TBS/Grand Strategy throne is basically an interregnum for years. I haven't seen any reason to believe CA is special enough to change that.
Pushing out an endless stream of dlc that's simply not worth the price.what? PDX hasn't had any major business strategy changes in years so i'm wondering where this "bad and greedy" is coming from. i'm not exactly seeing microtransactions being pushed here.
They... they don't do that? The only "new" games besides I:R have been Hearts of Iron IV and Stellaris. Hearts of Iron IV is almost nothing like Hearts of Iron III, and Stellaris is completely different from anything Paradox has done before. So I don't get where this "pumping out reskinned versions of games" is coming from when they've been doing the exact opposite, updating the same game for 7 or more years like with EU IV.CA got incredibly lazy for the past decade before 3k really. I think Thrones of Britannia flopping was their wakeup call that you can't just keep pumping out reskinned versions of essentially the same game everyone has been playing for 10+ years and expect it to do well. Given Johan's defense of IR is basically "these features were warmly received in our games 10 years ago why are they considered outdated now?!", it appears to be a parallel lesson that PDS desperately needs to learn.
I'm sorry, are we saying about the same Dharma DLC? I mean, DLC which changed the very basis of government system and changed policies system as well?Just look at Dharma, the first major expansion & patch combination that did not add or alter a major mechanic of the game.
Not to mention made trade centers more than just good provinces...I'm sorry, are we saying about the same Dharma DLC? I mean, DLC which changed the very basis of government system and changed policies system as well?
Of course there have been changes. Just look at EU4s Immersion Packs. While the idea sounded nice they have turned out to be low quality milking machines, each offering 3 useless buttons you press once and forget, a few mission trees and a few more provinces.
Especially mission trees have started to replace real content in DLC. Just look at Dharma, the first major expansion & patch combination that did not add or alter a major mechanic of the game. Instead it was just mission trees and map changes which are both easy to make. It did not even adress the big problem in India, the trading companies, but instead made them worse.
The DLC strategy from PDX over the last year took a big turn towards milking their customers with easy to make, shiny, but in the end inconsequential mini DLCs.