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Abj79

Recruit
9 Badges
Apr 5, 2020
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  • Cities: Skylines
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Cities: Skylines - Natural Disasters
  • Cities: Skylines - Mass Transit
  • Cities: Skylines - Green Cities
  • Cities: Skylines - Parklife
  • Cities: Skylines Industries
  • Cities: Skylines - Campus
While editing a new custom asset with the asset editor, with the button "Add sub building" I've added the existing asset "Park Restrooms #1" (it's a park asset from Park Life) and placed into the mine one. Once in the game, when I place the new custom asset (correctly built) the game says that the only way to use it is to include it into a park area. So I must place a Park Entrance, draw a Park Area and so I can place my new asset containing the "Park Restrooms#1" asset. Is this avoidable? Can I use an existing asset importig it defunctionalizing it like copy-and-paste it as a prop?