Hi,
I've been playing the Demo tryign to decide if I should buy the game or not but I'm utterly frustrated with the battle part of the game.
Auto resolving seems to always go more against me than it should but then so does fighting.
I can't beat the pirates at all, they attack my convoys 1 frigate and 4 sloops (best I can manage with only 10 years and only sloops, frigates and cutters available) and htey always win.. somehow they never give in, and just when it looks like I may sink them, they start hitting 90 hull damage every time and I keep missing.
Losing a fleet like that cost me my game in the demo, but I'm frustrated as it seems like the battle are too hard, the frigates move so slowly, in fact none of the three ships appear to be fast, most I've ever seen one go is 4knots.
Also i'm unsure about direct control, when I hit fire there is a delay does that mean the gn crews wait for the roll of the waves to be right or do I need to time that part (takign into consideration the delay?) Also the ships don't fire as fast in rts mode as they can in DC what is up with that. and sometimes they sit there not firign at all despite being on fire at will and an enemy is with fire arch!
It is also impossible to escape! I had a fleet of all sloops who should have easily out run a frigate, but no the firagte caught me on the strategic map and then blasted 2 ships out the water before I could get out of gun range... the battles start far to close to each other!
So what I want to know is are these things a problem in the main game too or is it just the demo? and also is there somethign I need to fix to get the ships movign at the right speeds? like a .txt file or something?
I've been playing the Demo tryign to decide if I should buy the game or not but I'm utterly frustrated with the battle part of the game.
Auto resolving seems to always go more against me than it should but then so does fighting.
I can't beat the pirates at all, they attack my convoys 1 frigate and 4 sloops (best I can manage with only 10 years and only sloops, frigates and cutters available) and htey always win.. somehow they never give in, and just when it looks like I may sink them, they start hitting 90 hull damage every time and I keep missing.
Losing a fleet like that cost me my game in the demo, but I'm frustrated as it seems like the battle are too hard, the frigates move so slowly, in fact none of the three ships appear to be fast, most I've ever seen one go is 4knots.
Also i'm unsure about direct control, when I hit fire there is a delay does that mean the gn crews wait for the roll of the waves to be right or do I need to time that part (takign into consideration the delay?) Also the ships don't fire as fast in rts mode as they can in DC what is up with that. and sometimes they sit there not firign at all despite being on fire at will and an enemy is with fire arch!
It is also impossible to escape! I had a fleet of all sloops who should have easily out run a frigate, but no the firagte caught me on the strategic map and then blasted 2 ships out the water before I could get out of gun range... the battles start far to close to each other!
So what I want to know is are these things a problem in the main game too or is it just the demo? and also is there somethign I need to fix to get the ships movign at the right speeds? like a .txt file or something?