I picked up CK1 at around 2007, and by that time I had played Medieval 2 Total War and Knights of Honor to death.
Of course, those games are pretty different from each other. Not for me though, since I looked at them as "medieval world simulators" where I could pick a historical realm, interact with other realms by various means, and simply satisfy a history nerd inside me.
(Yes, I first wanted to play M2TW because of the map, history, and interactions with that world, rather than because of battles)
CK1 was a different beast altogether. I had several friends with whom I extensively played M2TW and KoH, but only one bothered to try CK1. Gave up when his kingdom was targeted by a Crusade AND a Jihad.
The game was clunky, with some weird gameplay mechanics. And it was SO ugly, compared to games I mentioned above.
But it was an amazing game for a history nerd such as me.
I guess a "hardcore game" is something which satisfies a very specific group of people. Not really for everyone.
CK2 on the other had....wow.
Far more complex, with astounding amount of content compared to the original.
Yet it actually manages to attract people who aren't just interested in history. It attracts people beyond this "hardcore group", which played the original.
Let me repeat that again.
There is a juggernaut of a game, vastly superior in every term, including complexity and content.
And there's a game on the other hand, which is just simply a shallow predecessor in every regard.
So, the first one is "casual", since it attracts so many people, and the second one is "hardcore" because...it's not for everyone?
Well, jeez...I'll take my casual game any day.
On a side note, a question for Paradox:
Are you even aware how much pain and suffering have you unleashed with the Realm Duress mechanic in CK1?
Of course, those games are pretty different from each other. Not for me though, since I looked at them as "medieval world simulators" where I could pick a historical realm, interact with other realms by various means, and simply satisfy a history nerd inside me.
(Yes, I first wanted to play M2TW because of the map, history, and interactions with that world, rather than because of battles)
CK1 was a different beast altogether. I had several friends with whom I extensively played M2TW and KoH, but only one bothered to try CK1. Gave up when his kingdom was targeted by a Crusade AND a Jihad.
The game was clunky, with some weird gameplay mechanics. And it was SO ugly, compared to games I mentioned above.
But it was an amazing game for a history nerd such as me.
I guess a "hardcore game" is something which satisfies a very specific group of people. Not really for everyone.
CK2 on the other had....wow.
Far more complex, with astounding amount of content compared to the original.
Yet it actually manages to attract people who aren't just interested in history. It attracts people beyond this "hardcore group", which played the original.
Let me repeat that again.
There is a juggernaut of a game, vastly superior in every term, including complexity and content.
And there's a game on the other hand, which is just simply a shallow predecessor in every regard.
So, the first one is "casual", since it attracts so many people, and the second one is "hardcore" because...it's not for everyone?
Well, jeez...I'll take my casual game any day.
On a side note, a question for Paradox:
Are you even aware how much pain and suffering have you unleashed with the Realm Duress mechanic in CK1?