I think this may be a bug.I'm sorry if I gave the impression that we are qualified and able to analyse packet captures, we simply are not. I was just answering your question about what tools there are to identify such problems.
This game uses the Nakama external MP hosting service, as do EU4, HOI4 (optional), Stellaris and CK3. if you have, or have access to, any of those games, do they have the same problem?
I don't have EU4, HOI4 (optional), Stellaris and CK3.
I'm sorry,I don't have.