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tijsbs_038

Recruit
Apr 2, 2025
1
3
Hi all,

Since the last game update I keep getting the following error messages after booting up the game:
[CRITICAL] Cached ServiceUpkeepData not found Entity(1280500:1)

Colossal.Logging.CustomLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
Colossal.Logging.UnityLogger:Log(Level, String, Exception)
Colossal.Logging.UnityLogger:Critical(Object)
Game.Prefabs.Modes.ServiceConsumptionGlobalMode:RestoreDefaultData(EntityManager, NativeArray`1&, PrefabSystem)
Game.Prefabs.Modes.ModeSetting:RestoreDefaultData(EntityManager, PrefabSystem)
Game.Prefabs.Modes.GameModeSystem:OnUpdate()
Unity.Entities.SystemBase:Update()
Game.UpdateSystem:Update(SystemUpdatePhase)
Game.Serialization.LoadGameSystem:OnUpdate()
Unity.Entities.SystemBase:Update()
Game.UpdateSystem:Update(SystemUpdatePhase)
Game.SceneFlow.GameManager:UpdateWorld()
Game.SceneFlow.GameManager:Update()

Does anyone have the same problem and a solution to this error?
 
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Reactions:
I have the exact same problem. And this error message usually shows after the building assets from the UK pack appear as grey rectangular shape boxes.

[CRITICAL] Cached ServiceUpkeepData not found Entity(500097:1)

Colossal.Logging.CustomLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
Colossal.Logging.UnityLogger:Log(Level, String, Exception)
Colossal.Logging.UnityLogger:Critical(Object)
Game.Prefabs.Modes.ServiceConsumptionGlobalMode:RestoreDefaultData(EntityManager, NativeArray`1&, PrefabSystem)
Game.Prefabs.Modes.ModeSetting:RestoreDefaultData(EntityManager, PrefabSystem)
Game.Prefabs.Modes.GameModeSystem:OnUpdate()
Unity.Entities.SystemBase:Update()
Game.UpdateSystem:Update(SystemUpdatePhase)
Game.Serialization.LoadGameSystem:OnUpdate()
Unity.Entities.SystemBase:Update()
Game.UpdateSystem:Update(SystemUpdatePhase)
Game.SceneFlow.GameManager:UpdateWorld()
Game.SceneFlow.GameManager:Update()