_titles"
replace_path = "common/cultures"


i tihnk
 
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i tried but it crash in the same step... i think the game can load the map to the "main screen" even without the "localization" files, i couldn't play but could see the map, no?
 
I looked at your files and your landed_titles was empty. Check if you now have this:
Code:
k_watapan = {
	color={ 225 19 89 }
	color2={ 255 255 255 }
	
	capital = 1 # c_watapan
	culture = mesoamerican
	
	d_watapan = {
		color={ 245 255 99 }
		color2={ 255 255 255 }
		
		allow = {
			OR = {
				lower_tier_than = KING
				any_demesne_province = { OR = { province_id = 1 } }
			}
		}
		capital = 1 # c_watapan
		
		c_watapan = { # 1
			color={ 255 245 104 }
			color2={ 255 255 255 }
			
			b_watapan = {
			}
		}
	}
}

localization is completely irrelevant for the startup process.
 
Hey, game crashes after trying to start. It displays this message in the Map Filler Tool: "Warning: writeLocalisation called with empty or NULL list: []" Do you know what the cause of this might be?
Everything else seems to be correct seeing as there are no other errors.
 
Hey, game crashes after trying to start. It displays this message in the Map Filler Tool: "Warning: writeLocalisation called with empty or NULL list: []" Do you know what the cause of this might be?

The most common cause of that message is if you run the tool with a provinceDef.xls that doesn't define a single empire. Nothing to worry about (in that case).
 
The most common cause of that message is if you run the tool with a provinceDef.xls that doesn't define a single empire. Nothing to worry about (in that case).

Thanks, that took care of that error, but the game doesn't start :( Crashes at loading screen. Anything else that can cause the crash?

The only errors the Audax Validator displays is
"--- Error 1 of 1 ---
At <mod>\map\default.map [major_rivers] (Line 28, column 1):
Bad syntax
"
and one clause that is redundant or unnessecary

Edit: I have tried replacing my maps with your maps(bmp files), but it seems the error is when I generate stuff with the ProvinceDef file and the map filler tool ;/
 
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Not sure what the problem can be... I also tried to replace everything in my mod folder with the Ireland2 mod that you made, JonStryker. I just replaced mod path and stuff like that, and it worked, it started. But when I used the map filler tool with the provincedef.xls and filled in the exact lines from the provincedef.xls from your Ireland2 mod onto the provincedef.xsl template with all those colors(From your Witcher mod), it refused to start, even though it said everything was done correctly in the command prompt that the .bat file used.