It started with Man the Guns. I had to spend a ton of time on the ship designer for functionally the same gameplay as before (except carriers have been broken ever since).
Then the MEOs and the intelligence network stuff. Just a bunch of extra stuff to learn and click through. I'm sure there's something genuinely useful in there but it's all bloated.
I haven't even bothered with Gotterdamerung. Just more crap to click through.
I was addicted to this game back in 2016-2018. I wanted 2 things:
1. Autotrade. I'm expanding my military industry and need to constantly update my resource trades every friggen day. It's completely disgraceful that 9 years later this has not been implemented.
2. More battleplan options. I wanted the ability to tell the battleplanner stuff like "shift reinforcements here", "fall back over here", etc. It's sort of kind of possible with fallback lines but extremely clunky.
The game sells so I guess it's a success. To each's own but this bloated crap ain't mine
Then the MEOs and the intelligence network stuff. Just a bunch of extra stuff to learn and click through. I'm sure there's something genuinely useful in there but it's all bloated.
I haven't even bothered with Gotterdamerung. Just more crap to click through.
I was addicted to this game back in 2016-2018. I wanted 2 things:
1. Autotrade. I'm expanding my military industry and need to constantly update my resource trades every friggen day. It's completely disgraceful that 9 years later this has not been implemented.
2. More battleplan options. I wanted the ability to tell the battleplanner stuff like "shift reinforcements here", "fall back over here", etc. It's sort of kind of possible with fallback lines but extremely clunky.
The game sells so I guess it's a success. To each's own but this bloated crap ain't mine
- 15
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- 1