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OmegaSpectre

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Mar 20, 2025
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  • Cities: Skylines
  • Stellaris
  • Crusader Kings III
So I have been playing the AGOT mod as of late and only today have had a literal game breaking issue. The game will crash to the desktop within minutes sometimes seconds of loading up a save. I have unintalled, reinstalled the game and the mods. I have turned off fullscreen optimizations as well and capped frame rate to 60 with vsync off. No matter what I have done this issue has persisted and it only appeared today. I've had all of the mods for weeks and haven't run into this issue. If you need a list of the mods I can add them to the thread but I will just post the error.log file for now. Any help you have is appreciated.
 

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It's very hard for us to say what goes wrong when you're essentially almost playing a different game - with the AGOT mod. I would perhaps try my hand at loading the save in a previous version of CK3 if you aren't doing so already?
Yeah I figured I just had run out of options by this point. I've been searching for anything the whole day and whatever I've done has either not helped or made it worse. I can send you the save file.
 

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Yeah I figured I just had run out of options by this point. I've been searching for anything the whole day and whatever I've done has either not helped or made it worse. I can send you the save file.
So unfortunately I can't really do that much with the save file for you - as it's very much closely related to the game mod (and your other potential mods). You might want to reach out to the mod-creators, but you might be out of luck with this one.

My guess would be perhaps that the game has ended up in a state where the AI can do something "illegal" codewise that causes the crash, which would explain why it happens some random time after loading up. A common way this happens is when the mod might be made for one version of CK3 but your update is on another.

What version are you plaing on? Have you tried going back a version in the launcher / beta inside steam?
 
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I mean AGOT has been updated recently to match up with 1.15 of CK3. I tried launching a new game still with the mods enabled and it held out for maybe 15mins and died again so I'm honestly not sure what is going on. Might have to hold off on playing for a little bit. Well thanks for your help anyways my friend. I appreciate your speedy response as well. Absolute legend I would fist bump ya :)
 
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I mean AGOT has been updated recently to match up with 1.15 of CK3. I tried launching a new game still with the mods enabled and it held out for maybe 15mins and died again so I'm honestly not sure what is going on. Might have to hold off on playing for a little bit. Well thanks for your help anyways my friend. I appreciate your speedy response as well. Absolute legend I would fist bump ya :)
Wish I could help you out a bit more, but such is life when one wants to conquer Westeros, I've been in the same shoes before I started working here, legendary mod. Iron from Ice!
 
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Yeah okay I see. I mean that does make sense. It's just a little annoying because I upload videos to YouTube and this throws everything out the window lol. Oh well, not much I can do
 
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So unfortunately I can't really do that much with the save file for you - as it's very much closely related to the game mod (and your other potential mods). You might want to reach out to the mod-creators, but you might be out of luck with this one.

My guess would be perhaps that the game has ended up in a state where the AI can do something "illegal" codewise that causes the crash, which would explain why it happens some random time after loading up. A common way this happens is when the mod might be made for one version of CK3 but your update is on another.

What version are you plaing on? Have you tried going back a version in the launcher / beta inside steam?
Hey man, just tested it again with no mods whatsoever, base game CK3 with RtP, Tours and Tourneys, Wards, Royal Court and it still crashes within minutes, so it's not specifically a mod thing by the looks of it.