Hi all,
Since the last game update I keep getting the following error messages after booting up the game:
[CRITICAL] Cached ServiceUpkeepData not found Entity(1280500:1)
Colossal.Logging.CustomLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
Colossal.Logging.UnityLogger:Log(Level, String, Exception)
Colossal.Logging.UnityLogger:Critical(Object)
Game.Prefabs.Modes.ServiceConsumptionGlobalMode:RestoreDefaultData(EntityManager, NativeArray`1&, PrefabSystem)
Game.Prefabs.Modes.ModeSetting:RestoreDefaultData(EntityManager, PrefabSystem)
Game.Prefabs.Modes.GameModeSystem:OnUpdate()
Unity.Entities.SystemBase:Update()
Game.UpdateSystem:Update(SystemUpdatePhase)
Game.Serialization.LoadGameSystem:OnUpdate()
Unity.Entities.SystemBase:Update()
Game.UpdateSystem:Update(SystemUpdatePhase)
Game.SceneFlow.GameManager:UpdateWorld()
Game.SceneFlow.GameManager:Update()
Does anyone have the same problem and a solution to this error?
Since the last game update I keep getting the following error messages after booting up the game:
[CRITICAL] Cached ServiceUpkeepData not found Entity(1280500:1)
Colossal.Logging.CustomLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
Colossal.Logging.UnityLogger:Log(Level, String, Exception)
Colossal.Logging.UnityLogger:Critical(Object)
Game.Prefabs.Modes.ServiceConsumptionGlobalMode:RestoreDefaultData(EntityManager, NativeArray`1&, PrefabSystem)
Game.Prefabs.Modes.ModeSetting:RestoreDefaultData(EntityManager, PrefabSystem)
Game.Prefabs.Modes.GameModeSystem:OnUpdate()
Unity.Entities.SystemBase:Update()
Game.UpdateSystem:Update(SystemUpdatePhase)
Game.Serialization.LoadGameSystem:OnUpdate()
Unity.Entities.SystemBase:Update()
Game.UpdateSystem:Update(SystemUpdatePhase)
Game.SceneFlow.GameManager:UpdateWorld()
Game.SceneFlow.GameManager:Update()
Does anyone have the same problem and a solution to this error?
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