I'm sure most of you have noticed the vassal wargoal always costs 60 warscore. I took a look at the wargoals intending to mod the vassal CB to scale with empire size, but looking at the script...why doesn't it already??? Shouldn't the "scaled_modifier" section increase the cost per pop?
Code:
vassalize_country = {
execution_order = 1
parameters = {
country = {
type = country
}
}
warscore_cost = {
base = 60
scaled_modifier = {
scope = parameter:country
add = 0.5
calc = pop_count
}
modifier = {
factor = 0.5
parameter:country = {
exists = overlord
}
}
}