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Stevo_Steven

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Oct 30, 2023
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In anderen Bereichen sollte die Höhenverstellbarkeit optimiert werden.

-Die Höhenregulierung für die U-Bahn-Stationen

- Höhenverstellbarkeit mit den Auf- und Ab-Tasten für Terraforming sowie für den Straßenbau -

-Allgemeine Höhenverstellbarkeit mit den Bildtasten
 
Hallo,

irgendwie finde ich die Beschreibung zu allgemein - genauer gesagt, eigentlich unverständlich. Was würdest du denn gern an der Höhenverstellbarkeit anders haben, kannst du Beispiele nennen, vielleicht sogar mit Screenshots (Soll/Ist)?

Grüße
 
I don't understand what OP is trying to say either (I understand his langauge).

I just wanted to make a post about this too. I think what this game needs is an absolute height option. The height you configure while building is allways relative to the current ground level. I just created a metro route where i created a node under a river. Because of the relative height the metro went way down under the river. that made it really finicky to connect to the node because I did not know the actual height of the node and because the offset was too high snapping did not help.

It would also help when laying down infrastructure like underground high voltage and water/sewage. You could then configure it so that water is allways -10m from the sea level, not relative to the current ground level where as high voltage would be allways -15m from sea level.

Same goes for creating bridges. When you create a bridge and did not terraform entry and exitpoints of the bridge then you end up with a steep bridge because the entry and exitpoint heights are relative to the ground.

Absolute height seems to be an easy fix that should be easy to implement as well.
 
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