Still ain't working, but not it crashes at creating trees. I added those 16 pixels, and every single map has had the pixels added.
normal_winter = {
# ISLAND KINGDOMS / Aoalvik
2047 2048 2049 2050 2051 2052 2053 2054 2055 2056 2057 2058 2059
# ISLAND KINGDOMS / Hofsteigr
2024 2025 2026 2027 2028 2029 2030 2031
# ISLAND KINGDOMS / Landeyjar
2039 2040 2041 2042 2043 2044 2045 2046
# ISLAND KINGDOMS / Myra
2009 2010 2011 2012 2013 2014 2015 2016
# ISLAND KINGDOMS / Rangarvellir
2032 2033 2034 2035 2036 2037 2038
# ISLAND KINGDOMS / Vartagar
2017 2018 2019 2020 2021 2022 2023
# ISLAND KINGDOMS / Wysvyr
2001 2002 2003 2004 2005 2006 2007 2008
# Koffmap
2060
}
# NO WINTER = {
# # NO KINGDOM
# 1500 1501 1502 1503
# }
"I made my map higher than usual (3072x2048) and now the ocean in the north is covered with ice. Anyway I can change that?"
Map size doesn't effect that, topo bmp map tell the game what is water and what is land if it below 96 96 96
Did you create custom characters, with custom dynasties, and add the characters to titles