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How do we feel about this compares to Dark Ages? I feel like DA is superior in that it’s less buffs and nerfs, but instead changes the gameplay in more immersive ways.
The one time I tried Dark Ages it felt like there were too many events. CK3 has enough event spam as it is, adding in the Dark Ages events made it too much.
 
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The biggest problem with very hard is the massive cheating on gold and the downstream impact that has on the rest of the game. The major AIs will be running around with >10k gold, and they build everything. If they end up in a war, they hire everything and get another 30k troops out of thin air, which really screws up the combat balance against other AIs. It ends up in a steamroller where a couple of major powers end up taking over the rest of the AIs, which is boring. I've had 6 games now on hard/very hard and some slavic power ends up taking over most of Europe almost every game without my intervention. And the AI is still bad at combat, building choices, and MAA selection... so it still just loses. It just loses differently than before, in a way that honestly seems to make the game worse overall.
 
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I started CK3 two months ago so am a bit newer, but I've been enjoying the Hard Modes much more than Normal mode. My favorite changes have been those that add more purpose to existing parts of the game.

For example, the restriction on grabbing every courtier with 20+ in a stat through marriage has made me engage with recruitment travel events and recruiting knights at Grand Tournaments a bit more, when before I would just space out during these things. Also, more interesting mishaps have occurred when my physician isn't always at "Excellent" aptitude. The game seems to become most memorable and fun for me when things go wrong. I also feel a bit more connected to my courtiers and remember them more when I recruited them through an event.

And I know this probably seems less important than other changes, because I could just self-restrict on courtier marriage recruitment, but idk, for some reason I get really un-immersed when I have to self-restrict in games, kind of like I'm playing chess against myself. I totally understand if that sounds silly to some people. But it's the same reason I like Ironman Mode.
 
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Agree with nearly all of the takes in this thread.

"Very Hard" difficulty feels a bit too game-breaking and unimmersive, while many aspects of "Hard" difficulty... feel like they should be part of the vanilla game.

The difficulties also lay bare some serious balance concerns. Try watching the Byzantines for one century in any start date; they invariably blob out of control.
 
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How do we feel about this compares to Dark Ages? I feel like DA is superior in that it’s less buffs and nerfs, but instead changes the gameplay in more immersive ways.
DA is less obvious buffs nerfs, but im pretty sure a lot of nasty events you get are player-only.
Also it's probably worse, DA is a dedicated semi-overhaul, it obviously is way better at providing immersive difficulty than a band-aid difficulty through 1 gamerule.
 
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