Hi,
a short question: I have read that the negation in these province effects may not work. While
would work, the condition
will give a false result, cause the program cannot differ between yes and no; so, it would think there IS a revolt in this province. To prevent it, you have to negate its:
Have you experienced this case while modding? Or was this just a problem from pre- CK 1.5 versions?
a short question: I have read that the negation in these province effects may not work. While
condition = { type = has_province_effect value = { revolt = yes } }
would work, the condition
condition = { type = has_province_effect value = { revolt = no } }
will give a false result, cause the program cannot differ between yes and no; so, it would think there IS a revolt in this province. To prevent it, you have to negate its:
condition = { type = not value = { type = has_province_effect value = { revolt = yes } } }
Have you experienced this case while modding? Or was this just a problem from pre- CK 1.5 versions?